Jump to content
2600problems

concerning atari

Recommended Posts

An interesting excerpt from an internal vax email from early 1984. You could see the frustration with timelines and quality control here:

 

>>He was given a unmakable

release deadline (4 days instead of 3 weeks from when he was told). The game is
much worse because of this (according to the programmer Peter Niday). He had
no choice in the matter. Yet another unfinished, hurried, poorly tested game
from Atari. Won't we ever learn?
Games under license from other companies get reviewed by representatives of
that company (Williams and Namco specifically). But games developed in-house
are treated like they are in the public domain, while the original design team
of in-house games is treated like dirt.
This is not an isolated incident either. Atarisoft, as a matter of policy,
takes Atari Coin-op games, lets outside companies "convert" them for home
computers (like Commodore 64, Vic-20, Apple 2, TI-99 and IBM-PC), and then
produces them, all without the creative input or advice of the original design
teams (just talk to Ed Logg about Centipede <<
Edited by Nebulon
  • Like 1

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...

  • Recently Browsing   0 members

    No registered users viewing this page.

×
×
  • Create New...