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rodge2001

Dungeons & Dragons game idea...

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Hi all. I'm fairly new here and a bit late to the homebrew party but I was wondering if anyone would like to see a ColecoVision game based on Mattel's 1980 Dungeons & Dragons Computer Labyrinth Board Game? And maybe included as a bonus game could be the simpler 1981 Dungeons & Dragons Computer Fantasy Handheld Game also by Mattel.

 

I'm asking the community in general but specifically any publishers or programmers that would be interested in taking on such a project. I assume it would have to be built from the ground up since I'm not aware of any such game that could be ported or used as a foundation although there is a similar PC Flash game called Ghouls & Graveyards: https://www.youtube.com/watch?v=dAIEx2fRoQE

 

And here is a video demonstration of the actual vintage Mattel game: https://www.youtube.com/watch?v=CjTMgoTe0vU

 

I myself think the Labyrinth game is ingeniously programmed and super fun to play. It has a single-player mode as well as a two-player mode which can be either competitive or cooperative. It has a normal level and an advanced level that includes random doors. The labyrinth itself is randomly generated every time you play giving the game endless replay value.

 

I'm sure our beloved programmers & publishers already have enough going on with their own projects and already planned releases but hopefully this could be considered in the future for possible development and eventual release. I would definitely buy a copy myself. I only wish I could do this myself to offer up to the community but I know nothing about programming and such.

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Edited by rodge2001
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Hi all. I'm fairly new here and a bit late to the homebrew party but I was wondering if anyone would like to see a ColecoVision game based on Mattel's 1980 Dungeons & Dragons Computer Labyrinth Board Game? And maybe included as a bonus game could be the simpler 1981 Dungeons & Dragons Computer Fantasy Handheld Game also by Mattel.

 

I'm asking the community in general but specifically any publishers or programmers that would be interested in taking on such a project. I assume it would have to be built from the ground up since I'm not aware of any such game that could be ported or used as a foundation although there is a similar PC Flash game called Ghouls & Graveyards: https://www.youtube.com/watch?v=dAIEx2fRoQE

 

And here is a video demonstration of the actual vintage Mattel game: https://www.youtube.com/watch?v=CjTMgoTe0vU

 

I myself think the Labyrinth game is ingeniously programmed and super fun to play. It has a single-player mode as well as a two-player mode which can be either competitive or cooperative. It has a normal level and an advanced level that includes random doors. The labyrinth itself is randomly generated every time you play giving the game endless replay value.

 

I'm sure our beloved programmers & publishers already have enough going on with their own projects and already planned releases but hopefully this could be considered in the future for possible development and eventual release. I would definitely buy a copy myself. I only wish I could do this myself to offer up to the community but I know nothing about programming and such.

Maybe. I think I would be more interested in something with gameplay more like the Goldbox or Eye of the Beholder games from vintage home computers. There might be more graphic compromise, but it would be true to the original board game.

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I quite like the look of this. I'm sure as one becomes adept at the game that a strategy can be developed to increase your chance of winning.

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I loved that Mattel Electronics game from the 80's, I got the urge to play it again so around 4 years ago I rebought it on Ebay.

 

I would love to see a video version of this game with some added features if possible.

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This looks mildly interesting for a board game, but if I was really into making something like this for the ColecoVision, I would choose to adapt Hero Quest, which to me looks a lot more "dungeon-and-dragon-y" than the board game pictured in the first post.

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Ah yes Hero Quest is a good alternative, I was not thinking about that one. For some reason I have been intro dungeon games as of late and think they may make some good neo-retro games.

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A Hero Quest adaptation would be awesome. I'd love to see just about anything that's more "dungeon-y & dragon-y" on the ColecoVision be it in a board game style or something more like the Dungeon Master series or indeed Advanced D&D: Eye of The Beholder even if scaled down for CV.

 

Escape From The Mindmaster comes to mind for its enjoyable 1st person dungeon crawling but also for its randomized placement of needed objects which adds re-playability. In any sort of D&D type game I would prefer if key items, etc., and NPC's where randomized and also dungeon layouts, doorways, etc. and over-world locations as well.

 

Randomness and chance would offer more of the D&D experience. I'd rather ROM space go towards deeper gameplay, armory, bestiary, etc. than taken up by a singular linear storyline. As far as any story goes I'd be happy with only scattered NPC's offering nuggets of info. Or better yet some sort of booklet included that would explain the story and maybe even be interactive with clues, cyphers, etc. like Goldbox D&D games.

Edited by rodge2001

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Yeah. I’ve changed my mind about this from a couple years ago. This would be an original on game consoles, as far as I know and would be less effort than one of the TSR endorsed video games. 

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1 hour ago, Hurtcrucial said:

I watched the video on YouTube, I think you have a very good idea, keep it up.

I've played D&D all my life, and I've loved the RPG style since I was a kid. And I told myself that I would create my own D & D game. And now, I have been studying programming for several years, and I want to start making my own game. And this post really inspired me to take action. Thank you very much! However, there is one problem, I do not remember all the spells of the classes that are in the old version of the game. I found some sites with a description of classes, but I think it's worth looking for more. I've always enjoyed playing as a paladin, especially dealing damage, which is my favorite thing to do. Thank you again!

 

_____________________________________________

 

https://dndguide.net/

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34 minutes ago, Hurtcrucial said:

I've played D&D all my life, and I've loved the RPG style since I was a kid. And I told myself that I would create my own D & D game. And now, I have been studying programming for several years, and I want to start making my own game. And this post really inspired me to take action. Thank you very much! However, there is one problem, I do not remember all the spells of the classes that are in the old version of the game. I found some sites with a description of classes, but I think it's worth looking for more. I've always enjoyed playing as a paladin, especially dealing damage, which is my favorite thing to do. Thank you again!

What do you mean by old?  I have a copy of the 2nd edition rules if that helps.

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