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Trebors 7800 ROM PROPack


Trebor

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*UPDATE*

 

Trebors 7800 ROM PROPack v3_7

 

It was a phenomenal development year for the Atari 7800 and the platform remains on fire!  The last six months since the PROPack received an update has seen more than 60 new or updated ROMs added to the collection.  Amazing and incredible work as always by all developers.  Software and hardware developments have brought some amazing achievements and works in progress to the ever growing platform.  Without further ado...

 

NEWTop Gun - Danger Zone Demo, Doodle Chaos Engine, 7ix, Plutos (XM Required), Sirius (XM Required), Pineapple, Knight Guy In Low Res World - Castle Days, Christmas Pac-Man Plus (Hack), Kung-Fu Master Intro Melody, Kung-Fu Master Game Over Melody, Kung-Fu Master End Stage Melody, Kung-Fu Master Game Complete Melody, Pac-Man Collection Encore Hacks, V Blank - Chapter 1 - Into The Void, E.X.O. Elite Xeno Operations, Sprite Test - 8/16 Pixels Zone, GODS Title Demo, Ikari Warriors Title Demo, Coronavirus Pac-Man (Hack), Pac-Man Collector's Edition (Hack), RIOT DMA Test, Plasma Demos, Popeye, Heofonfir, Mouse Control Demo, Rotational Control Demo, Arkanoid 2 Intro Music, Arkanoid 2 DOH Theme Music, Centipede Arcade Bezel Hacks, Centipede Dark Bezel Trak-Ball Hack, Zanac Theme Music Demo, Morf, Captain Comic, Lava Demo, A Roach In Space - Part II - Electric Bugaloo, Plink, Danger Zone, Halloween Last Stand, Binary Land, Chase, Metroid Brinstar Music Theme Demos, Metroid Krayt Lair Music Theme Demos, Visage - Mind Of A Toy (Music Demo), Frankie Goes To Hollywood - Relax (Music Demo), Christmas Salvo (Hack), Save Dev Test, Shadow Of The Beast - Title Screen Demo, Knight Guy On Board - 30 Squares Of Fate, POKEY Player, 7800 XMAS : Santa vs. The Nightmares, One-On-One Basketball - Title Fix, Wizard's Dungeon, UniWarS

 

UPDATEDPac-Man Collection - 40th Anniversary Edition, Dragon's Cache, Spire Of The Ancients, Scrapyard Dog (Graphics Hacks), Kung-Fu Master Main Theme Melody, Arkanoid 2 Level Start Sound Demo, Centipede Frameless Hacks, Millie And Molly, Cosmic Cabbie, Dragon's Descent, Dragon's Havoc

 

RENAMEDPac-Man Vs (Hack) (20130430) --> Pac-Man Vs (De Lucia Hack) (20130430), Pac-Man VS (Hack) (20170730) --> Pac-Man VS (Ferrell's Hack) (20170730)

 

Thank you again, developers as well as all supporters - especially Al...AtariAge remains a fantastic place with a wonderful community!

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Very Nice! Great timing. I just got back my updated OG Concerto a couple of days ago.

I appreciate your efforts in chasing all these down and compiling this pack. It’s been a great year for the 7800. And with 2 SD carts available as of now you might need to carve out more time to keep up with this stuff. [emoji6]

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  • 2 months later...
11 hours ago, Godzilla said:

yea, romhunter is awesome :) but I already knew about that, and was looking for all the homebrewness :) Did that Strongbad 2600 game ever get a demo or anything?

I'm guessing you're talking about the Homestar Runner RPG by Paul Slocum. There are three demo binaries available, each showing off different aspects of the game:

 

- One that has an Intro story and a Map Demo, in game music, can't go inside buildings (Labelled Demo, 2003)

- One that has a simulated battle screen against a Robot, no in game music, can go inside buildings (Labelled Demo #2, 2004?)

- One that has no battles, no intro story, can go inside buildings, has in game music (Labelled Demo#2, 2004)

 

AA Thread #1 (2003): https://atariage.com/forums/topic/31249-homestar-runner-rpg/

 

AA Thread #2 (2006): https://atariage.com/forums/topic/87755-rpg-code-available/

AA Thread #3 (2010 with binary downloads): https://atariage.com/forums/topic/160840-the-homestar-rpg/

 

You can watch the coverage of the game we did on ZeroPage Homebrew on July 11, 2018 below it starting at 53:25

 

- James

 

(SET VIDEO TO 1080P60 FOR FULL QUALITY)

 

 

image.thumb.png.d9f9f0f9f1c7f2416015e4a0bbfae2b6.png

 

Edited by ZeroPage Homebrew
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  • 5 weeks later...

