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tebe

Aseprite

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https://www.aseprite.org/

 

"Aseprite lets you create 2D animations for videogames. From sprites, to pixel-art, retro style graphics, and whatever you like about the 8-bit (and 16-bit) era."

 

Pixel aspect-ratio 2x1 (Aseprite v1.2 beta), load palette -> remap colors, palettes presets, tiles

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post-4486-0-59163200-1497793253_thumb.png

Edited by tebe
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A8 PAL and NTSC palettes should be added (I think Altirra palettes are the best ones).

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Does it support anyone creating/adding a new palette? There's a Load button on that window.. (Why? And why is it ghosted?)

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Does it support anyone creating/adding a new palette? There's a Load button on that window.. (Why? And why is it ghosted?)

 

Edited by tebe
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Looks good, but $15 is a little more than I'm willing to pay. I am also missing a feature of replacing a colour with a texture/bitmap, which I use quite often in Paint Shop Pro.

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You can build it yourself, free of charge. On Debian Jessie I did (slightly different from the instructions, as -std=c++11 is not added automatically):

git clone --recursive https://github.com/aseprite/aseprite.git
cd aseprite
mkdir build
cd build
cmake -DCMAKE_INSTALL_PREFIX=/opt -DCMAKE_CXX_FLAGS="-std=c++11" -G Ninja ..
ninja -j8 aseprite

cd bin
./aseprite

If you want the last GPL version (license has changed 10 months ago), you can go with:

 

https://github.com/aseprite-gpl/aseprite

 

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I've been using Asperite for a few years - not for A8 work admittedly - it's a superb bit of software, 100% recommended tool - combined with the simple but efficient tiled for an easy to use setup...

 

sTeVE

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Hey TeBe can you include VBXE modes to your Atari Studio for PC Win???

I want try VBXE graphics too. But graph2font is not so easy as Atari Studio!

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