Guest Posted April 16, 2017 Share Posted April 16, 2017 it's strange that - the usual suspects, apart - Rob C, Ian K, C Elton, Howfen, Alpha/Multiboot, the actual menu-makes themselves seem to be absence from any archives. Odd when you consider that the menus with the games on had to be created with something... Quote Link to comment Share on other sites More sharing options...
Mclaneinc Posted April 16, 2017 Share Posted April 16, 2017 The yogi disks and menu were designed to have the yogi game disk in drive 2 and the menu disk in drive 1 if I remember correctly. That's correct....I wonder if there's been a thread detail what games are faulty on the Yogi images...There definitely one game because I remember someone posted about a game. Quote Link to comment Share on other sites More sharing options...
Guest Posted April 16, 2017 Share Posted April 16, 2017 (edited) I've had a little play with the Alpha Menus, thanks ACML & Mclaneinc. three of follow-up questions 1] is there a better util than MakeATR for creating these? it'd be better if it could handle 180k dbl./dens, and long filenames 2] which of the "dos files" can be excluded - if any, to save space 3] as i might have a look at the picture menu later, are there any pc utils that convert jpegs to atari pcx files? thanks atari fuji space is ace.atr Edited April 16, 2017 by Guest Quote Link to comment Share on other sites More sharing options...
Mclaneinc Posted April 16, 2017 Share Posted April 16, 2017 it's strange that - the usual suspects, apart - Rob C, Ian K, C Elton, Howfen, Alpha/Multiboot, the actual menu-makes themselves seem to be absence from any archives. Odd when you consider that the menus with the games on had to be created with something... I suppose that back in the day when disks were not very cheap that people were selective about what they archived, hence when they found out about notching disks you got lots of old disks with a B side of newer stuff as people took advantage of the free side I also suspect that most people were simply 'players', by that I mean not just game players, they played with the util like Print shop etc but were not in the creator stakes, ie people who sat down and made their own compilations.With the links I had and lets say a rather unlimited supply of disks I became a little black disk collector, a thing I continued on the c64 and then a little blue disk collector on the Amiga. I collected anything and everything, I just had disks galore but I didn't really play with the Utils because what arrived had already in many cases been menu'ed so there was little point. And that's why I think there's so little in the way of menu makers archived, a disk was a disk to many, new set of games or a set of utils like menu makers, the choice was easy in many cases. Sadly its why I am so annoyed at losing all my original floppies, I had disk boxes galore as I took everything and the sources were often direct from the crackers themselves or the importers like the Kent Team so I had collected hard core, I dread to think how much rare stuff was lost which is also why I strive for people to swap and store collections so much, there's every chance that if people had the ability to get what I did and there were a great many in the South East alone that it must be out there somewhere. You just never know, Philisan released a rare Pac Man game and sure enough it was in my collection in 2 other forms yet I had no clue....Its that simple to miss out. Any way, that ran way out of topic, I'm sure those menu makers are out there , what we need is more people to database their software, I have atr's galore that are classed as unsorted, I just remove the dupes yet there's so many disks that need booting up and checking.. I wish I had the time, that is why I've passed on my collection before, so someone else who may have more time can give it a shot.... Paul.. Quote Link to comment Share on other sites More sharing options...
ACML Posted April 16, 2017 Share Posted April 16, 2017 I've had a little play with the Alpha Menus, thanks ACML & Mclaneinc. three of follow-up questions 1] is there a better util than MakeATR for creating these? it'd be better if it could handle 180k dbl./dens, and long filenames 2] which of the "dos files" can be excluded - if any, to save space 3] as i might have a look at the picture menu later, are there any pc utils that convert jpegs to atari pcx files? thanks atari fuji space is ace.atr brenski, I assume you used a sector editor to change the text? I know this menu works with DOS 2 and MYDOS. You could try a Double Density disk in MYDOS or the DD version of DOS 2.0D and it might work. You will need DOS.SYS, but you don't need DUP.SYS and that will give you back a little space. Quote Link to comment Share on other sites More sharing options...