*UPDATE*

 

Trebors 7800 ROM PROPack v3_8

 

It has been only a little over 3 months since the last update, but all the developments between hardware and software, the scene continues to remain incredibly active.  We could not hold out any longer.  So, let's get to it...

 

FINALLY: *Sub-folders* Demos, Hacks, Homebrews, Prototypes, Utilities

 

REMOVED/EXCLUDED: Any hack targeted for a specific emulator or flash cart.  It is out of scope for this collection.  However, similar hacks of the aforementioned known to have been been produced on standalone carts or universal fixes are valid.

 

NEW:  Heartlight, Bomber Hero, Ms Pac-Man (Intellivision Hack), Call Of Duty Black Ops - Cold War (AtariVox Demo), Cybernoid II (Music Demo), Galaxian, Acidjazzed (Dual POKEY 440 450 Demo), Mayhem In Monsterland (Scroll Demo), OutRun (Dual POKEY 440 450 Demo), OutRun 2 (Dual POKEY 440 450 Demo), OutRun 3 (Dual POKEY 440 450 Demo), Popcorn Music (Dual POKEY 440 450 Demo), Galaxian Sound Demos - Various, Byzex (Dual POKEY 440 450 Demo), White Lamp (Dual POKEY 440 450 Demo), Gary Denise Music Demo, Theromstat Music Demo, RealSports Baseball (Overdump 78SG Hack), Tank Command (Overdump 78SG Hack), Tower Toppler (Overdump 78SG Hack), Water Ski (Overdump 78SG Hack), Multicolor RPG (Test), Parallax Scroll Demo 160B Mode, Bomb Jack Sound Demo, Flimbo's Quest Sound Demo, One Zak And His Kracken (Multicolor 160B Plus Mode Demo), LSD Lizard (Multicolor 160B Plus Mode Demo), Good Dino (Multicolor 160B Plus Mode Demo), Steam Ponny (Multicolor 160B Plus Mode Demo), Wonderland (Multicolor 160B Plus Mode Demo), We, Robots (Demo), Proline Charge Check, Raindrops (QuadTari Demo), E.X.O. Band - Area 1 Prison, 7800 Non-Interactive Title Screen, Congo Bongo Graphics Demo, Text Incrementer Demo, Screen Safe, Mario Bros Sound Demos (POKEY), WSYNC Demo, Plumber Buddies (Rough Demo), Camouflage - The Great Commandment (Music Demo), Mario Bros - Ice Stress Test, Horizontal Shooting Demo, Platformer Demo, Black Lamp Music Demo, Sprite Engine Test, Walker - Tech Demo, Space Peril, Wond'ring Aloud (Covox Demo), Dragonfly (Graphics Demo), Portal, Atari 7800 ProSystem Memo Pad, b*nQ (No POKEY Init Hack).

 

UPDATED Popeye, Arkanoid (ChunkyPixel Games), Dragon's Havoc, Knight Guy On Board - 30 Squares of Fate, Danger Zone, Heofonfir, UniWarS, Dragon's Descent, E.X.O. Elite Xeno Operations, Pac-Man Collection - 40th Anniversary Edition, Wizard's Dungeon, Dragon's Cache, Binary Land, V Blank - Chapter 1 - Into The Void

 

CHANGED:  XMYM Tracker - Side-Crawler's Dance --> ym2151 bit added, XMYM Tracker - Zanax --> ym2151 bit added, Pac-Man (YM Sound Test) (v14) --> ym2151 bit added, b*nQ --> savekey bit added

 

Thank you, thank you, thank you!  An incredible site and community, with a magnificent pool of talent and interested ones, keeping the 7800 platform exciting and vibrant.  It is very much appreciated!

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9 minutes ago, x=usr(1536) said:

Found a dingleberry: Concerto doesn't recognise 7ix.a78 (in Homebrews) as a valid file type.  Just FYI :-D

Probably because it is 28kb. I think part of the file is missing.

 

Mitch

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@Trebor: quick question: what are your thoughts regarding a subdirectory under Homebrews for Concerto / Dragonfly / etc. fixed ROMs?  Their numbers are only going to grow over time, and while having the official releases is fantastic for reference, this would allow for keeping playable versions alongside them without having to worry about too much pollution of the official versions.

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9 minutes ago, x=usr(1536) said:

@Trebor: quick question: what are your thoughts regarding a subdirectory under Homebrews for Concerto / Dragonfly / etc. fixed ROMs?  Their numbers are only going to grow over time, and while having the official releases is fantastic for reference, this would allow for keeping playable versions alongside them without having to worry about too much pollution of the official versions.

