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Rework of an older tune. ...

 

Some different waves in the lead...

 

 

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1 hour ago, emkay said:

Rework of an older tune. ...

 

Some different waves in the lead...

 

 

The notes being different in some parts like the bassline works well I think.
A sweet rearrangement (accidental or on purpose) of a classic tune.

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5 minutes ago, VinsCool said:

The notes being different in some parts like the bassline works well I think.
A sweet rearrangement (accidental or on purpose) of a classic tune.

Thanks. 

I still have to take care of software issues. 

Within the given possibilities, call it POKEY version of the tune ;) 

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@ivop

 

As I wrote ,  E-Guitar is "not my favor" . 

You know "Babymetal" for some reasons ? I like some of their Music pieces very much. 

It's their World tour "Album"

It's, how the E-Guitars work in the Music. But it's really an exception. 

They created the "Heavy Metall" around special themes. 

The Singer Voice is blasting good ... Japanese and added where they played...

 

My much beloved Papaya Salad aka สมตัม (the cause why Youtube proposed the Video  , and that's why I know this group...)

 The whole video is about the taste of that intensly chilli spiced salad. Also featuring the known Rapper in Thailand F.HERO

 

 

 

 

Shanti Shanti .... incl. some try of them to resemble Bharatnatyam  dancing..

 

 

O hi O go i sa i mash ta ....;) Kara Te

 

 

 

Edited by emkay

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that is some densely packed cheeziness 😀

 

Anyway since we're in full hijack mode, I was wondering what versions of RMT are most used ? RMT 1.28 unpatched and 1.28 patch8 ?

 

You mentioned the LZSS player seemed more stable than RMT, are you sure about that ? I checked the RMT player code and it updates the pokey registers as quickly as possible while LZSS doesn't. This would mean that writing to Pokey registers requires some delay ? 

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5 hours ago, emkay said:

As I wrote ,  E-Guitar is "not my favor" . 

Yes, that's what I referred to earlier, but then you came up with Linkin Park :)

 

Quote

You know "Babymetal" for some reasons ? I like some of their Music pieces very much. 

It's their World tour "Album"

And now with Babymetal. You surpise me. It's one of the few J-POP / Kawaii Metal bands I take seriously. I like them!

 

Quote

It's, how the E-Guitars work in the Music. But it's really an exception. 

They created the "Heavy Metall" around special themes. 

That is what a lot of metal and progrock bands do. It's not an exception. Even Iron Maiden did that multiple times. Powerslave. Rime of the Ancient Mariner, from the same album. And lots of other songs.

 

4 hours ago, emkay said:

In short. It's not the music itself... It's the "Art-Package" 

I agree that a good clip or performance can add something to a song (FAIL 1984) (MEGA HIT 1985).

 

But a good song should stand on its own, without the support of visuals. That's all IMHO of course :)

Edited by ivop
typo

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44 minutes ago, rensoup said:

I was wondering what versions of RMT are most used ? RMT 1.28 unpatched and 1.28 patch8 ?

I have recently used RMT 1.28 unpatched with all 8-bit instruments, and RMT 1.27 patch 6. The latter gives you a 16-bit $Ax bass if you select distortion 6 and link two channels. To me it sounds in between the traditional Pokey sound and a bit of AY-3-8910.

Edited by ivop
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1 hour ago, rensoup said:

Anyway since we're in full hijack mode, I was wondering what versions of RMT are most used ? RMT 1.28 unpatched and 1.28 patch8 ?

Personally I always use RMT 1.30, which to my understanding is mostly just 1.28 with window resize being possible.

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36 minutes ago, VinsCool said:

Personally I always use RMT 1.30, which to my understanding is mostly just 1.28 with window resize being possible.

 

Where does one get a copy of this? I didn't see anything (other than a few references to it) by searching (the web and AA).

 

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24 minutes ago, MrFish said:

 

Where does one get a copy of this? I didn't see anything (other than a few references to it) by searching (the web and AA).

 

Right there :D

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8 hours ago, rensoup said:

 

 

You mentioned the LZSS player seemed more stable than RMT, are you sure about that ? I checked the RMT player code and it updates the pokey registers as quickly as possible while LZSS doesn't. This would mean that writing to Pokey registers requires some delay ? 

