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Season 5 - The New HSC - Week 2 = Donkey Kong


S.BAZ

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Donkey Kong

~ WEEK 2 ~

donkey_kong_illustrated_cart.jpg

CLARIFICATION: No use of CHEATS, emulation advantages, bugs, cart frying or other variables that gives you an unfair advantage in this HSC. Please assume you have to follow the game difficulty and mode for the playing week/s. No game enhancements or special favorite settings to play in the 2600 HSC, unless you are given authorization to do so by your humble yet strict MODERATORS! Jacob/BAZ.

donkey_kong.gifcoleco.jpg

Donkey Kong
Released By: Coleco 1982
Left Difficulty: B (N/A)
Right Difficulty: B (N/A)
Game Mode: Default

The HSC Record for Donkey Kong: 357,700 by godzillajoe (Original HSC Season 7 Round 4, 2009)









Post your scores right here in this thread, and we will add them to the list. Remember to play the game with the recommended game mode and difficulty settings as shown above so that your scores will be consistent with everyone else.

The deadline for posting scores is Midnight (EST) the evening of Sunday, January 31st, 2016


 

 

 

 

 

 

bonus: More Donkey Kong

 

I always liked DK for 2600 but a lot of folks didn't think it quite held up. Several homebrew attempts have been made, and one of those is Donkey Kong VCS which was shown off at the Portland Retro Gaming Expo.

 

so, for a bonus:

 

**Play Donkey Kong VCS and post a score (+1)

 

**Get the high score for the week (+2)

 

**Get 2nd, 3rd, or 4th place (+1)

 

(total of 3 bonus points possible)

 

 

 

 







Donkey Kong High Scores
(Scoring is +1 point for last place and up from there)
(Scoring MAX points or beyond is considered ROLLAGE)
(Pics of scores over 98% MAX points are sufficient to show ROLLAGE)


1 473,600 voodoo_chilly +36 +3 record setter +2

2 449,100 S.BAZ +35 +2 record breaker +1
3 239,600 Deteacher +34 +2
4 164,700 Atarian7 +33

5 104,700 Ramses +32 +2

6 101,500 CapitanClassic +31 +1

7 100,600 KaeruYojimbo +30 +1

8 99,500 kielbaca +29

9 95,900 JacobZu7zu7 +28 +1

10 77,700 LidLikesIntellivision +27

11 75,700 ReflectionAngle +26 +1
12 72,800 Gorfy +25 +1
13 60,000 Retrogamer81081 +24
14 53,000 chavert +23

15 52,800 skosh +22 +1

16 51,800 DT Kofoed +21 +1

17 50,800 karokoenig +20 +1
18 49,300 SpiceWare +19

19 49,200 darthkur +18

20 48,100 SpaceyInvader +17

21 47,300 seamaur +16 +1

22 44,200 Mister-VCS +15
23 42,300 Nathan Strum +14 +1

24 39,400 troff +13
25 36,500 Algus +12
26 34,500 Scrabbler15 +11 +1

27 34,000 Wickeycolumbus +10 +1

28 31,300 Zeptari1 +9
29 29,400 jblenkle +8

30 28,200 roadrunner +7
31 27,400 Mangia-Boy +6
32 23,600 classicgamer_27330 +5
33 16,300 LarcenTyler +4 +1

34 13,000 BladeOfOsiris +3

35 12,500 atari2800man +2
36 1,000 oyamafamily +1 +1


 


bonus Donkey Kong VCS scores

 

Bonus Winner 67,000 voodoo_chilly

66,100 S.BAZ

51,400 Deteacher

51,400 Ramses

36,600 seamaur

35,400 KaeruYojimbo

33,000 CapitanClassic

28,500 DT Kofoed

24,100 Deteacher

20,000 oyamafamily

19,700 skosh

17,500 Nathan Strum

13,100 ReflectionAngle

9,400 LarcenTyler

9,400 JacobZu7zu7

8,200 Scrabbler15

5,000 Gorfy

4,200 Wickeycolumbus

 

 

 







Overall Standings Through Week 1 (Mario Bros)
Top 24 make the Bracket Challenge at the end of the season!
The bracket winners get to choose a game for next season :thumbsup:


1. CapitanClassic 35
2. oyamafamily 34
3. S.BAZ 33
3. seamaur 33
5. LidLikesIntellivision 32
6. JacobZu7zu7 31
7. Gorfy 29
8. Deteacher 28
8. voodoo_chilly 28
10. Mister-VCS 25
10. KaeruYojimbo 25
12. skosh 24
13. Retrogamer81081 22
14. kelibaca 21
15. Wickeycolumbus 20
16. SpiceWare 19
17. troff 18
18. darthkur 17
18. Nathan Strum 17
20. Ramses 16
21. roadrunner 15
22. Spacey Invader 13
23. classicgamer_27330 12
24. karokoenig 11
24. Scrabbler15 11
26. Algus 10
27. LarcenTyler 8
28. Mangia-Boy 7
28. atariUCLA24 7
30. Kosmic Stardust 6
30. gamerguy99 6
32. Zeptari1 4
33. atari2800man 3
34. jblenkle 1









SEASON 5: EXTRA INFO
Overall the NEW High Score Club Season 4 will last THROUGH August 2015.

Bracket Challenge to follow. TOP 24 players matched up in single-elimination tournament!

D.K.VCS_151217_NTSC.bin

D.K.VCS_151217_PAL60.bin

Edited by S.BAZ
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5200

 

So I guess I'm not smart enough to pass the second screen. None of the ladders on the top row let you climb? Is the right one random or something?

You don't get to the top of the screen. On each floor, you must walk over each of the little segments that disappears as you walk over them. Then the level is complete. Poor description on my part, but does that make sense?

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5200

 

So I guess I'm not smart enough to pass the second screen. None of the ladders on the top row let you climb? Is the right one random or something?

 

The little segments will also disappear if you jump over them. Handy if there's a fireball on top of one of them. Also fun because if you jump over the last one, the screen ends with Mario frozen in the air, like the end of an 80's movie.

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16,300

 

They say that Coleco intentionally crippled their games on other consoles to make the ColecoVision look superior. While it might be true, it's kind of hard to say whether it was intentional with Donkey Kong. True it only has two levels and all that, but they only had 4k of space to work with as well so it could've just been technical limitations.

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