mjnurney #1 Posted March 21, 2018 Hi guys maybe a dumb question here but... can basic progs be converted to run on the flashROM99 ? im still after the FUNPAC series ... unless someone has it in wav format? mike Quote Share this post Link to post Share on other sites
+arcadeshopper #2 Posted March 22, 2018 its not a dumb thread, use search.. it's been already discussed here.. Quote Share this post Link to post Share on other sites
FDOS #3 Posted March 22, 2018 Only if you compile it. Otherwise you will need the FinalGROM99 or other GRAM device. Quote Share this post Link to post Share on other sites
+OLD CS1 #4 Posted March 22, 2018 There is a method using Classic99 and some memory dumps, IIRC. Never tried it before, but I believe one of our forum members has done a blog or video on the process. Quote Share this post Link to post Share on other sites
Tursi #5 Posted March 22, 2018 Classic99 can save a TI BASIC program as a runnable 16k ROM, so that should work. Open the debugger, then run your program. Right before the title page (after the prescan) press F1 to pause it, then in the debugger select 'Make->Save Memory as Program". Change the save type to "TI BASIC Restore" and fill in the Cartridge Name, then hit 'Build' to save it. 1 Quote Share this post Link to post Share on other sites
Opry99er #6 Posted March 22, 2018 ^^an excellent utility^^ I used this method to make the Markus of Marinus cartridge in the S&S4K Competition. It works very nicely. From what others have said (I dont have a FlashROM to test) the produced image wont be usable on your FlashROM without running it through Rasmus invert utility. 1 Quote Share this post Link to post Share on other sites
+OLD CS1 #7 Posted March 23, 2018 Does that work with Extended BASIC, as well? Quote Share this post Link to post Share on other sites
Opry99er #8 Posted March 23, 2018 No... not from my understanding. While the memory map is saved precisely, the code still references the cartridge GROM during execution, so it would need to be in place. Quote Share this post Link to post Share on other sites
+OLD CS1 #9 Posted March 23, 2018 No... not from my understanding. While the memory map is saved precisely, the code still references the cartridge GROM during execution, so it would need to be in place. That was my line of thinking but I was hoping there was some magic in there Quote Share this post Link to post Share on other sites
Tursi #10 Posted March 23, 2018 Yes to needing to invert - I forgot to add the non-inverted option in the last update. No to XB, but not exactly for the reasons stated. The image that's saved is a dump of VDP RAM, excluding the screen (and I think the disk buffers, I forget). It just restores the VRAM and jumps back into the BASIC interpreter. Quote Share this post Link to post Share on other sites