ballyalley Posted December 19, 2017 Share Posted December 19, 2017 Season 1, Round 7 of the Arcadia 2001/MPT-03 High Score Club will last about two weeks. This round ends on Sunday, December 31, 2017 at 10pm MST (aka Monday, 2am GMT). The next game was going to be Space Vultures, but then I remembered that we still have not had a catch-up round. In this catch-up round, you can play any game that was played during rounds 1-6 and post your scores in this thread. Note, although rounds one and two of this HSC were only posted about on the Arcadia Yahoo group, those two games are fair to play here in the AtariAge foums. If you've never visited to Arcadia Yahoo group, you can find it here (note that you must be a member in order to read messages there):https://groups.yahoo.com/neo/groups/arcadia2001consoles/infoThere are no chances to score bonus points in this round; simply play for high scores. Here are the games we've played so far:S1, R1: Cat Trax - Cat Trax, a maze game similar to Pac-Man. Read more about this Cat Trax on the Arcadia group here: https://groups.yahoo.com/neo/groups/arcadia2001consoles/conversations/messages/2556S1, R2: Space Attack - Space Attack, a "slide and shoot" game, similar to Galaxian. Read more about this Space Attack on the Arcadia group: https://groups.yahoo.com/neo/groups/arcadia2001consoles/conversations/messages/2586S1, R3: Escape - You have to play this game a few times in order to "get" its design, which is similar looking to Berzerk, but rather different once you get into the nitty-gritty of the game. Read more about this Escape here: http://atariage.com/forums/topic/271509-arcadia-2001mpt-03-high-score-club-round-3-escape/S1, R4: Funky Fish - Funky Fish is an unreleased game (in the United States) for the Emerson Arcadia 2001. It is a home port of a hard-to-find arcade game released in 1981 by Sun Electronics. Read more about this Funky Fish here: http://atariage.com/forums/topic/271841-arcadia-2001mpt-03-high-score-club-round-4-funky-fish/S1, R5: Space Raiders - Space Raiders is a side-scrolling game, a bit like Defender… except there is no one to defend except yourself. Although Space Raiders has a generic title and also has semi-generic gameplay, the game itself is fun. Read more about this Space Raiders here: http://atariage.com/forums/topic/272260-space-raiders-for-arcadia-2001-high-score-club-season-1-round-5/S1, R6: Brain Quiz - Brain Quiz contains three educational/math-type games: Mindbreaker (Mastermind), Maxit (pretty fun!), and Hangman. Read more about this Brain Quiz here: http://www.atariage.com/forums/topic/272810-brain-quiz-for-arcadia-2001-high-score-club-season-1-round-6If you haven't played in the Arcadia High Score club, then now is the perfect chance to jump in and have fun!Adam Quote Link to comment Share on other sites More sharing options...
Tempest Posted December 19, 2017 Share Posted December 19, 2017 Can you play a game you've already played for a new high score? Quote Link to comment Share on other sites More sharing options...
ballyalley Posted December 20, 2017 Author Share Posted December 20, 2017 Can you play a game you've already played for a new high score? Yes. Adam Quote Link to comment Share on other sites More sharing options...
Tempest Posted December 20, 2017 Share Posted December 20, 2017 Then again I don't think I'd want to play Space Raiders again, even for the extra points. Quote Link to comment Share on other sites More sharing options...
+Darrin9999 Posted December 21, 2017 Share Posted December 21, 2017 Cat Trax -25,580 Escape - 17,440 Space Attack - 6110 Quote Link to comment Share on other sites More sharing options...
Tempest Posted December 22, 2017 Share Posted December 22, 2017 What were the recommended settings for the first two? I dont remember my Yahoo login. Quote Link to comment Share on other sites More sharing options...
Tempest Posted December 22, 2017 Share Posted December 22, 2017 Space Attack - 7,890. I must be missing something here as that fuel gauge depletes waaaay too fast. Tough game. Escape - 15,140. Way too easy even on 2-2. I think I died more of not paying attention than from anything else. Quote Link to comment Share on other sites More sharing options...
ballyalley Posted December 22, 2017 Author Share Posted December 22, 2017 What were the recommended settings for the first two? Thanks for asking this question, "Tempest." This spurred me to create a thread with the original posting for round 1's Arcadia HSC game, Cat Trax, which you can read here on the AtariAge forums: http://atariage.com/forums/topic/273403-cat-trax-for-arcadia-2001-high-score-club-season-1-round-1/ The gameplay options for Cat Trax are to play the game on its default settings: Game 1 - Warp and gates available Option 1 - Three tunnel exits on each side of the screen. The above link to the original thread, now reposted in the AtariAge forums, give full game details, pictures and rules. I'll try to repost the rules for the second round's game, Space Attack, today. I think that Cat Trax is one of the Arcadia 2001's best games. Even if you're not going to post a score for this game, then try it anyway: it's quite fun! Adam Quote Link to comment Share on other sites More sharing options...