Guest Posted April 16, 2017 Share Posted April 16, 2017 (edited) yep. Disk Wizard 2.1 there's been some success and setbacks 1] not having much joy with 90k or 180k disks - they "boot error" every time. is that due to incompatibility of the dos.sys & dup.sys files? which version of Atari Dos is best to create 90k and 180k with? i'm using MakeATR and Atari800.exe also, the long filename thing is annoying - esp as there's loads of room on the screen to add full titles. think this is a stumbling block with MakeATR Edited April 16, 2017 by Guest Quote Link to comment Share on other sites More sharing options...
Mclaneinc Posted April 16, 2017 Share Posted April 16, 2017 Yup, that's why the mypico dos game 16MB collections cheat by using a text file to display the long file names and link to the 8.3 names, bloody long and boring job that. 1 Quote Link to comment Share on other sites More sharing options...
ACML Posted April 16, 2017 Share Posted April 16, 2017 (edited) yep. Disk Wizard 2.1 there's been some success and setbacks 1] not having much joy with 90k or 180k disks - they "boot error" every time. is that due to incompatibility of the dos.sys & dup.sys files? which version of Atari Dos is best to create 90k and 180k with? i'm using MakeATR and Atari800.exe also, the long filename thing is annoying - esp as there's loads of room on the screen to add full titles. think this is a stumbling block with MakeATR As long as DOS.SYS is on there and the menu file is called AUTORUN.SYS. it should work. Try using ATARI DOS 2.0S and 2.0D. Atari DOS 2.0D.ATR Atari DOS 2.0S - Copy.ATR Atari DOS 2.6F.ATR Edited April 16, 2017 by ACML Quote Link to comment Share on other sites More sharing options...
a8isa1 Posted April 16, 2017 Share Posted April 16, 2017 (edited) The yogi disks and menu were designed to have the yogi game disk in drive 2 and the menu disk in drive 1 if I remember correctly. Yes. I believe that I had remembered menu in D1: and a game disk in D2: I'm more curious why it was done this way and why odd 1MB images designed for emulator use. Why not a bigger size for convenience? Was there an emulator that had a disk size limitation? -SteveS Edited April 16, 2017 by a8isa1 Quote Link to comment Share on other sites More sharing options...
Guest Posted April 16, 2017 Share Posted April 16, 2017 Atari800win limits the extended ram size to 1088kb Quote Link to comment Share on other sites More sharing options...
Guest Posted April 21, 2017 Share Posted April 21, 2017 @acml thanks for the dos atrs - had three of them but not 2.0d Quote Link to comment Share on other sites More sharing options...
Guest Posted May 2, 2017 Share Posted May 2, 2017 Paul I knew I'd seen Stevesoft Menu somewhere in my collection - it's a menu options on a Jon C disk - see attached Stevesoft jon c menu item.atr Quote Link to comment Share on other sites More sharing options...
Mclaneinc Posted May 2, 2017 Share Posted May 2, 2017 Thanks for hunting it out Brenski, sadly not our one but thank you so much for looking... Appreciated.. Quote Link to comment Share on other sites More sharing options...
Guest Posted November 4, 2017 Share Posted November 4, 2017 I've had a little play with the Alpha Menus, thanks ACML & Mclaneinc. three of follow-up questions 1] is there a better util than MakeATR for creating these? it'd be better if it could handle 180k dbl./dens, and long filenames 2] which of the "dos files" can be excluded - if any, to save space 3] as i might have a look at the picture menu later, are there any pc utils that convert jpegs to atari pcx files? thanks atari fuji space is ace.atr ok, a little follow-up to this. so i created a disk with 16 disk utilities included. the menu only shows 8 question: how to access the other 8 from the menu thanks Quote Link to comment Share on other sites More sharing options...
Kyle22 Posted November 4, 2017 Share Posted November 4, 2017 From the top of my mind, have you tried write locking any of the files? I remember a menu that would show / not show files based on their lock status. 1 Quote Link to comment Share on other sites More sharing options...
