EnderDude Posted October 23, 2021 Share Posted October 23, 2021 1 hour ago, rensoup said: I wasn't asking for such a change but cool! I was curious if you found it useful to switch it on/off during replay ? Any chance of getting a xex ? ? Sure mate monty-on-the-run.xex 2 2 Link to comment Share on other sites More sharing options...
rensoup Posted October 24, 2021 Share Posted October 24, 2021 14 hours ago, EnderDude said: Sure mate monty-on-the-run.xex 12.65 kB · 6 downloads Am I crazy or did that not work at all ? sound is totally messed up ? Link to comment Share on other sites More sharing options...
emkay Posted October 24, 2021 Author Share Posted October 24, 2021 1 hour ago, rensoup said: Am I crazy or did that not work at all ? sound is totally messed up ? Where did you play it? Link to comment Share on other sites More sharing options...
rensoup Posted October 24, 2021 Share Posted October 24, 2021 9 minutes ago, emkay said: Where did you play it? Altirra as usual... Link to comment Share on other sites More sharing options...
emkay Posted October 24, 2021 Author Share Posted October 24, 2021 9 minutes ago, rensoup said: Altirra as usual... Basic on or else? It was odd, as basic is usually off, Altirra told about the memory usage and that it collides with Basic rom. 1 Link to comment Share on other sites More sharing options...
EnderDude Posted October 24, 2021 Share Posted October 24, 2021 (edited) Hm. Try to run this newer .obx, this lzss compressed version, or this .sap with Altirra's player instead. This is odd... monty-on-the-run.sap monty-on-the-run.obx monty-on-the-run-lzss.obx Edited October 24, 2021 by EnderDude 1 Link to comment Share on other sites More sharing options...
rensoup Posted October 24, 2021 Share Posted October 24, 2021 52 minutes ago, emkay said: Basic on or else? It was odd, as basic is usually off, Altirra told about the memory usage and that it collides with Basic rom. duh... doesn't work with XL OS, had to use Altirra OS, weird ? Link to comment Share on other sites More sharing options...
ivop Posted October 24, 2021 Share Posted October 24, 2021 (edited) On 10/22/2021 at 6:41 PM, emkay said: Why not. OK, just did a preliminary test, to see if siddump can handle it, and it can. All notes are properly detected by the setting of the gate bit (unlike Galway's player, for example). Also checked out sid2midiw, and IMHO it won't help me. Converted some standards, like Cybernoid, and it totally misses portamento. Hence the resulting MIDI file sounds way out of tune, and you still need musical knowledge and skills to correct that. It's a 20 year old tool, and there's no source. siddump's source is there, and begging for improvements and new output options Edited October 24, 2021 by ivop 2 Link to comment Share on other sites More sharing options...
emkay Posted October 24, 2021 Author Share Posted October 24, 2021 10 minutes ago, ivop said: OK, just did a preliminary test, to see if siddump can handle it, and it can. All notes are properly detected by the setting of the gate bit (unlike Galway's player, for example). Also checked out sid2midiw, and IMHO it won't help me. Converted some standards, like Cybernoid, and it totally misses portamento. Hence the resulting MIDI file sounds way out of tune, and you still need musical knowledge and skills to correct that. It's a 20 year old tool, and there's no source. siddump's source is there, and begging for improvements and new output options Show the result Link to comment Share on other sites More sharing options...
ivop Posted October 24, 2021 Share Posted October 24, 2021 6 minutes ago, emkay said: Show the result Haha, not yet. I just tested if siddump transcription was possible. Some players are not properly detected. Gate bit toggle within one frame, so it is missed by the caller, i.e. siddump, or atarisid (I specifically patch such players to call back to the emulation layer to signal a gate bit toggle). But Edge Of Disgrace works, but no note has been transcribed yet. It starts with a D Perhaps somewhere next week. Subtune 1 is around 51 seconds. Just for fun I ran it through siddasm2. Except for the clash between hardware registers and RAM under the hardware registers (which is possible on the C64 IIRC, unlike our hardware registers), it looks pretty neat. Player and Init code, and a LOT of data Not sure if it'll be of any help, unless somebody ports the player to use Pokey registers 3 Link to comment Share on other sites More sharing options...
emkay Posted October 24, 2021 Author Share Posted October 24, 2021 On 10/23/2021 at 6:45 PM, EnderDude said: I can now say that I have a version which keeps TT on at all times Besides, this solution is much cleaner with the fast arpeggios. You don't want them being potentially cancelled out when using the filter! What package allows the most correct and stable sounding for this? I'm still twisted. I also know about the issues, and I really like the resulting sounds. In many ranges it sounds great, but some parts still sound like this "do one chord, then the next" . The tune needs some "warmth" to get the right touch. It's so close. 1 Link to comment Share on other sites More sharing options...
