Jump to content
IGNORED

CollectorVision Phoenix Game Console


retroillucid

Recommended Posts

6 minutes ago, Swami said:

I wondered about the PAL possibility but seemed remote. I suppose maybe it was first designed there. I’ll give the region change a shot and try not to accidentally erase the core. ?

The region selection is just a color palette change so it shouldn't have an effect on anything else ;) 

Edited by Bmack36
Link to comment
Share on other sites

44 minutes ago, Bmack36 said:

I think the 2600 defaults the color palatte to PAL. There should be an option in the menu to switch to ntsc.

 

The missing roms issue I think is related to a bug with the FAT32 filesystem on the 2600 core. We are looking into this. 

Is there a way to change the default on the 2600 core to the NTSC colour palatte if desired? Was there a specific reason I might not be aware of why somebody would want the PAL over the NTSC?

Link to comment
Share on other sites

Just now, zaphro72 said:

Is there a way to change the default on the 2600 core to the NTSC colour palatte if desired? Was there a specific reason I might not be aware of why somebody would want the PAL over the NTSC?

I don't think there is a way for you to change the default, but we can change that in the next release.

 

The default is probably PAL since the dev is from Finland. ;)

  • Like 1
Link to comment
Share on other sites

not sure if anyone mentioned this. my mastersystem runs all the sg-1000 roms on a stock master system as long as you have a sd card such as the everdrive.

 

so in effect if you have a master system core working in the future you should also be able to run sg-1000 roms

  • Like 1
Link to comment
Share on other sites

3 hours ago, digress said:

not sure if anyone mentioned this. my mastersystem runs all the sg-1000 roms on a stock master system as long as you have a sd card such as the everdrive.

 

so in effect if you have a master system core working in the future you should also be able to run sg-1000 roms

 

Ooh a Mastersystem core would be amazing if possible.  That system had such bright candy looking colors for its games and they were very excellent, especially the PAL exclusives us USA folks did not get.

 

  • Like 2
Link to comment
Share on other sites

Hopefully an updated CV core will be the fix for my HDTV.  I may get an HD signal convertor which I assume would work on my other inputs.  Though I'm not sure which one would be best; maybe just an HD "upscaler" for my HDTV.  Or else convert to RF for my CRT TV.  Or else convert to VGA for my HDTV but I'm not sure if that carries the audio signal with it.  Or convert to composite and route to my composite switchbox.  I'm short on power sockets so hopefully I can convert free of charge. 

 

In the meantime I've been greatly enjoying the new Sydney Hunter game on my original CV.  It's quite a departure from the gameplay format of the Sacred Tribe which was all one big map.  I've only gone through the first few stages but so far it's incredible. 

 

Edited by rodge2001
  • Like 1
  • Thanks 1
Link to comment
Share on other sites

7 minutes ago, rodge2001 said:

I've been greatly enjoying the new Sydney Hunter game on my original CV in the meantime.  It's quite a departure from the gameplay format of the Sacred Tribe which was all one big map.  I've only gone through the first few stages but so far it's incredible.  

Now, try this one ;)
This is by FAR, my favorite Sydney adventure

 

https://collectorvision.com/sydney-hunter-and-the-curse-of-the-mayans/

Link to comment
Share on other sites

I have been meaning to ask do these Sydney Hunter games have a connected timeline between games?  I always assumed each one was its own universe and timeline but I wanted to ask.  I wasn't sure as I like to play games in chronological order if possible.

 

I can only imagine a younger Sydney and then one with a beard one day haha..

 

Link to comment
Share on other sites

46 minutes ago, imstarryeyed said:

I have been meaning to ask do these Sydney Hunter games have a connected timeline between games?  I always assumed each one was its own universe and timeline but I wanted to ask.  I wasn't sure as I like to play games in chronological order if possible.

 

I can only imagine a younger Sydney and then one with a beard one day haha..

 

Shrines of Peril and Caverns of Death are side adventures

The Mayan trilogy goes like this:

- The Sacred Tribe (Part 1)
- The Yucatan Jungle (Part 2)
- The Curse of the Mayan (Part 3) 

 

Link to comment
Share on other sites

20 minutes ago, retroillucid said:

Shrines of Peril and Caverns of Death are side adventures

The Mayan trilogy goes like this:

- The Sacred Tribe (Part 1)
- The Yucatan Jungle (Part 2)
- The Curse of the Mayan (Part 3) 

 

where is the Yucatan Jungle game?

Link to comment
Share on other sites

On 8/13/2019 at 3:33 PM, Master Phruby said:

Great job Phoenix team and Collectorvision! I can't wait until mine arrives in a few weeks. 

 

I would love to see a 7800 core with XM built in. ?

 

 

That would require the XM to actually be finished (or would it :ponder: ) after the decade it's been aggravating it's backers. The Phoenix came out at light speed compared to the XM that still doesn't seem anywhere near reaching those who paid for it. In XM land we have the current options of  1)being led on with lies or 2) ignored for months on end\all together. It's been much more the later than the former as of late. When the third option of "actually receiving completed and working units" comes about, I'm sure the masses will rejoice. So ya, Phoenix is the exact opposite of the XM and that is good thing for all Coleco fans.

