JosiahW Posted February 3, 2016 Share Posted February 3, 2016 I'm working on a game, which worked fine before, but for some reason it isn't working anymore. The compiler says it encountered a number of "unresolved symbols". What are these, and how do I fix it? Code is attached (not cleaned up yet, but ask me what a section of code is supposed to do and I'll explain it). Wal Rush.zip Quote Link to comment Share on other sites More sharing options...
+Random Terrain Posted February 3, 2016 Share Posted February 3, 2016 You can attach .bas files and text files without zipping them. Then we can look at them instantly instead of needing to download them and unzip them. Quote Link to comment Share on other sites More sharing options...
+Random Terrain Posted February 3, 2016 Share Posted February 3, 2016 I turned on Visual batari Basic's syntax checking and it found a problem in this line: _Sound_1=1:_Chan1_Duration=1:_Chan1_Counter=0` The symbol at the end shouldn't be there. It compiles once you get rid of it. 1 Quote Link to comment Share on other sites More sharing options...
JosiahW Posted February 3, 2016 Author Share Posted February 3, 2016 You can attach .bas files and text files without zipping them. Then we can look at them instantly instead of needing to download them and unzip them. Well, the .bas also needs some certain files in the titlescreen kernel to do the titlescreen. Besides, I think it's way more helpful to have the full source, so in this way, every entity could be checked. Also, thank you, I didn't see that. I guess I need my IDE's font in bold :\ Quote Link to comment Share on other sites More sharing options...
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