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Mattel's unreleased Apple II games - looking for information


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I'm involved in trying to catalogue and preserve the many "lost" (i.e. unknown and/or undumped) or unreleased Apple II games that are out there, and I was wondering if any of the Intellivison/Mattel experts here could provide me with any help or information regarding the company's own short-lived venture into the Apple II games market. The history behind this is pretty interesting, as you may have already read here:



http://www.intellivisionlives.com/bluesky/games/credits/computers.shtml



What I'm specifically looking for are any leads that could point to the possible recovery and preservation of the many unreleased Apple II games that they worked on, in either the Taiwan or California offices. "Pirates of the Nile" and "Heavy Artillery" are especially interesting, as they were apparently complete and shown at the 1984 Winter CES, and I've even been able dig up a couple of brief mentions of them from game magazine/newsletter articles of the time. But really, anything that could be possibly preserved, even from the uncompleted projects, would be invaluable to me.



Does anyone know what became of the assets of the Taiwan office after it closed (which was apparently a while after Mattel pulled the plug on the home division)? Or the whereabouts of programmers like Rachel Wuu, Christina Huang or Victor Yu? Any leads or additional information would be greatly appreciated.



Also, does anyone have a scan of this catalog?



http://www.intellivisionlives.com/bluesky/media/84catalog.html



I can't seem to find it online, and I'd really like to have bigger/higher quality images of the Pirates of the Nile and Heavy Artillery screenshots for the database I'm working on.

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Also, does anyone have a scan of this catalog?

 

http://www.intellivisionlives.com/bluesky/media/84catalog.html

 

I can't seem to find it online, and I'd really like to have bigger/higher quality images of the Pirates of the Nile and Heavy Artillery screenshots for the database I'm working on.

 

Is this it?

http://www.intellivisionbrasil.com/docs/catalogos/1984_Mattel-EUA_01510871.pdf

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Yes, that's the one. Thanks very much!

 

Now that I can finally see that Pirates of the Nile screenshot better, I can sync it up with the description a little more. It would appear to be a single-screen platformer where you collect treasure and avoid ghosts, but the screen layout is pretty weird. Almost like a giant honeycomb pattern. There seems to be only one ladder down to the boat (where you are supposed to return, it would seem), so it appears that the "walls" of the honeycomb sections are actually steeply-angled stairs. Reminds me a little of the pirate ship level of Nintendo's Popeye, actually...

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