How were the pinball physics handled with Midnight Magic? I noticed that the flippers don't exactly act like real flippers when the ball hits them, but it's better than what I can do since I don't know where to start. I'd like to make a DPC+ pinball example program for the batari Basic page so new users can start working on their own pinball games without needing to reinvent the wheel. I know this is the assembly language programming forum, but this is usually where the big brains hang