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Another one of my original titles for MSX and the original Spectravideo machines, was called Pyxidis.  It is a vertically scrolling shooter, with two layer scrolling and a few levels to work through.

As I was limited to 12.5k for both code and runtime RAM back in the day, so the game could run on the SVI-318, the original game only contained three levels, had limited enemy variety.

So instead of just converting the original game over to the Colecovision, I have been slowly adding more to the original game, plus also use some newer techniques to both increase clarity, colours and reduce sprite flicker.

The game also now runs faster on a stock Colecovision than it did in the original version.

Rather than having large periods where you don't get updates, I will try and post a new video and/or screen shots once a month for each of my titles on the appropriate thread here and on my Facebook page.

Here is a video of the current state of the game (video captured with CoolCV - which does an awesome job by the way).

[sharedmedia=core:attachments:458936]
[sharedmedia=core:attachments:458935]

 

Edited by Electric Adventures

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