Trip2018 Posted January 1, 2018 Share Posted January 1, 2018 Hi, I'm new here and am happy to release my "3d" tennis. If you find any glitches let me know. Atari_tenis.bin 4 Quote Link to comment Share on other sites More sharing options...
Coolcrab Posted January 1, 2018 Share Posted January 1, 2018 This is cool! Donyou have a manual though? I don't get how to do a backhand. But it seems possible. I love how the ball.scales when it's far and close and the guys animation. Nice work! Quote Link to comment Share on other sites More sharing options...
karokoenig Posted January 1, 2018 Share Posted January 1, 2018 Well, that's clunky :-). But who am I to judge. I couldn't accomplish anything at all with Bb... And my own programming efforts on the Commodore 64 back in the days looked much worse than this. Anyway, welcome to AtariAge! Quote Link to comment Share on other sites More sharing options...
Trip2018 Posted January 1, 2018 Author Share Posted January 1, 2018 First: Happy New Year! Well, that's clunky :-). But who am I to judge. I couldn't accomplish anything at all with Bb... And my own programming efforts on the Commodore 64 back in the days looked much worse than this. Anyway, welcome to AtariAge! Second: Yeah the ball physics are pretty bad, and i wasn't to happy with the playfield. This is cool! Donyou have a manual though? I don't get how to do a backhand. But it seems possible. I love how the ball.scales when it's far and close and the guys animation. Nice work! Third: You can't do a backhand, its just a 3d pong where you have to hit the ball back. Also, I am working on a manual. 1 Quote Link to comment Share on other sites More sharing options...
uosipa llamxew Posted January 1, 2018 Share Posted January 1, 2018 Rad. I like to see these creative ideas. 1 Quote Link to comment Share on other sites More sharing options...
+Random Terrain Posted January 1, 2018 Share Posted January 1, 2018 Seems like you could get the 3D effect without the flicker. Looks like you are redrawing things that may not need to be redrawn when the player moves left or right, so the game is going over 262. Quote Link to comment Share on other sites More sharing options...
Trip2018 Posted January 1, 2018 Author Share Posted January 1, 2018 Seems like you could get the 3D effect without the flicker. Looks like you are redrawing things that may not need to be redrawn when the player moves left or right, so the game is going over 262. I ran out of cycles when I added the 3d. So I made the playfield take a few frames to update. Quote Link to comment Share on other sites More sharing options...
Coolcrab Posted January 2, 2018 Share Posted January 2, 2018 When I move to the right and press fire, the racket shows up on the left. (As opposed to on the right) so there is a backhand just very inconveniently placed Quote Link to comment Share on other sites More sharing options...
Mountain King Posted January 2, 2018 Share Posted January 2, 2018 Interesting concept. I think the execution needs a little work. It does have a 3d feel. Quote Link to comment Share on other sites More sharing options...
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