Video Posted March 31, 2016 Share Posted March 31, 2016 My favorite is the Jaguar version, it's the best looking and smoothest one. Under that, I actually like the GBA version, despite the controller not really being up to the task, it's a solid game, and I love it. Most accurate though, would go to the modern console DL versions or the bonus game on Doom 3for Xbox, which are basically the computer version ported to new consoles and suffer the least loss in the process. Doom is one of those games I got for damn near everything I could, from SNES on up (never found a Saturn one though) I just love it. Quote Link to comment Share on other sites More sharing options...
KWKBOX Posted April 1, 2016 Author Share Posted April 1, 2016 Not really a fan of this game in general, but there's a PSP homebrew called Doom Legacy which is supposed to be pretty solid. I've also heard good things about the Playstation and especially the Nintendo 64 versions of the game. I guess the 3DO version of Doom is considered the worst. I haven't seen it in action but it's kind of sad they dropped the ball on a system that should have been able to handle it. The Game Boy Advance version... was a valiant attempt, but MAN is the resolution coarse. Wait, the JPN version of Doom on Saturn is supposed to be better than the US one? The 3DO version is the worst. Check out the other versions here. https://www.youtube.com/playlist?list=PL0Lgb90RBvTfttGAp6mQONBsAf9bT-Gwo Quote Link to comment Share on other sites More sharing options...
Punisher5.0 Posted April 3, 2016 Share Posted April 3, 2016 The 3DO version is the worst. https://www.youtube.com/watch?v=wQzJqdzFtYM&list=PL0Lgb90RBvTfttGAp6mQONBsAf9bT-Gwo&index=3 Check out the other versions here. https://www.youtube.com/playlist?list=PL0Lgb90RBvTfttGAp6mQONBsAf9bT-Gwo Thanks for the link. I liked watching your vids. I ended up watching most of them with the SNES version toward the end. I was super impressed with how accurate it was compared to the other ports. It was really cool to see the differences in all of them. Quote Link to comment Share on other sites More sharing options...
CatPix Posted April 3, 2016 Share Posted April 3, 2016 (edited) The 3DO version is a shame, when you compare with the Wolfeinstein 3D port, that use the same engine, and run smoothly and in ful screen : The 3DO was way more than capable to run Doom with max graphical options and even enhancements over the original PC version. Edited April 3, 2016 by CatPix Quote Link to comment Share on other sites More sharing options...
KWKBOX Posted April 3, 2016 Author Share Posted April 3, 2016 Thanks for the link. I liked watching your vids. I ended up watching most of them with the SNES version toward the end. I was super impressed with how accurate it was compared to the other ports. It was really cool to see the differences in all of them. Glad to hear you enjoyed them. I agree it is funny how the least powerful system the SNES was the most accurate out of all the ports compared to the PC. Quote Link to comment Share on other sites More sharing options...
+Black_Tiger Posted April 3, 2016 Share Posted April 3, 2016 When you hear the story behind 3DO Doom, it's actually amazing how well it turned out. 4 Quote Link to comment Share on other sites More sharing options...
Opry99er Posted April 3, 2016 Share Posted April 3, 2016 That Wolf3d looks identical to the Macintosh version... Which was significantly better than the PC version. Very good port. Makes me want a 3DO Quote Link to comment Share on other sites More sharing options...
The Usotsuki Posted April 3, 2016 Share Posted April 3, 2016 I believe the 3DO, Mac, SNES and Apple IIgs ports all were at least partially handled by Becky Heinemann? Quote Link to comment Share on other sites More sharing options...
Punisher5.0 Posted April 3, 2016 Share Posted April 3, 2016 Thanks for the vid Black_Tiger! I love watching videos of how things happened in the background. It would be very interesting to see what she could have pulled off on the 3DO givin the time. Quote Link to comment Share on other sites More sharing options...
Video Posted April 4, 2016 Share Posted April 4, 2016 If I ever find a 3DO (or CDI for that matter) I'll have to get doom for those as well Yeah, I probably need help Quote Link to comment Share on other sites More sharing options...
Kid Chameleon Posted April 13, 2016 Share Posted April 13, 2016 (edited) I have a special love for the Jaguar version, cause that is where I first experienced Doom. I played the crap out of that version, and loved it to death. Yes, there is no music, which is kinda crazy, but it just made it that much more atmospheric. The true best version of Doom 1 is PS1 though. The Light sourcing and color in the PS1 version take things to a whole new level.. Plus background music now. Maybe the Jag version plays slightly better, but the music and also having the amazing light sourcing gives the title to PS1. One of the worst versions of Doom is Doom 64 on Nintendo 64. It might be a great game if you could freaking see anything. It's way too dark, and if you turn the brightness way up, then it looks crappy. [Wolfenstein on 3DO is amazing, so it's a true tragedy that the Doom version is so awful] Edited April 13, 2016 by Kid Chameleon Quote Link to comment Share on other sites More sharing options...