 

Of course it needs some delay. Depending on the clocking of the channel(s) . This "delay" is what I mean with timing. 

Possibly this effect of being more stable does only happen on the more un-stable POKEY emulation. 

"As quickly as possible" doesn't usually mean "as correct as possible" , too. I guess the depacker is always writing the registers at the same time on the VBI?

Possibly that's why double speed makes the timed programming worse, while it should give better results.  

Programming at less than 32 cycles (depending on the clocking of the channel) won't change the sound.

 

It could be THE solution, to allow always one channel to use as much CPU as needed for creating Drum,Bass , and FX , while the other channels get access to all POKEY features , at just one VBI speed. 

 

 

 

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8 hours ago, ivop said:

Yes, that's what I referred to earlier, but then you came up with Linkin Park :)

 

And now with Babymetal. You surpise me. It's one of the few J-POP / Kawaii Metal bands I take seriously. I like them!

 

Yeah, it's the mix. And particular seing people eating Papaya Salad and their reaction.... it's all in the Video. :D

And the vibes in Shanti Shanti... are really catchy to me. "Ajaa... Ajaa" ;)

 

 

8 hours ago, ivop said:

 

That is what a lot of metal and progrock bands do. It's not an exception. Even Iron Maiden did that multiple times. Powerslave. Rime of the Ancient Mariner, from the same album. And lots of other songs.

 

Possibly, but the theme is also not my taste there. 

 

8 hours ago, ivop said:

I agree that a good clip or performance can add something to a song (FAIL 1984) (MEGA HIT 1985).

 

But a good song should stand on its own, without the support of visuals. That's all IMHO of course :)

In Germany "Formel Eins" showed the Videos. Very impacting, to "see music" .  

And the song of 1984 isn't the same. It sounds more like Karaoke.

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10 hours ago, rensoup said:

Since I know you tend to have keyboard issues 😀, that's 1.27 or 1.28 ?

 

link please ?

 

 

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6 hours ago, emkay said:

Possibly, but the theme is also not my taste there. 

In The Netherlands we have a saying, taste cannot be disputed ;)

 

Quote

In Germany "Formel Eins" showed the Videos. Very impacting, to "see music" .  

And the song of 1984 isn't the same. It sounds more like Karaoke.

You are right that they recorded a new master. That one is also way better produced than the '84 version. But basically it's the same song. You can clearly see what a good producer and a good video can do to a song.

 

Edit: but back to your thread now :) I might start my own music thread and post the rmt files of my last experiments. Perhaps I'll even do a break down of all the instruments, why they are constructed the way they are.

Edited by ivop
typo
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5 minutes ago, ivop said:

In The Netherlands we have a saying, taste cannot be disputed ;)

 

Not only in the Netherlands ;)

 

5 minutes ago, ivop said:

You are right that they recorded a new master. That one is also way better produced than the '84 version. But basically it's the same song. You can clearly see what a good producer and a good video can do to a song.

 

But in the 1984 Video Morten Harket sings like he has an 8 Bit Pitch resolution. Definitely no Top Hit at all. Parts of the song are different, too .

 

5 minutes ago, ivop said:

Edit: but back to your thread now :) I might start my own music thread and post the rmt files of my last experiments. Perhaps I'll even do a break down of all the instruments, why there are constructed the way they are.

 

I like the discussion about taste in music, because it might explain things. 

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Quote

But in the 1984 Video Morten Harket sings like he has an 8 Bit Pitch resolution. Definitely no Top Hit at all. Parts of the song are different, too .

That's my point :) The song was re-recorded with a better producer, and a way better video clip. The composition is 99% the same, just some different arrangements. There was no MTV Europe yet (1987), so we saw those clips once or twice a week on public broadcast television. This one really stood out! And the song is pretty catchy, too ;)

 

Quote

I like the discussion about taste in music, because it might explain things. 

Okay, currently I am listening to this https://www.youtube.com/watch?v=QfZruW3NI6c this is pure genius IMHO.

