mariuszw #1 Posted May 1, 2016 Here is release version of Pentagram. Game is ported from ZX Spectrum. For those interested in details of development, see following thread: http://atariage.com/forums/topic/247323-new-game-port-wip-pentagram/. Release version features some great tunes from Miker, and PMG overlays together with great loading screen from Jose. For those finding game little bit too difficult (me included) I created good old-fashioned trainer. Press T on title screen to access this trainer. You may choose to have unlimited lives, invincibility (so creatures and obstacles don't kill you when touched) and disable extra monsters (game spawns up to two monsters in almost every room after some while). Additionally, an option to enable frame skipping is also available on trainer screen - turn it on if you prefer smooth control of Sabreman over smooth animation. Game requires 64KB of RAM to run. Game is NTSC-aware and applies proper timing for music routines, so it should work correctly NTSC Ataris. Game is also compatible with 65816 CPU upgrades and synchronizes gameplay correctly. Testing on Altirra reveals that 3,58MHz 65816 is able to run game without slowdowns. However, sound effects do not play correctly with faster CPU. I also releasing game source code with all assets (music by Miker and graphics files by Jose). Please read readme.txt for information about various files and instructions how to build the game. Enjoy new game pg.xex PentagramSource.zip pg.atr 27 Quote Share this post Link to post Share on other sites
+Philsan #2 Posted May 1, 2016 Thank you very much! 1 Quote Share this post Link to post Share on other sites
Poison #3 Posted May 2, 2016 Nice! I like these game style:) Quote Share this post Link to post Share on other sites
AlegisDownport #4 Posted May 2, 2016 Thank you! I remember the original ZX Spectrum version when it came out, this A8 version looks stunning! 1 Quote Share this post Link to post Share on other sites
Mclaneinc #6 Posted May 2, 2016 Another thank you...Brilliant work... 1 Quote Share this post Link to post Share on other sites
Tezz #7 Posted May 2, 2016 (edited) Excellent Mariusz, it's great to see the final version. There's only a few Ultimate classics absent on the A8 now Edited May 2, 2016 by Tezz 1 Quote Share this post Link to post Share on other sites
+CyranoJ #8 Posted May 2, 2016 (edited) These are amazing (This, Manic Miner, and all the others). I know how much work goes into ports! Keep these going, I'd have killed for these games 30 years ago! Edited May 2, 2016 by CyranoJ 2 Quote Share this post Link to post Share on other sites
www.atarimania.com #9 Posted May 2, 2016 Really fantastic, thanks a million! -- Atari Frog http://www.atarimania.com 1 Quote Share this post Link to post Share on other sites
Clint Thompson #10 Posted May 2, 2016 Love it, thanks for posting this! =D 1 Quote Share this post Link to post Share on other sites
Beetle #12 Posted May 3, 2016 (edited) But it's really hard to play. Thanks for adding the trainer! Edited May 3, 2016 by Beetle Quote Share this post Link to post Share on other sites
IndieRetroNews #13 Posted May 3, 2016 featured http://www.indieretronews.com/2016/05/ultimate-play-game-pentagram-final-port.html 3 Quote Share this post Link to post Share on other sites
mariuszw #14 Posted May 3, 2016 Thanks for everyone for all nice comments, and thanks for IndieRetroNews for posting news 1 Quote Share this post Link to post Share on other sites
djmat56 #16 Posted May 5, 2016 As per my Manic Miner artwork I decided to try one for this game. Now I'm no artist or photoshop expert so its a little rough around the edges so please be kind! 6 Quote Share this post Link to post Share on other sites
+playsoft #17 Posted May 6, 2016 Excellent work. I remember seeing this and other isometric games back in the day and wishing for an A8 version... now there finally is! Quote Share this post Link to post Share on other sites
JohnBlbec #18 Posted May 16, 2016 thank you very much, @mariuszw Quote Share this post Link to post Share on other sites