Jump to content
Sign in to follow this  
Atari-Jess

I miss Vector

Recommended Posts

Well, It seems that the Vector site is gone now,

(no need to post url since its gone.)

 

It doesn't look like anyone has been working on it

especially not the guy who started it.

 

No one seems to care about it

 

No one even mentions it (that I know of) anymore

 

Even the source code isn't floating around

 

Ohh its all so depressing...

 

If only I could really teach myself 6502 asm...

Ive been trying to but its not going well

Share this post


Link to post
Share on other sites

Yes, Vector page now is outed. Atari area change server (for atariarea.histeria.pl), but now Fox do not doing anything more for vector :x :sad:

Share this post


Link to post
Share on other sites

but of course we have the engine source code as it's used in our m'demo "numen"...

 

heaven/taquart

Share this post


Link to post
Share on other sites

I realize that Fox may want to retain control of Vector, but if he really is giving up on producing a real game with it... I wish he would release the source code/engine and some brief instructions on making levels. Release it under any license he wishes and hopefully someone will pick it up and create a couple of levels for it.

Share this post


Link to post
Share on other sites

Forgive my abject ignorance, but what is/was Vector?

 

I'm intrigued, but totally out of the loop.

 

TIA

 

Andy

Share this post


Link to post
Share on other sites

Vector is a 3d doom/duke3d like engine for the Atari 8bit

in the numen demo you required 320kb of RAM (i may be wrong)

 

but vector was designed to entirely be used on only 64kb of RAM

(i also may be wrong on that)

Share this post


Link to post
Share on other sites

So to connect the c64 thread with this one..........

 

Would vector be possible on the C64 as well or is the XL line better at handling this type of graphics?

 

Just curious ;)

Share this post


Link to post
Share on other sites

fox has no time to dev vectors further and he has released all relevant tools but noone contributed reg. levels etc... and he will not make "customer support" as he is full with work.

 

i try to dig into my mail account if i find useful informations.

 

hve

Share this post


Link to post
Share on other sites

Where were the relevent tools released to? I dont think I saw a post here about that. I saw an offer asking people for help which didnt seem to be taken up on.

Share this post


Link to post
Share on other sites

Where are all of the tools if they've been released? I just watched the Numen demo for the first time, and I thought it was incredibly impressive. I'd do whatever I could to help, even though my programming skills are minimal (working on that, though :D).

Share this post


Link to post
Share on other sites

I've never seen anything related to vector released anywhere, so I dont quite know what they are talking about...

Share this post


Link to post
Share on other sites

as fox has written... the engine itself could run on c64, etc... even he mentioned 5200 (which i am not sure... ;))

 

the >128k is just needed for the demo as all effects etc are run out of the banks...

 

hve

Share this post


Link to post
Share on other sites

are the tools/source & etc out there somewhere?

if the thing really uses dukes level editor, why is making a game with it such a problem?? we cant let such an awesome game engine for the a8bit just die, can we?

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

×
×
  • Create New...