 

My taste in music is very broad. There's possibly no genre that does not have a good band or song :)

Edited by ivop

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Here's somthing else. An example of how the "resulting sound" that emkay always talks about can be influenced. This rmt file has four channels playing do-re-mi, each an octave higher and half the volume. They are sort of synced (as far as RMT allows it) by playing div0 as the first frame.

 

Now you can experiment by muting certain channels. Nearby pairs sound good, but skip one in between is also a nice sound. Especially 2+4.

 

In RMT you can (un)mute channels by clicking the column header. In Altirra you can (un)mute channels by pressing CTRL-ALT-1 2 3 or 4.

 

This is what each channel plays, sort of, if it were properly synchronized ;)
Note that this has no relation to the framerate. This happens much faster.

Ch.1: 8888888800000000
Ch.2: 4444000044440000
Ch.3: 2200220022002200
Ch.4: 1010101010101010

Res.: FEDBCA9876543210  A Sawtooth :)

 

Enable the audio monitor and the oscilloscope in Altirra and press F9 to pause and see how the wave resembles a sawtooth, somewhat ;)

 

resulting sound.rmt resulting sound.xex

 

Edit: and don't forget to listen to a single channel with the rest muted once in a while, to hear the basic tones.

Edited by ivop
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2 hours ago, ivop said:

Here's somthing else. An example of how the "resulting sound" that emkay always talks about can be influenced. This rmt file has four channels playing do-re-mi, each an octave higher and half the volume. They are sort of synced (as far as RMT allows it) by playing div0 as the first frame.

 

Now you can experiment by muting certain channels. Nearby pairs sound good, but skip one in between is also a nice sound. Especially 2+4.

 

In RMT you can (un)mute channels by clicking the column header. In Altirra you can (un)mute channels by pressing CTRL-ALT-1 2 3 or 4.

 

This is what each channel plays, sort of, if it were properly synchronized ;)
Note that this has no relation to the framerate. This happens much faster.

Ch.1: 8888888800000000
Ch.2: 4444000044440000
Ch.3: 2200220022002200
Ch.4: 1010101010101010

Res.: FEDBCA9876543210  A Sawtooth :)

 

Enable the audio monitor and the oscilloscope in Altirra and press F9 to pause and see how the wave resembles a sawtooth, somewhat ;)

 

resulting sound.rmt 382 B · 1 download resulting sound.xex 2.66 kB · 4 downloads

 

Edit: and don't forget to listen to a single channel with the rest muted once in a while, to hear the basic tones.

It's also possible to create a sawtooth in RMT by combining channels 1 and 3 and enabling 1.79mhz in channel 1 and 3, and then output distortion A in channel 1, with the channel 2 having very slight detune, varying levels can create varying tuning disparity, so it could be somewhat usable with some further tests with it.

It also works with channel 2+4.

 

They don't sound too good, especially with the high pitched fuzz (the waveforms legit lool like croissants, more than saw teeth), but it does work.

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15 hours ago, emkay said:

Possibly this effect of being more stable does only happen on the more un-stable POKEY emulation. 

"As quickly as possible" doesn't usually mean "as correct as possible" , too. I guess the depacker is always writing the registers at the same time on the VBI?

Well it depends what you mean by at the same time... close enough but it can vary by a scanline or two...

LZSS just unpacks 1 channel then write the value to pokey, and does that for all channels starting from $D208 down to $D200

 

RMT on the other hand writes the values at the exact same time, as quickly as possible. But starts from $D200 I think...

15 hours ago, emkay said:

Possibly that's why double speed makes the timed programming worse, while it should give better results.  

Programming at less than 32 cycles (depending on the clocking of the channel) won't change the sound.

? not sure what you mean... For a 100hz, RMT updates Pokey twice per frame with a half frame interval between each update

(I noticed EnderDude's bionic commando tune runs at 100hz and sounds pretty clean)

 

15 hours ago, emkay said:

t could be THE solution, to allow always one channel to use as much CPU as needed for creating Drum,Bass , and FX , while the other channels get access to all POKEY features , at just one VBI speed. 

100% of the CPU for Pokey 😮 

 

Let's be modest and stick to 200hz and make that usable in real apps.

 

 

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