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wallaby

DPC+ Voices in batari basic?

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How do I access the DPC+ voices from bB? I assume I can do it from inline assembly if nothing else. Do the DPC+ sounds greatly improve the sound possibilities?

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Anyone looking for this in the future: it's not supported in batari basic. To use the extra sound capabilities of DPC+, you need to write your game entirely in ASM. This is because the DPC+ kernel in bB doesn't execute the required sound updates once per scanline. However, there is some sound support included in the kernel but it's not usable. I bet you could re-claim some space by commenting it out. If I was more experienced I might try to add it in. Maybe one day.

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The main problem with the DPC/DPC+ sound approach is you need to also hit the sound registers ~ every 76 cycles during vblank and overscan (during your program) or else the sound will come out distorted.

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