pacman000 Posted February 9, 2018 Share Posted February 9, 2018 I was searching Google Groups for a Pac-Man related group, and I discovered this old conversation: https://groups.google.com/forum/#!topic/net.games.pacman/_3SL8iLybtg wivax!dyer 4/13/82 At the risk of starting a long controversy (or maybe it's been mentionedbefore, I dunno) I'd like to ask what other people think about ATARI'spolicy of prosecuting individuals or firms that sell software games whichresemble their products. We are not dealing with software piracy, in thestrict sense. Rather, their intent, if I understand it (and I am very willingto be corrected on this) is to suppress the distribution of "look-alike"games which are completely "original" pieces of software, sharing no codewith the ATARI version, but, of course, share a similar appearance orconception.I bring this up to this news group, since "pacman" is now completely"owned" by ATARI in the US. Where do we stand? I have to admit thatI was really flabbergasted when I read ATARI's announcements in majornewspapers of their intentions, and I don't feel very sympathetic.It's very much a Goliath vs David thing. Can you imagine what furorthere would be if AT&T tried to carry out a similar policy towards"UNIX-like" systems? How can they do this? Is there any precedentfor their behavior? watmath!bstempleton 4/17/82 I have been told that Atari's attempts to fight copiers have involvedcopyrighting the screen image, as well as the pictures of the monstersand the pacman. In this way if somebody has a pacman program that drawssomething like a pacman maze or a creature that looks like a pacman, theysay - Hey, he stole our copyrighted design of a screen. This is quitevalid.Protecting an idea is another study. The mechanism for that is the patent, andsuch things are almost never given for software. hplabs!hansen 4/19/82 ...copyrighting the screen image doesn't seem fair. I have workedfor some time in the typesetting industry, where the copyright lawsgave very little protection from copies of typeface designs. It turnsout that the typeface design itself was not 'copyrightable,' only thename of the typeface design. Consequently, other companies wouldcopy the typeface design and give it a different name. We couldn'ttouch them. Any attempt by Atari to circumvent that ruling withoutasking for revision of the copyright laws should be bound to failure.As to expecting any revision, many of you may recall that many majorchanges to the copyright laws were made a few years ago. The issueabove was under consideration, but was rejected (the company Iwas working for was lobbying for a change at the time). Now here's another response, which was somehow cut off from the other responses: https://groups.google.com/forum/#!topic/net.games.pacman/KoX7BrNAo2A cbosgd!mark 4/18/82 Actually, in March 1981, the U.S. Supreme court heldthat virtually all software and firmware inventionsare patentable (!) Also, algorithms can be patented. And another one, which mentions K.C. Munchin specifically: https://groups.google.com/forum/#!topic/net.games.pacman/KlnxIB2HL5s we13!kik 4/16/82 I want to add my feelings to a subject brought up a couple of days agoabout ATARI's attitude toward ODYSSEY's K.C. Munchkins cartridge. It'strue that ATARI bought the American rights to "homevideo" versions ofpacman, but as was pointed out, ODYSSEY doesn't call their game Pacmanand the game is slightly different. As an ODYSSEY II owner, I have aslightly biased view of the subject. Even so, I think that afterATARI saw how successful K.C. Munchkins was, they got a little scared.I know I would be if I were in their shoes. After playing both versionsof the game, I can say that the ODYSSEY version is a whole lot more funto play. Maybe the scoring, etc, is not the same as Pacman but it wasnever intended to be. I am sure it helped to sell many ODYSSEY II gameswhile it was available. It's just a shame that something couldn't beresolved without bring the judicial system into it, but that seems tobe standard operating practice anymore. Too bad... Kit Kimes !lime!we13!kik 2 Quote Link to comment Share on other sites More sharing options...
+xucaen Posted February 9, 2018 Share Posted February 9, 2018 Good find! 1 Quote Link to comment Share on other sites More sharing options...
CapitanClassic Posted February 9, 2018 Share Posted February 9, 2018 There have been quite a few game clone related court cases over the years. http://pnwstartuplawyer.com/copyright/software/copyright-illustrated-video-game-clones/ What I would be most interested in is the Zamga v (somebody) where they were copying the rules of the game, but changing the art assets. (Not the Hasnro Scrabble suit). Game rules cannot be copyrighted in the USA, so the ruling would be interesting. 1 Quote Link to comment Share on other sites More sharing options...
jhd Posted February 9, 2018 Share Posted February 9, 2018 What I would be most interested in is the Zamga v (somebody) where they were copying the rules of the game, but changing the art assets. (Not the Hasnro Scrabble suit). Game rules cannot be copyrighted in the USA, so the ruling would be interesting. Do you have any additional information (e.g. approximate date, which court)? I just checked Westlaw, and there are no reported State or Federal decisions with a party named "Zamga". I too would like to read this decision if it is available. Quote Link to comment Share on other sites More sharing options...
CapitanClassic Posted February 10, 2018 Share Posted February 10, 2018 (edited) Stupid phone autocorrect . Zynga http://www.pocketgamer.co.uk/r/Facebook+and+social/Zynga+news/feature.asp?c=44184 I guess we will never know. https://www.google.com/amp/mobile.reuters.com/article/amp/idUSBRE91E0YG20130215 https://uk.reuters.com/article/us-electronicarts-zynga-lawsuit/electronic-arts-zynga-settle-competing-lawsuits Edited February 10, 2018 by CapitanClassic Quote Link to comment Share on other sites More sharing options...
SignGuy81 Posted February 10, 2018 Share Posted February 10, 2018 (edited) wivax!dyer 4/13/82 At the risk of starting a long controversy (or maybe it's been mentionedbefore, I dunno) I'd like to ask what other people think about ATARI's policy of prosecuting individuals or firms that sell software games which resemble their products. I thought that was a more recent thing. I use it all the time didn't realize it was used that long ago for "I don't know", but I dunno I guess. EDIT: Out of curiosity I have been searching for a few minutes now to see if I can see how far that it dates back. Found it on urbandictionary.com but it just explains the meaning I'm trying to find the origin now curious when it was first used in place of "don't know." I apologize for getting off topic. EDIT: Found my answer on dictionary.com 1835-1845 is when it said the use was first recorded. Edited February 10, 2018 by SignGuy81 Quote Link to comment Share on other sites More sharing options...
tschak909 Posted February 10, 2018 Share Posted February 10, 2018 Wow, I wonder if Landon has found this post, yet? -Thom Quote Link to comment Share on other sites More sharing options...
landondyer Posted June 27, 2018 Share Posted June 27, 2018 (edited) "wivax!dyer" is Steve Dyer, not me. Additinally, my start date at Atari was in late October 1982; the post in question is from April 1982. (My first 400/800 game was a Centipede clone, which Atari tried to suppress, and which also got me a job there. Irony, several times over). Edited June 27, 2018 by landondyer 4 Quote Link to comment Share on other sites More sharing options...
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