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emkay

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6 hours ago, ivop said:

Okay, it can't be done without patching the 16-bit note table a bit further. It only has bass sounds, so you can't do a lead with it. There are not enough octaves, too. We need a better tracker ;) LOL

 

 

 

OpenMPT might perhaps be a good starting point... too bad I only use C# these days 😏

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14 minutes ago, EnderDude said:

I've decided to make a cover of Stage 1 of Bionic Commando by Tim Follin using emkay's synth techniques. I think it turned out nicely:

 

90% great :)

 

There are some sounds in the main lead jumping out of the speakers  about 0:25 and 0:33 .

 

The String Orchestra from 0:19 to 0:23 is somewhat unexpected well sounding by the two pokeys.

Is it playing at double speed?

From 0:39 it gets unique. The modulation noise is well.

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Ah, thanks! I'm glad you pointed out that little issue with the lead. Also, yes the instrument envelope is playing at double speed.

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Edited by EnderDude

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1 hour ago, EnderDude said:

Here's a quick fix of that mistake to enhance the listening experience™:

 

Nice job. A good variety of unique Atari sounds.

 

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1 hour ago, EnderDude said:

Here's a quick fix of that mistake to enhance the listening experience™:

 

back in the day I started this game only for this music :D Your version is almost perfect only weird (to me) sounds at 0:23-0:38 spoil the party.

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5 hours ago, zbyti said:

back in the day I started this game only for this music :D Your version is almost perfect only weird (to me) sounds at 0:23-0:38 spoil the party.

Is it the 1.79 Mhz instrument? Yeah, the tuning depends on which player you use it. It sounded more in-tune in rmt (with apokeysnd.dll) and Altirra.

Edited by EnderDude

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16 hours ago, rensoup said:

OpenMPT might perhaps be a good starting point... too bad I only use C# these days 😏

Actually, the main problem isn't the tracker per sé, but the RMT player. It can't to vibrato or arpeggio's in 16-bit. I can turn on the vibrato on a 16-bit instruments in the tracker, but it's not played. And using a different tracker won't magically transpose the 16-bit not table :)

32 minutes ago, EnderDude said:

Is it the 1.79 Mhz instrument? Yeah, the tuning depends on which player you use it. It sounded more in-tune in rmt (with apokeysnd.dll).

I think he means the snare drum sound. It's also what ruins it for me. The rest sounds great!

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5 hours ago, ivop said:

I think he means the snare drum sound. It's also what ruins it for me. The rest sounds great!

Oh... It was snare drum? Snare drum then and the other one noise in this part not suit well :D Beside that is still great tune!

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So I should ditch the filter and the arpeggio instruments, and use noise and square instruments to resemble the spectrum version a bit more? Okay, but before I do, I'll show you what I hear in Altirra and rmt: 

 

Edited by EnderDude

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I found something in the package zbyti posted. 

 

I did some rearrangement of the synth and some volume...

 

This tune is definitely doable in RMT as is. 

 

 

Sadly, only a short loop ...

 

 

 

 

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8 minutes ago, EnderDude said:

So I should ditch the filter and the arpeggio instrument, and use noise and square instruments? Okay, but before I do, I'll show you what I hear in Altirra and rmt: 

 

Nice video explanation. 

You know the 1st channel is always "modulo" to the 2nd channel. 

Possibly split it into several Instruments to get a a stable "burping" sound? 

Sometimes a "rolling" tone is resulting with no noisy overlay, if you understand. 

 

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20 minutes ago, emkay said:

Nice video explanation. 

You know the 1st channel is always "modulo" to the 2nd channel. 

Possibly split it into several Instruments to get a a stable "burping" sound? 

Sometimes a "rolling" tone is resulting with no noisy overlay, if you understand. 

 

Hm. That sounds like a good idea. I'll try it out later. Thanks!

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15 hours ago, EnderDude said:

Here's a quick fix of that mistake to enhance the listening experience™:

Nice! crazy sounds!

 

(not a fan of the original tune)

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2 hours ago, emkay said:

I found something in the package zbyti posted. 

 

I did some rearrangement of the synth and some volume...

 

This tune is definitely doable in RMT as is. 

Woah... unbelievable sounds (50/60 hz right?) !

 

In tune too (to my non musician ears anyway)!

 

Out of control though (super heavy drums)...

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8 hours ago, ivop said:

Actually, the main problem isn't the tracker per sé, but the RMT player. It can't to vibrato or arpeggio's in 16-bit. I can turn on the vibrato on a 16-bit instruments in the tracker, but it's not played. And using a different tracker won't magically transpose the 16-bit not table :)

HackFix player!

 

But instrument editing aside, would a tracker like OpenMPT support all the features for pattern editing that RMT has ?

 

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5 hours ago, emkay said:

I found something in the package zbyti posted. 

 

I did some rearrangement of the synth and some volume...

 

This tune is definitely doable in RMT as is. 

 

 

Sadly, only a short loop ...

 

 

 

 

Niiice!
I saw it in the package too, however it was not finished, so that's why it's incomplete.
I have been doing it from scratch, since it was made in AHX originally.

I had also pretty much figured out the absolute PWM manipulation after that version I think, so that's not exactly how it was supposed to be (for now).
And I also actually have figured out even more sounds some time later, so there's that :P

I'll finish that cover someday for sure :D 
 

 

3 hours ago, rensoup said:

Woah... unbelievable sounds (50/60 hz right?) !

 

In tune too (to my non musician ears anyway)!

 

Out of control though (super heavy drums)...

60hz, yep. It can be a lot better once I stop being so lazy and then start more projects before finishing the other ones
And it's also in tune because I was the person who transcribed this one so far (no offence intended emkay!)
Big drums, of course! That is what I like :D 

Still no new patterns, but I actually have cleaned it up now, so it should no longer be a mess to look at.
So unless someone beats me to the punch and added more patterns, this is where this one will progress ;) 


 

Electric City V26.rmt

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6 hours ago, rensoup said:

Woah... unbelievable sounds (50/60 hz right?) !

 

In tune too (to my non musician ears anyway)!

 

Out of control though (super heavy drums)...

50Hz. 

 

And, I like it a little more "drummy" ;)

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1 hour ago, VinsCool said:

Niiice!
I saw it in the package too, however it was not finished, so that's why it's incomplete.
I have been doing it from scratch, since it was made in AHX originally.

I had also pretty much figured out the absolute PWM manipulation after that version I think, so that's not exactly how it was supposed to be (for now).
And I also actually have figured out even more sounds some time later, so there's that :P

I'll finish that cover someday for sure :D 
 

 

60hz, yep. It can be a lot better once I stop being so lazy and then start more projects before finishing the other ones
And it's also in tune because I was the person who transcribed this one so far (no offence intended emkay!)
Big drums, of course! That is what I like :D 

 

 

 

It's 50Hz. And the video shows the AAuthor. ;)

Also, your tune sounds "in tune", but the point((floating of the tune... whatever)) of the original is missing. 

 

 

 

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