ballyalley Posted December 22, 2017 Author Share Posted December 22, 2017 I must be missing something here [in Space Attack] as that fuel gauge depletes waaaay too fast. Tough game. No, you're not missing anything: the fuel gauge ruins this Galaxian-type shooter. If Space Attack was a game for the arcades, then I'd understand why it was included (to make the game suck-up quarters), but since it's a home game, the fuel gauge should not have been included. Adam Quote Link to comment Share on other sites More sharing options...
ballyalley Posted December 22, 2017 Author Share Posted December 22, 2017 I wasn't sure if anyone would submit scores for this first catch-up round. So, thanks "Darrin9999" and "Tempest" for making this round worth posting. Now, be careful. It's the holiday season. Please don't beat my scores; else you'll get coal in your stockings.Adam 1 Quote Link to comment Share on other sites More sharing options...
ballyalley Posted December 22, 2017 Author Share Posted December 22, 2017 This was originally posted by ctompkins to the arcadia2001consoles Yahoo group on October 6, 2017:Dedicated to Adam.Christopher Quote Link to comment Share on other sites More sharing options...
ballyalley Posted December 22, 2017 Author Share Posted December 22, 2017 What were the recommended settings for [Space Attack]? I created a thread with the original posting for round 2's Arcadia HSC game, Space Attack, which you can read here on the AtariAge forums: http://atariage.com/forums/topic/273405-space-attack-for-arcadia-2001-high-score-club-season-1-round-2/ There are no Space Attack gameplay options. Simply turn the game on and start to play it. That's easy enough, right? The above link is to the original Space Attack thread, which is now reposted in the AtariAge forums. There you'll find full game details, pictures and rules. You'll also find notes about bugs and in-depth game information that was discovered as we played Space Attack. I have wanted to repost these first two Arcadia HSC threads to AtariAge for a couple of months. I'm glad that I finally did it today. Adam Quote Link to comment Share on other sites More sharing options...
Tempest Posted December 22, 2017 Share Posted December 22, 2017 Thanks, looks like I have some work to do... Quote Link to comment Share on other sites More sharing options...
+stupus Posted December 22, 2017 Share Posted December 22, 2017 hi Adam would you mind posting the current high score for each game here? I just asked at the Arcadia group as well. thanks Quote Link to comment Share on other sites More sharing options...
ballyalley Posted December 22, 2017 Author Share Posted December 22, 2017 would you mind posting the current high score for each game here? This took me a while to do, but Mark's request makes plenty of sense. Here is where we all stand for total points (including bonus points) for Rounds 1-6: James Jacobs 60 BallyAlley 56 Mark Canon 37 Tempest 33 Skylar Canon 22 Christopher Tompkins 12 Chris++ 10 Darrin9999 14 Milo Canon 14 It's possible that I'm confused with some people's AtariAge handles and their names. If I've got you on the above list more than one (under a different names, handle or alias) than let me know. I'm doing all of this adding by hand. For season 2, I need to work out a system to use a spreadsheet to do these totals semi-automatically. Here are how rounds 1-6 break down with high scores and bonus points. If you want to catch-up or beat anyone on the above list then it's the lists below that will help you most. You don't have to beat these scores to earn bonus points, but if you do, then you'll be in first place (10 points) for that round. Round 1: Cat Trax - Mark Canon - 60,000 Round 2: Space Attack - James Jacobs - 12,460 Round 3: Escape - Chris++ - 12,170 Round 4: Funky Fish - Tempest - 112,275 Round 5: Space Raiders - James Jacobs - 4,160 Round 6: Brain Quiz - Ballyalley and Tempest - 10 Note: Round 6 was a participation-only round. Maximum points were earned for playing all three games (and Hangman with two players). Top Scores for Rounds 1-6 Here are the final high scores for each of the six rounds. This doesn't include bonus points, which are included in the final tables. Note that I won't keep these scores and/or tables current as the catch-up round progress, but (of course) I'll