+splendidnut #1 Posted December 15, 2015 ChaoticGrill is an attempt to bring a new version of the arcade classic BurgerTime to the Atari 2600. With a grill in the midst of chaos, you control Pete the chef to build burgers for eagerly awaiting customers. Sounds like an easy job, right? Well it would be if it weren't for some other pesky ingredients trying to interfere with your burger assembly line. It's chaos on the grill. But you can manage, right? To play, navigate your chef around the kitchen and knock down pieces to build your burgers while avoiding the hot dogs, pickles and eggs. You can use the FIRE button to spray pepper on the enemies. Knock down all the pieces to complete a level and move on to the next one. Controls: JOYSTICK - Move player around FIRE BUTTON - Spray pepper (also start game) SELECT - Switch levels RESET - Reset to title screen RIGHT DIFFICULTY - Turn on/off music Credits: splendidnut - programming, sound NostAlgae37 - graphics Latest Version (as of August 18, 2019) chaoticGrill-2019-08-18--NTSC.bin chaoticGrill-2019-08-18--PAL60.bin ------ Original Message ---- Spoiler Here is my first demo of the BurgerTime remake I am creating. There's not much here, mainly just a graphics demo that lets you move the Chef around the level. But it's a start right? I've opened up the source code for this project to the community. You can read a little bit about that on my blog: http://atariage.com/forums/blog/614/entry-12551-burgertime-remake-opening-up-the-project-to-the-community/ Oh... if anybody wants to give input on the name... I'm torn between calling this project ChaosGriller or ChaoticGrill. But I am open to other suggestions. I've attached the ROM below. Hope you enjoy chaoticGrill-2018-11-29.bin chaoticGrill-2018-12-31.bin chaoticGrill-2019-01-08.bin chaoticGrill-2019-01-20.bin chaoticGrill-2019-02-17.bin chaoticGrill-2019-07-05--PAL60.bin chaoticGrill-2019-07-05--NTSC.bin 19 Quote Share this post Link to post Share on other sites
+save2600 #2 Posted December 15, 2015 Ha! That little dude sure clips along at a decent pace, doesn't he? Looks nice so far. Re: the title, how about BurgerTime Arcade? 1 Quote Share this post Link to post Share on other sites
Jinroh #3 Posted December 15, 2015 Looking good, nice to actually see Mr. Hot Dog looking better. Quote Share this post Link to post Share on other sites
Albert #4 Posted December 15, 2015 Looks like a great start, look forward to watching your progress on this! Thanks for sharing at an early stage. ..Al 3 Quote Share this post Link to post Share on other sites
Thomas Jentzsch #5 Posted December 15, 2015 Maybe the whole library of Atari 2600 should be redone using DPC+. 4 Quote Share this post Link to post Share on other sites
+SpiceWare #6 Posted December 15, 2015 Looks good! I really like how fast the Chef moves, always felt the original game was sluggish. 1 Quote Share this post Link to post Share on other sites
+TrekMD #7 Posted December 16, 2015 Love the look of it and the SPEED! Quote Share this post Link to post Share on other sites
Jinroh #8 Posted December 16, 2015 Just got more than 2 seconds to play and I really like the response of the controls. The Sped of Chef is really great, I agree. The only thing that trips me up is the small sweet spot when you come off the ladder to a platform. But I'm sure that's on your todo list. Quote Share this post Link to post Share on other sites
xybot67 #9 Posted December 16, 2015 Great start! really looking forward to this one. Thanks Quote Share this post Link to post Share on other sites
Mountain King #10 Posted December 16, 2015 Very cool! Burgertime is one of my favorite games. I can't wait to see where you take this. Quote Share this post Link to post Share on other sites
+splendidnut #11 Posted December 21, 2015 Looking good, nice to actually see Mr. Hot Dog looking better. Surprisingly, I think that might be an untouched version from the original game... displayed in full-resolution glory. Just got more than 2 seconds to play and I really like the response of the controls. The Sped of Chef is really great, I agree. The only thing that trips me up is the small sweet spot when you come off the ladder to a platform. But I'm sure that's on your todo list. Yes... definitely on the todo list to fix the movement issue. Quote Share this post Link to post Share on other sites
+splendidnut #12 Posted December 23, 2015 Maybe the whole library of Atari 2600 should be redone using DPC+. What would be your choice for the next project? For when this one gets done... Quote Share this post Link to post Share on other sites
xybot67 #13 Posted December 28, 2015 Any progress on this one? Quote Share this post Link to post Share on other sites
nanochess #14 Posted December 28, 2015 It would be nice if someone could make a video or animated GIF 1 Quote Share this post Link to post Share on other sites
+splendidnut #15 Posted December 30, 2015 Any progress on this one? Mostly under-the-covers progress has been made... nothing really visible yet. I'm currently working on the code for drawing the burgers on the level utilizing the DPC+ registers. 1 Quote Share this post Link to post Share on other sites
maiki #16 Posted January 15, 2016 Thank you for not using basic. Quote Share this post Link to post Share on other sites
Thomas Jentzsch #17 Posted January 15, 2016 Thank you for not using basic assembler. Let's make it positive. 4 Quote Share this post Link to post Share on other sites
+splendidnut #18 Posted January 15, 2016 Thank you for not using basic. Is that a challenge? Should I make it awesome in bBasic too? In all seriousness, the basic language has always been a double-edge sword due to the relatively low barrier to entry. But to cut right to the chase... it really shows how good a programmer really is. There are people here who have done awesome things with it. I myself prefer assembly language... it's part of the fun of programming for the Atari 2600. Back on topic... I should have a graphics demo update soon for BurgerTime. Quote Share this post Link to post Share on other sites
roryjr #19 Posted January 16, 2016 Tag to follow one of my favorite games. Quote Share this post Link to post Share on other sites
toiletunes #20 Posted January 17, 2016 you could call it About Time, since it's about time someone improved the original port... 3 Quote Share this post Link to post Share on other sites
+splendidnut #21 Posted January 22, 2016 New update - still mainly just a graphics demo. http://atariage.com/forums/blog/614/entry-12640-burgertime-remake-the-road-to-dpc/ 3 Quote Share this post Link to post Share on other sites
Jinroh #22 Posted January 22, 2016 Beautiful! Even with just colouring on the Playfield Burger pieces it makes a huge difference! Quote Share this post Link to post Share on other sites
Arenafoot #23 Posted January 22, 2016 Beautiful! Even with just colouring on the Playfield Burger pieces it makes a huge difference! I'll second that! Quote Share this post Link to post Share on other sites
xybot67 #24 Posted January 23, 2016 Keeps looking better and better. Do you think that you will be able to include Mr. Egg and Mr. Pickle? If so, will they be detailed sprites or single lines like the M Network version? Quote Share this post Link to post Share on other sites
xybot67 #25 Posted March 19, 2016 Bump. Any new development on this remake? I was really looking forward to this one. 1 Quote Share this post Link to post Share on other sites