IuriNery Posted May 29, 2017 Share Posted May 29, 2017 AtariX Hello everyone, my name is Iuri Nery, and a few days ago I started reading some tutorials at RandomTerrain to learn more about Atari programming, and so far I’m finding everything fascinating. I’m right now at number #16 of Andrew Davie’s tutorial (Atari 2600 Programming for Newbies). I’m learning a lot from it, and to learn faster, I needed to built something to help me testing the sample projects, that’s why I made this IDE. AtariX is a very simple IDE, but has a couple of features that can help novice users to get into Assembly programming: · Save/Load assembly files (.asm/.s); · Build binary files by pressing the “Export” button; · Test your games with 1 click; · Colored syntax for comments, assembly instructions, numbers, binary numbers and also for the labels from “vcs.h” (like COLUPF); Files included: · “vcs.h” and “macro.h” (unmodified); · DASM Assembler; · z26 Emulator; · AtariX executable; How to use: 1. Open the assembly file you want to test; 2. Put all the included files in the “include” folder; 3. Click on the “Play” button (you can also press F5); Credits: ; AtariX ; ------ ; Copyright © 2017 by Iuri Nery ; DASM Assembler ; -------------- ; Copyright © 1988-2002 by Matthew Dillon ; Copyright © 1995 by Olaf "Rhialto" Seibert ; Copyright © 2003-2008 by Andrew Davie ; Copyright © 2008 by Peter H. Froehlich ; z26 Emulator ; ------------ ; Copyright © 1997-2004 by John Saeger . This is not an advanced IDE or anything like that, just wanted to share it with you guys, I hope it can help someone. ps: I’m not an experienced programmer, so any tips are apreciated, also I don’t know if this is the correct session to post this kind of stuff. Thanks! AtariX_v01.zip 5 Quote Link to comment Share on other sites More sharing options...
+SpiceWare Posted May 29, 2017 Share Posted May 29, 2017 Looks good! How are you displaying your binary numbers? I'm using jEdit and have it configured so binary numbers display in such a way that the graphic data is very obvious (see below). I've written a tutorial that takes you through writing a 2K game. You may find it useful as well. Quote Link to comment Share on other sites More sharing options...
IuriNery Posted May 29, 2017 Author Share Posted May 29, 2017 Looks good! How are you displaying your binary numbers? I'm using jEdit and have it configured so binary numbers display in such a way that the graphic data is very obvious (see below). I've written a tutorial that takes you through writing a 2K game. You may find it useful as well. Thanks! I haven't heard about jEdit before, seems like a very good program with lots of features, I will definitely check it out! The binary numbers on AtariX are displayed in a very simple way: I haven't though too much deep about it (because I'm still learning and I don't know what ".byte" means haha). But the idea of highlighting the 1's is something I will definitely add, as you said, it helps a lot visualizing the data. I also fav your tutorials, I will read it after I finish Andrew's tutorials. Thanks for the suggestion =) 1 Quote Link to comment Share on other sites More sharing options...
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