  • Like 1
Link to comment
Share on other sites

Here is a website from Kevtris that has a lot of useful information to help you get the most out of the 2600 FPGA:

 

http://www.classic-games.com/atari2600/bankswitch.html

 

For games that have an "X" in the SC column, you need to have a check, not x, next to supercart in the 2600 menu. For games with E0 or E7 in the "BS" bank switch column, you need to have a check next to E0 or E7, depending, next to that designation in the 2600 menu. If this does not make the game work, like for Montezuma's Revenge, shorten the name to something like montezuma and change bin to e0 (montezuma.e0) or e7, depending. You will see the E0 or E7 is automatically checked when you load the ROM and it will probably work. Games marked with (UT), it appears, do not work by any means, like Robot Tank. CBS games with RAM Plus do not work. Frostbite has flashing icebergs with ones not there in a lighter shade. Mysteriously, Bump'n Jump does not work with or without extension. 

 

However, there is a thread, here, on atariforum, where someone quite talented named "slingshot" has managed to fix most of the remaining issues with games that don't work, including homebrews, although a few other bugs seem to have crept in...  I don't know if these improvements can be incorporated into the next release of the core.

 

http://atari-forum.com/viewtopic.php?f=115&t=34847

 

It also mentions a DPC fix for Pitfall 2, which I don't think was implemented. Let me know if it can be played.

 

Currently, about half the more popular 2600 homebrews I have as roms (40) work, some of these that work are 32k - 'Dungeon' and 'A Roach in Space'.

 

Potentially, many of these problems can be fixed with the Atari cart adapter that is planned, since they often involve DPC, special bank switching or other special cart features that work automatically with carts on the actual 2600s. That would be an advantage over systems that can only play ROMS from an internal SD.

  • Thanks 1
Link to comment
Share on other sites

The Phoenix looks perfect in every way except one: it outputs only 480p. My TV like others is a native 1080p display and looks its best in that resolution. Everything else about the new console is a dream come true, and this system is a de facto modern replacement for the aging 37-year-old one we have loved for all those many years. That it is FPGA will make it vastly superior to any emulator. I just can hold out a little longer for a 1080p HDMI native rendering of the image. This is not meant as a criticism, I'm not a 'hater' (I'm happy and grateful that this has been released!), I just feel like saying that I'm comfortable waiting to purchase until it outputs a full 1920x1080 pillar boxed to the 4:3 aspect ratio of the Colecovision.

Edited by zyzzle
  • Thanks 1
Link to comment
Share on other sites

10 minutes ago, zyzzle said:

The Phoenix looks perfect in every way except one: it outputs only 480p. My TV like others is a native 1080p display and looks its best in that resolution. Everything else about the new console is a dream come true, and this system is a de facto modern replacement for the aging 37-year-old one we have loved for all those many years. That it is FPGA will make it vastly superior to any emulator. I just can hold out a little longer for a 1080p HDMI native rendering of the image. This is not meant as a criticism, I'm not a 'hater' (I'm happy and grateful that this has been released!), I just feel like saying that I'm comfortable waiting to purchase until it outputs a full 1920x1080 pillar boxed to the 4:3 aspect ratio of the Colecovision.


We're working on that
That's why we did Early Access, so we people can share their inputs/suggestions  :)

  • Like 1
  • Thanks 1
Link to comment
Share on other sites

21 minutes ago, zyzzle said:

The Phoenix looks perfect in every way except one: it outputs only 480p. My TV like others is a native 1080p display and looks its best in that resolution. Everything else about the new console is a dream come true, and this system is a de facto modern replacement for the aging 37-year-old one we have loved for all those many years. That it is FPGA will make it vastly superior to any emulator. I just can hold out a little longer for a 1080p HDMI native rendering of the image. This is not meant as a criticism, I'm not a 'hater' (I'm happy and grateful that this has been released!), I just feel like saying that I'm comfortable waiting to purchase until it outputs a full 1920x1080 pillar boxed to the 4:3 aspect ratio of the Colecovision.

1080 won't be possible. There is no HDMI transmitter as the video is driven directly by the FPGA, and the FPGA is not fast enough to do 1080. 720p is theoretically possible.

  • Like 1
Link to comment
Share on other sites

4 minutes ago, retroillucid said:


That's right, and it's more than enough for ColecoVision 

I would have to agree with that.  Considering the low resolution of the console, I can't see how sharpening it up any further would make it look better (though as my wife reminds me, I'm often wrong :))

Link to comment
Share on other sites

I'm not one of the early access people, but I guess I'm lucky. My Westinghouse TV seems to adjust itself automatically to whatever is plugged into it as far as screen resolution goes. It handles my NES (composite), ADAM (VGA), ColecoVision (composite), Atari Computer (composite), Playstation 3 (HDMI) all equally well. Hopefully it will perform the same with my Phoenix when it comes.

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...