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The Official Nintendo 64 Thread!


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I finally beat Majora's Mask a few weeks ago, for the very first time...trying to re-play through all of the Zeldas before BotW2 comes out, but I tried starting Twilight Princess HD, and I just want to hook the 64 back up B) DK64 keeps calling my name, a game I haven't really played since it came out. Mystical Ninja is also ridiculously amazing. And, of course, I never did 100% GoldenEye or PD.

 

I ended up getting a Tribute64 during Black Friday. It's pretty decent for the most part, but as a lot of people have pointed out, the stick is a lot more sensitive, so it makes games like GoldenEye a bit more difficult (and you'll want to swap controllers for anything that uses the d-pad extensively). I've read that Virtual Console versions of the games had custom profiles built-in to make the GC/Wii joystick feel more natural...I wonder how difficult it would be to ROM hack or GameShark the games in a similar way, since not many had options to adjust sensitivity.

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On 1/25/2020 at 3:44 AM, TIX said:

has any of you ever found a reliable way to emulate 'Body Harvest' ??

I gave up on N64 emulation a long time ago...but I remember a lot of games depended on what video plugins/settings you had enabled.

 

Having games in high-res is nice, but I ended up buying an Everdrive. Now I'm just waiting for someone to make a high-quality, affordable thumbstick replacement @_@

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23 hours ago, str0m said:

Best solution I found to the N64 thumbstick... :D   https://www.amazon.co.uk/Retro-Fighters-Brawler64-Next-Controller/dp/B078KHKHPX

 

I meant just the thumbstick itself, so I could fix my official controller ;) All of the current offerings are either too expensive, or too "cheap", or just plain not good enough.

 

I was thinking about getting one of those, but after reading reviews, decided on the Tribute64 instead (my review is two posts up).

 

I might add to my review, the only thing I don't really like about the Tribute64 is the same thing others have said: the R/L/Z setup is hard to get used to. I know they were trying to stay true to Hori's controller, but maybe they could have had it toggle with a button combo or something.

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1 hour ago, Kobra Kai said:

I got the Retrobit Hori Mini repro, and am happy with it so far.

Don't get me wrong, I dig both designs. Hori is cute I'll admit. But the Retrofighters seems like it would be the superior form factor.

 

brawler64-retro-fighters-controller-hori-n64-mini-pad-comparison.jpg

 

I may get the yellow one. Then I'll have 2 hyperkin replicas of the original controller design, 2 brawlers, and the retrobit Hori clone. 5 controllers but no friends to play with... ??‍♀️

 

All three options are far superior to the old Yobo and Madcatz clones (which predate the n64 design patent expiry) and stock controllers with eroded sticks.

Edited by Kosmic Stardust
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This has probably been discussed before, but how's the sensitivity on the Retro Fighters analog stick? My issue with replacement third-party sticks for standard N64 controllers is the dead zone is massive. It's nearly impossible to finesse my way around corners in F-Zero X, for instance. They are just an awful experience. I don't *need* a replacement at the moment, as I am lucky to have a couple of decently functional original sticks, but I could see myself investing in a RF controller in the future just as a backup if the sticks work well.

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8 hours ago, Austin said:

This has probably been discussed before, but how's the sensitivity on the Retro Fighters analog stick? My issue with replacement third-party sticks for standard N64 controllers is the dead zone is massive. It's nearly impossible to finesse my way around corners in F-Zero X, for instance. They are just an awful experience. I don't *need* a replacement at the moment, as I am lucky to have a couple of decently functional original sticks, but I could see myself investing in a RF controller in the future just as a backup if the sticks work well.

I've seen reviews on Amazon stating the Brawlers stick went limp, that's why I went with the Mini repro design. I liked the look and size of the Brawler though.

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I like the idea of the Retro Fighters pad, but it looks like it's made from cheap plastic. After reading a bunch of reviews, it sounds like the Tribute64 wins out by a small margin. Apparently RF did have some issues that have since been fixed.

  

9 hours ago, Austin said:

This has probably been discussed before, but how's the sensitivity on the Retro Fighters analog stick?

The dead zone is massive :) Tribute64 is a tiny bit tighter, but still massive. Most games that don't involve first-person aiming have been pretty alright for me, and I feel like the negatives outweigh the positive.

 

At either rate, I feel like the less I use official controllers, the longer they'll last.

Edited by Asaki
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  • 2 years later...

I still have my N64, and some of my favorites are:

-Super Mario 64

-Duke Nukem 64, despite the censorship.

-Goldeneye (I'm still surprised that most youngsters haven't figured out that this game had multiple control options.)

-Mario Kart 64

-Diddy Kong Racing

-Both of the Banjo-Kazooie games.

-Both of the Extreme G games.

-Iggy's Reckin' Balls

-Super Smash Bros.

-Kirby 64: The Crystal Shards

-Star Wars: Shadows of the Empire

-Star Fox 64

-The Legend of Zelda: Ocarina of Time

-Donkey Kong 64 (A flawed game, but one I still like.)

-Clay Fighter 63 1/3 (There were worse games back then, and worse games now.)

-Both of the N64 Castlevanias. (American McGee's Alice owes quite a bit to these, and they have aged better than the CD-ROM Tomb Raider trilogy.)

-Both of the Vigilante 8 games.

-Wipeout 64

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  • 2 weeks later...

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