EnderDude Posted October 24, 2021 Share Posted October 24, 2021 3 minutes ago, emkay said: What package allows the most correct and stable sounding for this? I'm still twisted. I also know about the issues, and I really like the resulting sounds. In many ranges it sounds great, but some parts still sound like this "do one chord, then the next" . The tune needs some "warmth" to get the right touch. It's so close. So this is about the beginning section with the chords and the "flow"? Honestly, I think the only thing that can fix that at this point is add back in the vibrato. Link to comment Share on other sites More sharing options...
emkay Posted October 24, 2021 Author Share Posted October 24, 2021 34 minutes ago, EnderDude said: So this is about the beginning section with the chords and the "flow"? Honestly, I think the only thing that can fix that at this point is add back in the vibrato. That's the point where 100% accuracy might be recommended. It might help, as I wrote above, to give the synth a deeper start and a higher release (built on the PWM wave length addition ). Link to comment Share on other sites More sharing options...
EnderDude Posted October 24, 2021 Share Posted October 24, 2021 (edited) 10 minutes ago, emkay said: That's the point where 100% accuracy might be recommended. It might help, as I wrote above, to give the synth a deeper start and a higher release (built on the PWM wave length addition ). Ok, have a listen to this version. For the sake of convenience, the memory hack and the .dll's have been put here as well I've lost track of which recording is the newest since I don't keep them all in one folder lol Besides, you can make some changes if you want monty-on-the-run.rmt RMT MEMORY HACK TEST 7-9.exe sa_pokey.dll sa_c6502.dll Edited October 24, 2021 by EnderDude 4 Link to comment Share on other sites More sharing options...
emkay Posted October 25, 2021 Author Share Posted October 25, 2021 Here is my suggestion: Listen 1st to the XEX. Then have a look at the RMT montmk.xexmonty-on-the-runmk.rmt 3 Link to comment Share on other sites More sharing options...
EnderDude Posted October 25, 2021 Share Posted October 25, 2021 (edited) I do like that idea of using both channels in two-tone. Sounds nice! I was hesitant to add in the vibrato at first because as you go up in pitch, the more extreme the vibrato would become, and the intro had a wide range of notes. I didn't want the vibrato to start becoming distracting around the end. Moreover on the intro, I'm not too sure on the change of the high notes back to pure square. I chose distortion 2 because its frequency range covered those notes better. I only used it once, so it shouldn't be that annoying. Other than that, I like your kind of spin on it Edited October 25, 2021 by EnderDude 2 Link to comment Share on other sites More sharing options...
emkay Posted October 26, 2021 Author Share Posted October 26, 2021 (edited) What's still missing the automatic control when a single step changes AUDCTL and the generator together . Well, the 2 tone has the benefit to add 16 bit resolution to the filter. so the whole tune is easily to handle. But the limited 8 bit stuff still needs the possibility of the automation. There is still a lot missing Edited October 26, 2021 by emkay Link to comment Share on other sites More sharing options...
emkay Posted October 26, 2021 Author Share Posted October 26, 2021 Video of my edit 3 Link to comment Share on other sites More sharing options...
ivop Posted October 26, 2021 Share Posted October 26, 2021 (edited) No Edge Of Disgrace transcription yet, but wow, this Dane dude did a lot of great sid tunes. Here's an atarisid 6.1 conversion of one of his last tunes in 2015. Zero by Stellan Andersson (Dane) 2015 Booze Design. as6s-zero.xex Edited October 26, 2021 by ivop 3 Link to comment Share on other sites More sharing options...
emkay Posted October 27, 2021 Author Share Posted October 27, 2021 6 hours ago, ivop said: No Edge Of Disgrace transcription yet, but wow, this Dane dude did a lot of great sid tunes. Here's an atarisid 6.1 conversion of one of his last tunes in 2015. Zero by Stellan Andersson (Dane) 2015 Booze Design. as6s-zero.xex 10.77 kB · 5 downloads Yeah. When it comes to "good SID" music, I'm more thinking about Mitch & Dane that of Rob Hubbard Particular "Gloria" catched me back then. (listening to kohina radio back in 2003 ) ... Link to comment Share on other sites More sharing options...
EnderDude Posted October 27, 2021 Share Posted October 27, 2021 8 minutes ago, emkay said: Yeah. When it comes to "good SID" music, I'm more thinking about Mitch & Dane that of Rob Hubbard Particular "Gloria" catched me back then. (listening to kohina radio back in 2003 ) ... Don't forget Tel! Link to comment Share on other sites More sharing options...
ivop Posted October 27, 2021 Share Posted October 27, 2021 (edited) Yeah, Tel did a lot of great songs, too! As for Hubbard, his player is cool. His composing skills not so much IMHO. Here's International Karate Plain plagiarism. And he did more. Delta is Koyaanisqatsi. Without any credit to Phillip Glass. Edited October 27, 2021 by ivop 1 Link to comment Share on other sites More sharing options...
RAM Posted October 27, 2021 Share Posted October 27, 2021 What a stupid comment. Link to comment Share on other sites More sharing options...
ivop Posted October 27, 2021 Share Posted October 27, 2021 1 minute ago, RAM said: What a stupid comment. Can you explain why you think it is stupid? It's a fact that Hubbard copied a lot of (parts of) compositions from others. Link to comment Share on other sites More sharing options...
RAM Posted October 27, 2021 Share Posted October 27, 2021 22 hours ago, emkay said: Video of my edit Bloody hell, that is almost as good as the original version, probably 1% difference between them - never would have thought this would be possible on pokey! 2 Link to comment Share on other sites More sharing options...
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