figure-out the final scores after this season ends. Round 1: Cat Trax Scores Mark Canon 60,000 (NTSC) James Jacobs 37,960 (PAL) Milo Canon 27,940 (NTSC) Adam Trionfo 22,400 (NTSC) Christopher Tompkins 21,400 (NTSC) Skylar Canon 17,700 (NTSC) Round 2: Space Attack Scores James Jacobs 12,460 (PAL) Adam Trionfo 9,120 (NTSC) Mark Canon 8,960 (NTSC) Skylar Canon 8,560 (NTSC) Milo Canon 4,800 (NTSC) Round 3: Escape Scores Chris++ 12,170 Mark Canon 10,640 James Jacobs 9,750 BallyAlley 7,110 Christopher 3,870 Round 4: Funky Fish Scores Tempest 112,275 Skylar 91,225 James Jacobs 90,125 Darrin9999 61,800 Mark Cannon 64,825 BallyAlley 44,925 Round 5: Space Raiders Scores James Jacobs 4,160 Tempest 2,885 Ballyalley 2,195 Darrin9999 1,615 Round 6: Brain Quiz Scores This was a participation round; there were no "proper" scores. Playing the three games earned points like this: Mindbreaker = 3 Points, Maxit = 3 Points, Hangman ("One-player") = 2 Points and Hangman (Two-player) = 4 Points Ballyalley 3 + 3 + 4 = 10 Tempest 3 + 3 + 4 = 10 James Jacobs 3 + 3 + 2 = 8 Final Rounds (Including bonus points) Round 1: Cat Trax (Final Table) 1st Mark Canon 60,000 (NTSC) 10 points 2nd James Jacobs 37,960 (PAL) 9 points 3rd Milo Canon 27,940 (NTSC) 8 points 4th Adam Trionfo 22,400 (NTSC) 7 points 5th Christopher Tompkins 21,400 (NTSC) 6 points 6th Skylar Canon 17,700 (NTSC) 5 points Round 2: Space Attack (Final Table) 1st Adam Trionfo 9 + 1 + 1 + 1 = 12 points !@# 2nd James Jacobs 10 + 0 + 1 + 0 = 11 points @ 3rd Mark Canon 8 + 0 + 1 + 0 = 9 points @ 4th Skylar Canon 7 + 0 + 0 + 0 = 7 points 5th Milo Canon 6 + 0 + 0 + 0 = 6 points Round 3: Escape (Final Table) 1st Mark Canon 9 + 1 + 0 + 0 + 1 = 11 points !$ 2nd Chris++ 10 + 0 + 0 + 0 + 0 = 10 points 2nd BallyAlley 7 + 0 + 0 + 1 + 0 = 8 points # 3rd James Jacobs 8 + 0 + 0 + 0 + 0 = 8 points 4th Christopher 6 + 0 + 0 + 0 + 0 = 6 points Round 4: Funky Fish (Final Table) 1st Tempest 10 + 0 + 1 + 1 + 1 + 0 = 13 points -@$%- 2nd Skylar 9 + 0 + 1 + 0 + 0 + 0 = 10 points -@--- 3rd James Jacobs 8 + 0 + 1 + 0 + 0 + 0 = 9 points -@--- 4th BallyAlley 5 + 0 + 1 + 0 + 1 + 1 = 8 points -@-$% 5th Darrin9999 7 + 0 + 0 + 0 + 0 + 0 = 7 points ----- 5th Mark Cannon 6 + 0 + 1 + 0 + 0 + 0 = 7 points -@--- Round 5: Space Raiders (Final Table) 1st James Jacobs 10 + 0 + 1 + 0 = 11 Points -@- 2nd Tempest 9 + 0 + 1 + 0 = 10 Points -@- 3rd Ballyalley 8 + 0 + 1 + 0 = 9 Points -@- 4th Darrin9999 7 + 0 + 0 + 0 = 7 Points --- Round 6: Brain Quiz (Final Table) Ballyalley 3 + 3 + 4 + 0 + 0 + 0 + 1 + 1 + 0 = 12 Points !@-$---*(- James Jacobs 3 + 3 + 2 + 1 + 0 + 1 + 0 + 1 + 1 = 12 Points !@#-%-&-() Tempest 3 + 3 + 4 + 0 + 0 + 0 + 0 + 0 + 0 = 10 Points !@-$------ Based on this information, you may be able to decide which games would benefit you the most to play in order to move up in the ranking. Good luck, everyone! Adam 1 Quote Link to comment Share on other sites More sharing options...
Tempest Posted December 23, 2017 Share Posted December 23, 2017 Ok new Space Attack score: 12,010 Cat Trax: 19,060 Am I missing something in Cat Trax? Those warp thingies never replenish and constantly get put out into the maze to pick up as points. Isn't there any way to save them or get new ones? The potions (fish or whatever) replenish every round. Quote Link to comment Share on other sites More sharing options...
ballyalley Posted January 7, 2018 Author Share Posted January 7, 2018 Two people (Darrin9999 and Tempest) submitted catch-up scores for round 7:Space Attack Tempest 12,010Space Attack Darrin9999 6,110Escape Tempest 15,140Escape Darrin9999 17,440Cat Trax Tempest 19,060Cat Trax Darrin9999 25,580I'll figure these into the final scores and close season one of the Arcadia High Score Club today. When I've created that thread, then I'll post a link to it here.Adam Quote Link to comment Share on other sites More sharing options...
ballyalley Posted January 7, 2018 Author Share Posted January 7, 2018 The final round's standings for season 1 of the Arcadia 2001/MPT-03 High Score Club are here:http://atariage.com/forums/topic/274025-arcadia-hsc-season-1-final-standings/ It took me a little while to work this out. I need to make this a little easier on myself in season 2. Adam Quote Link to comment Share on other sites More sharing options...
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