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Serguei2

All 128 colours on screen games.

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Since Atari 2600 can shows 128 colors on screen, I wonder which games can display all colors.

 

I suspect it would need lot of codes to display all color.

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Turmoil level change screen.

 

Of course its not 128 colors independently displayed, but they are there :)

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There are a few homebrew utilities floating around that display every color at once. Not sure if any game does - I don't know how that would be used.

 

post-2641-0-10151700-1515092769.png

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There are a few homebrew utilities floating around that display every color at once. Not sure if any game does - I don't know how that would be used.

 

attachicon.gifcolors3.png

 

Which one is that Nathan? It'd be massively helpful for me to see the colors natively in Stella instead of Web approximations.

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The binary I have is just called colors3. I have no idea where I found it, or who may have written it. Thomas made a similar (still unreleased) one that's similar, but I don't know if this is also his or not.

 

If you move the dot around with the joystick and press fire, you can select any color to view fullscreen.

 

colors3.bin

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Quite a few games would do the color cycling to display the colors. Raiders of the Lost Ark does this on the winning screen I believe. But only uses the gold colors at the beginning if I remember?

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The binary I have is just called colors3. I have no idea where I found it, or who may have written it. Thomas made a similar (still unreleased) one that's similar, but I don't know if this is also his or not.

 

Thank you!!

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I think the easiest way games would display all colours is just storing a decremented or incremented value in COLUPF or COLUBK.

 

That way you can get 128 colours up and down the screen like in Kirk Israel's beginning Beginners 101 tutorials.

 

Pretty much the same thing as what SpiceWare pointed out.

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