Jump to content
IGNORED

New Intellivision homebrew - Princess Lydie


mmarrero

Recommended Posts

Hello everyone,

Here's a demo ROM of the game I'm working on: "Princess Lydie". (I promised a long time ago I'd make a 2nd game). It is somewhat inspired by Mario Bros (not Super).

 

Gameplay: Stomp or kick enemies, then kick them off-screen. Jump-up kick is very effective when timed correctly. Enemies stop for a short while after falling, some will recover quickly (especially the blue one). Snakes turn randomly afterwards, other enemies turn towards player.

 

Controls: left/right (up/down when holding control sideways). Any button to jump. When falling, press button to drop kick. Falling off-screen warps to the top - both player and enemies.

Notes: I can't test on real hardware. It is designed to be PAL-compatible, only "easy mode" is available (everything is a bit slower). In NTSC, that mode has some flickering on enemies.

 

Scoring is not implemented yet (no extra lives, which makes the game difficult). No in-game reset. Sometimes you'll just stand on an enemy: either jump, or, don't move.

 

 

 

 

- Marco

PrincessLydie170403.zip

  • Like 15
Link to comment
Share on other sites

I think a couple Inty Basic collaboration carts would be the the best way to release some of these games to the general populace.

 

I loved Inty Basic 1 , I will most likely love Inty Basic 2, And when needed Inty Basic 3 should happen! :)

 

A lot of games I am seeing made are not worthy of a complete in box release on there own.

 

ROM yes, cartridge maybe, but hold the great games that deserve it to the boxed release.

 

I love the effort from everyone, great stuff! :thumbsup:

Link to comment
Share on other sites

  • 4 weeks later...

Everyone, thanks for the feedback! icon_smile.gif I am proud of the NES look. It required planning and was tricky to get right, each enemy is a sprite + one or two background cards. Please feel free to comment about gameplay.

 

JoeM, I also used to play Mario Bros on the C64. It was a great port, great for 2-player battles. I also considered borrowing elements from the SMS game Teddy Boy, which is somewhat like Bubble Bobble + New Zealand Story. I prefer my games to include new ideas.

 

Wolfy62, I agree that the IntyBasic collection cart is a great way to showcase games. I have no idea why Space Versus wasn't considered, I was not aware about the cart until its release.

Link to comment
Share on other sites

With these games its most important to get the jumping animation and control just right; more important than the graphics. Are you using double resolution 8x16 sprites?

 

Edit:

Maybe its just me, but I think all games should have an option to turn off in-game music.

Edited by mr_me
Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...