It’s not quite the same thing, but Rom Hunter does the same with his 2600 collection. The archive has a separate “HC” folder to extract for use in a Harmony Cart. The same ROMs are organized a few different ways - by publisher alphabetically, and by name alphabetically. A lot of work to organize it all to this level of detail though. 

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8 minutes ago, DrVenkman said:

It’s not quite the same thing, but Rom Hunter does the same with his 2600 collection. The archive has a separate “HC” folder to extract for use in a Harmony Cart. The same ROMs are organized a few different ways - by publisher alphabetically, and by name alphabetically. A lot of work to organize it all to this level of detail though. 

Yep, and the level of work to organise it is where I was seeing the fly in the ointment.  The 7800 *might* be less of a PITA to do it for given that it has fewer titles than the 2600, but I'm under no illusions that it would be additional work.  And trebor would probably appreciate it if I wasn't trying to make sure he had less free time than he does now ;)

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18 hours ago, x=usr(1536) said:

Found a dingleberry: Concerto doesn't recognise 7ix.a78 (in Homebrews) as a valid file type.  Just FYI :-D

@Pat Brady may be able to offer insight.  That is the ROM (data size) provided.

 

8 hours ago, x=usr(1536) said:

@Trebor: quick question: what are your thoughts regarding a subdirectory under Homebrews for Concerto / Dragonfly / etc. fixed ROMs?  Their numbers are only going to grow over time, and while having the official releases is fantastic for reference, this would allow for keeping playable versions alongside them without having to worry about too much pollution of the official versions.

If it is a universal fix for a ROM, it is already present under the hacks folder, since it's a hack of the way the original ROM data is presented.

 

Ideally, with perhaps very few exceptions for a specific title/ROM, a flash cart and/or emulator/simulator is improved to better mimic how the console would treat the same data when presented as a standalone cart.  As the simulation/emulation is improved, the number of impacted titles should shrink rather than grow when speaking in light of pure compatibility towards the internal data/bank-switching schemes/etc.

 

7 hours ago, x=usr(1536) said:

Yep, and the level of work to organise it is where I was seeing the fly in the ointment.  The 7800 *might* be less of a PITA to do it for given that it has fewer titles than the 2600, but I'm under no illusions that it would be additional work.  And trebor would probably appreciate it if I wasn't trying to make sure he had less free time than he does now ;)

Respecting 2600 ROM files, they are just pure binaries without headers.  The *.a26 file format is simply a rename of the *.bin format.  For *.a78 files it is quite different, there is a header that needs to be checked and maintained.  As a title is developed, the presentation of the header data may need updating as the support needs of the title being worked on changes.

 

While certainly understanding the consideration, if pursued, it would be quite the undertaking.  The Mateos cart alone would require a unique ROM file for what is near 800 entries now.  The Dragonfly cart, from my understanding, utilizes an 8.3 file naming convention.  The MCP DevCart needs binary files - no headers - and the bankswitching hotspot @$3000.  For every ROM released, the means maintaining at least four different formats of a ROM file.  One for Mateos, one for DragonFly, one for MCPDev Cart, and one version for what works in other places: (most) emulators, MiSTer, Concerto, etc.  If, I were to stop just there.

 

Those still clinging to the ProSystem emulator, the appropriate *.dat entry needs to be provided often with the *.a78 file, if not also hacking the actual ROM data to make it work.  BupSystem ideally supports a *.cdf (Cartridge Descriptor file) format.  It's the only way currently to run Rikki & Vikki in its full glory.  Approximately, 800 *.cdf files would take a great amount of time to produce.  Both would now be additional items to support.

 

It quickly becomes either quite the rabbit hole, or very selective on what formats and ROM presentations to include or exclude.  What is currently provided is a well-documented, understood format, and naming convention that works for the majority.  While not definitively stating this will always stay the same, the current presentation will remain as is for at least the near future.

 

Thank you for inquiring though.  I've been meaning to explain the current provisions, why *this* is included and *that* is not, hopefully everyone has a better understanding.  Love supporting the community, being among all the great talents, the players, the testers, the wonderous hardware and software developments, but only so much time and resources I can place into it as well.  Though you never know what the future holds.

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14 hours ago, Mitch said:

Probably because it is 28kb. I think part of the file is missing.

 

It's really a bug. The file is what I provided. It was supposed to be 32k, but since I didn't actually put anything in the bottom 4k, dasm cheerfully (and correctly, I now understand) omitted it.

 

Anyway, there should be a new version before Trebor's next ROMPack release.

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My apologies if this is one of those "stupid questions" you guys see so often, but regarding Donkey Kong PK -- the only version of this I see included is in the Homebrew folder and labeled (Demo) v1.2.  Is this the current, completed version, or is there a non-demo version of the game somewhere?  I have the game on cart, and didn't think it was a demo.

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