KWKBOX Posted April 14, 2016 Author Share Posted April 14, 2016 When you hear the story behind 3DO Doom, it's actually amazing how well it turned out. That lady is great. She commented on my video covering the 3DO DOOM. Quote Link to comment Share on other sites More sharing options...
mgman Posted August 28, 2016 Share Posted August 28, 2016 LOL.. Whoever compiled that list pretty much wasted their time. The XBOX and 360 versions pretty much *ARE* the computer versions of the game, haha. I'd hardly call that a waste of time since the purpose of that table (and all other tables on that page) is a thorough comparison of the ports' mapsets. The tables complement what the rest of that page covers, which you seem to have overlooked. A breakdown on PS1 Doom/Final Doom: http://doom.wikia.com/wiki/Sony_PlayStation I highly recommend using doomwiki.org (http://doomwiki.org/wiki/Sony_Playstation) and not the wikia site. Goes into a rather long explanation, but the .org site is much more accurate and reliable with its information and is maintained by members of the active Doom communities. Quote Link to comment Share on other sites More sharing options...
Flojomojo Posted August 28, 2016 Share Posted August 28, 2016 That Wolf3d looks identical to the Macintosh version... Which was significantly better than the PC version. Very good port. Makes me want a 3DO The 3DO and Macintosh ports of Wolf 3D use redrawn graphics that first appeared on the Jaguar! Quote Link to comment Share on other sites More sharing options...
Skippy B. Coyote Posted August 29, 2016 Share Posted August 29, 2016 (edited) Though it wasn't a retail release, Chocolate Doom for the Nintendo Wii is an absolutely flawless way to run the original DOS versions of The Ultimate Doom, Doom II, and Final Doom on the Wii. I'd put it above the Xbox and 360 versions just for the inclusion of Final Doom and 100% original PC game accuracy. Again though, Chocolate Doom was a fan made project and not a retail release and it is worth noting that you'll need to have the Homebrew Channel installed and jump through a couple small hoops to get it set up. The Wii Classic Controller is required to play it as well. As far as official releases go, I have to admit that even though they're not the most accurate ports around the Game Boy Advance versions of Doom and Doom II are still my favorite console versions of Doom. I've just never been able to get over how cool it is to be able to have Doom in your pocket to play on the go, and they both look and play pretty darn good on the backlit GBA SP. Edited August 29, 2016 by Jin Quote Link to comment Share on other sites More sharing options...
SuperDork3000 Posted August 29, 2016 Share Posted August 29, 2016 Though 3DO Doom was shit, I think we all can agree that it had the most rocking soundtrack. Jaguar Doom was nice but lacked music. Doom 64 was fun and I liked the darkest of it. It made me play the game in the dark so I could see what was going on and that made it more scary. Playstation Doom was the best. 1 Quote Link to comment Share on other sites More sharing options...
KidGameR186496 Posted August 29, 2016 Share Posted August 29, 2016 There are three ports that comes to mind: The Custom Playstation Doom version. The Atari Jaguar version (developed in house by id and the source for many ports of the 90s and early 2000s) And Finally The SNES version (almost identical level layout from the PC and the only version with dial-up deathmatch thanks to XBAND) Quote Link to comment Share on other sites More sharing options...
JaguarBrett Posted August 30, 2016 Share Posted August 30, 2016 I feel that the PS3 version of Doom 3 BFG edition has the best port of both the original Doom and Doom II. As far as older consoles i would pick the Ps1 version followed by the Atari Jaguar port. ? Quote Link to comment Share on other sites More sharing options...
Austin Posted August 30, 2016 Share Posted August 30, 2016 The 3DO version is a shame, when you compare with the Wolfeinstein 3D port, that use the same engine, and run smoothly and in ful screen : The 3DO was way more than capable to run Doom with max graphical options and even enhancements over the original PC version. I guess "smoothly" is subjective here. It runs and plays at a brisk pace, but the framerate can chop up severely on 3DO Wolfenstein 3D. Even then, at its normal rate, it sits somewhere between 15 and 20 frames per second. So, still not a good case for 3DO DOOM. But, I think it's obvious that if more time was given to the DOOM port, it would have been significantly better than what we got. How much better though? It would have been interesting to see, particularly in a capable developer's hands. Few FPS titles on the 3DO turned out smooth, unfortunately. Quote Link to comment Share on other sites More sharing options...
mgman Posted August 30, 2016 Share Posted August 30, 2016 (edited) The 3DO version is a shame, when you compare with the Wolfeinstein 3D port, that use the same engine, and run smoothly and in ful screen : https://youtu.be/7EQlk27eAD4 The 3DO was way more than capable to run Doom with max graphical options and even enhancements over the original PC version. Maybe I'm misreading what you posted, but Wolfenstein and Doom don't share any engines. Although it runs better than 3DO Doom, it still slows down noticeably. It's most likely for the same reason why Doom runs atrociously on the system: very inefficient rendering engine. The blame for 3DO Doom is on Art Data Interactive's ignorance, which resulted in it being crazy rushed. Rebecca Heineman was given 10 weeks to get the port ready by herself, figuring everything on her own after she found out the company actually knew nothing about the game. Edited August 30, 2016 by mgman Quote Link to comment Share on other sites More sharing options...
Flojomojo Posted August 30, 2016 Share Posted August 30, 2016 I don't think anyone is trying to compare game engines, but rather 3DO Wolfenstein is one of the best ports, and very complete; 3DO DOOM is one of the worst ports, and not complete at all, and a disappointment after what we saw they could do with Wolf3D. Quote Link to comment Share on other sites More sharing options...
mgman Posted August 30, 2016 Share Posted August 30, 2016 No I agree. I was just thrown off by his wording, as it's moot either way to bring up the game's engine (from the post that I quoted) when talking about why it performs better. Quote Link to comment Share on other sites More sharing options...
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