Guest Posted November 4, 2017 Share Posted November 4, 2017 yep all done as per the setup instructions think this is more about what's physically visible on screen at once there used to be a SPACEBAR or similar for next menu, but that doesn't work have tried random keys Quote Link to comment Share on other sites More sharing options...
_The Doctor__ Posted July 2, 2018 Share Posted July 2, 2018 A gift for Brenski.... One of the Gemini Loaders, Left hand side graphic.... I will search for the right hand side graphic logo loader as well.... If you have pictures of all your loaders it might help me remember them... gemini.atr 1 Quote Link to comment Share on other sites More sharing options...
Guest Posted July 2, 2018 Share Posted July 2, 2018 excellent stuff, thanks a lot Doc Quote Link to comment Share on other sites More sharing options...
Savetz Posted August 1, 2018 Share Posted August 1, 2018 Carlos Reyes has sent me the source code for his 3-sector bootloader, Quick Menu, which he wrote in 1984. He has put it into the public domain. Unfortunately only a printout, but it's not a lot for someone to OCR or type. https://archive.org/details/QuickMenu Interview with Carlos coming on the ANTIC podcast. Kevin 1 Quote Link to comment Share on other sites More sharing options...
Kylev Posted August 3, 2018 Share Posted August 3, 2018 All, Here is the MAC65 listed, tokenized, and compiled version of the boot loader.QuickMenu.txt Just rename the attachment to either *.zip or *.7z and extract to your favorite local directory. 3 Quote Link to comment Share on other sites More sharing options...
atari65xenajm Posted September 13, 2018 Share Posted September 13, 2018 Hello. Can someone please tell me what is the name of this bootloading program? I picked up the ATR file from this thread. Thank you. Quote Link to comment Share on other sites More sharing options...
Mr.Bacardi Posted September 13, 2018 Share Posted September 13, 2018 Looks very much like the "speed initializer 3 ultra speed" menu from the screenshot... 1 Quote Link to comment Share on other sites More sharing options...
marcokitt2000 Posted September 13, 2018 Share Posted September 13, 2018 Thats correct speed initializer 3 and ssi color editor 1 from Steve Zipp you can change the colors. Gr. 1 Quote Link to comment Share on other sites More sharing options...
marcokitt2000 Posted September 14, 2018 Share Posted September 14, 2018 (edited) And all so ndos converter is allso a menu. The atr is from me thats is my utilities disk Gr. Marco Start us sector copy 9 the intro header says computerwolf and check allso black disk sector editor look like happy master quad+ from B. Klos . Gr. Marco Edited September 14, 2018 by marcokitt2000 Quote Link to comment Share on other sites More sharing options...
+CharlieChaplin Posted September 14, 2018 Share Posted September 14, 2018 (edited) Well, US-Sector-Copier 9 is a hack of US-Sector-Copier 4 by E. Reuss (Compyshop). The Black Disk disk/sector editor may look similar to Happy Master, but afaik it was done by Karsten Schmidt (known as Chip Special Service back then, programmer of The Brundles)... The Nano-DOS Converter by S.Baucke was/is a well-known gamedos here in Germany. Every pirate had it back then and allthough it was programmed 1984 and already widely available in the A8 scene, german Happy Computer magazine released it as a type-in listing in 1986. Alas, the original version is limited to 90k and 130k, loads only *.COM files and does not switch off Basic automatically. There were patch-programs available, so that Basic was always switched off (no need to hold down the Option key, alas, I did not keep them) and also several third-party versions that did 180k (named NDOS-DD or similar, but they were for 180k only and did not work with 90k or 130k anymore, so you had to keep two or more NDOS versions for 90k/130k/180k). Still I prefered this gamedos over Speed-Start-Init. and several others for quite a long time - until MyPicoDOS 4.x became available, which I use more nowadays... Edited September 14, 2018 by CharlieChaplin 1 Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.