Jump to content
IGNORED

ANY INTEREST -- Cloak & Dagger Cartridge labels?


HeadHuntaz

Recommended Posts

Thanks for the kind words, although I think some of those A8 developers are way better at this than I am.

 

I have three projects in my 5200 pipeline right now, and they're all original.  Maybe after those I'll get the itch to do another port, and I'll certainly keep this one in mind.  Doesn't look easy though, and I'll need some serious art support, especially for those elevator scenes.

  • Like 4
Link to comment
Share on other sites

57 minutes ago, Ryan Witmer said:

Thanks for the kind words, although I think some of those A8 developers are way better at this than I am.

 

I have three projects in my 5200 pipeline right now, and they're all original.  Maybe after those I'll get the itch to do another port, and I'll certainly keep this one in mind.  Doesn't look easy though, and I'll need some serious art support, especially for those elevator scenes.

This one could be interesting for anyone thinking of undertaking a port - IIRC, the arcade game used two 6502s and a pair of POKEYs for game logic and sound, respectively.  While I am making no claims about this being an easy thing to do, it does open up the possibility of reusing code from the original machine for certain aspects of gameplay on the 5200 or A8.  Screen resolutions are different between the arcade and home hardware, but otherwise things are pretty close.

 

I'm wondering if the A8 prototype would be at all useful for reference.  Finishing it off would probably be more work than just starting over from scratch, but there is some leeway here for doing interesting things with the game.

Link to comment
Share on other sites

On 9/7/2022 at 1:01 PM, Ryan Witmer said:

Thanks for the kind words, although I think some of those A8 developers are way better at this than I am.

 

I have three projects in my 5200 pipeline right now, and they're all original.  Maybe after those I'll get the itch to do another port, and I'll certainly keep this one in mind.  Doesn't look easy though, and I'll need some serious art support, especially for those elevator scenes.

Ryan, you seem to get your resources on all your games so I'm sure you could manage if you choose to do so.  Tackling a Cloak and Dagger game would be the ultimate 5200 milestone nobody was able to finish even on other systems.

Link to comment
Share on other sites

  • 1 month later...
  • 2 weeks later...
On 10/11/2022 at 9:52 PM, Traxx said:

Myself or Ryan could reverse engineer the code of the atari version and then work on the arcade,I'd be willing to reverse engineer the arcade with help from another programmer, it's a lot to do on my own.

If the arcade source is needed, I have it. 

Link to comment
Share on other sites

  • 3 weeks later...
  • 5 months later...
  • 3 weeks later...
  • 7 months later...

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...