Punisher5.0 #151 Posted October 11, 2018 It would have been better on 3DO, but far fewer people would have gotten to play it. And it would have been full of crappy FMV ruining the experience 3 Quote Share this post Link to post Share on other sites
Tanooki #152 Posted October 11, 2018 Got that right, it would have probably ended up with some stop animation furries on the level of terribleness that's so bad it's good like the FMV cartoons from the CDi Zelda/Mario games people love to dump on. And given the time, a 50/50 chance you couldn't skip them either. Quote Share this post Link to post Share on other sites
Flojomojo #153 Posted October 12, 2018 Interestingly, about that, it is said and appears that Starfox is based on an arcade game called StarBlade. And StarBlade was ported on 3DO; it even got an arcade port and a 3DO version, which is mostly the arcade game with textures : https://www.youtube.com/watch?v=sA413_uHojc So, here you can see what Starfox could have looked like if it had been made on 3DO. In this interview, Cuthbert cites Starblade as a design influence for Starfox. A good listen/read all around, in my opinion. http://retronauts.com/article/983/episode-174-details-the-prehistory-of-star-fox 2 Quote Share this post Link to post Share on other sites
Lost Dragon #154 Posted October 15, 2018 Talking of Starfox, i had forgotten i had asked Audiogenic boss about a quote he'd made about too many clones appearing on the Jaguar: Q:I wondered about the Jaguar in particular, as you were quoted talking about it being far more powerful than its rivals (Mega CD, CD32, etc), but there was a danger of Atari just making Starfox clones (ala Cybermorph) and ignoring the need for simpler games, like sports games and platformers. Peter Calver: When it came to the Jaguar - which was of great interest - it was Atari who rejected us, because they wanted blockbuster games. 1 Quote Share this post Link to post Share on other sites
CatPix #155 Posted October 15, 2018 I remember that comment from Michel Ancel. He approached Atari for advertising Rayman, even offerin as making it a mascot, and Atari rejected the idea. In fact, while Michel Ancel's team completed and sent the Playstation version first to Sony, Sony delayed the release of Rayman "because it was 2D". So while they sent the Jaguar vresion after, it was released first only bcause Atari had no games to release so they couldn't refuse to publish Rayman any longer. 1 Quote Share this post Link to post Share on other sites