fantômas Posted May 5, 2019 Share Posted May 5, 2019 Along with the graphical level editor, Omnivore 2 will include a built-in emulator and debugging tools. Built-in emulator and debugging tools!! Wow! You’re even crazier than me! I'm trying to make it as easy as possible to design levels with custom code, because this aspect is what sets Jumpman apart -- each level can have unique features while maintaining the feel of Jumpman. For Bruce Lee, I wondered if assembler language was the only option for custom code... Why not use a simpler language like Basic (cross-compiled of course)... Just a slightly crazy idea.... 1 Quote Link to comment Share on other sites More sharing options...
playermissile Posted May 5, 2019 Author Share Posted May 5, 2019 Built-in emulator and debugging tools!! Wow! You’re even crazier than me! I dunno... I suspect it takes crazy to know crazy. Quote Link to comment Share on other sites More sharing options...
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