mooshue #26 Posted May 8, 2017 if the marty deal falls through im in. Quote Share this post Link to post Share on other sites
+phoenixdownita #27 Posted May 25, 2017 if the marty deal falls through im in. I just resumed the transaction, if it fails to close I'll get in touch. Just for everyone interested the FM Towns Marty package would be around 10lb in a 12"x12"x16" box, I got a quote from UPS and it appears it's around 40US$ + another 7 or 8 to have full insurance for 400US$, so we are talking ~50US$. A smaller box may work (maybe a 10" in height suffices) and it seems it's a few bucks cheaper, anyway it is what it is I will update the thread if I get to finalize the sale. Quote Share this post Link to post Share on other sites
+phoenixdownita #28 Posted May 25, 2017 TRAGEDY .... THE FM TOWNS MARTY does not work properly. it did until last time I tested a few months back (like end of Feb or something). It's weird as it reads floppy and cds just fine, the sounds are there, the built-in menu works, hi res images are fine too but in-game sprites are all messed up. I tried a few games all with the same results, fine with static images, but messed up sprites (on a correct background no less). Even the embedded start animation has issue, the star-field is there but the bouncing sprites are a mess. I guess the damage may vary in effect by game. It can be bad caps or a faulty mem chip (somehow this to me seems more likely), dunno, needless to say it's not in sellable conditions ...... when it rains it pours really, now that I finally have a buyer the bloody thing decides to act up on me ... unbelievable. EDIT: the member paid before checking the update on the "non sellable" conditions, I refunded him obviously (just here for future reference, no funny business) Quote Share this post Link to post Share on other sites
+phoenixdownita #29 Posted May 28, 2017 FYI: ordered the replacement DRAM chip for the FM Towns Marty sprite RAM .... let's see if it will fix it. Quote Share this post Link to post Share on other sites