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Berzerkoids (alpha)


jum

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Related... I have now seen a robot shot pass thru my "neck".... That one makes more sense... It is a tough edge case around collision detection since the neck is a void in that sprite...

 

I think this is an expected 'feature'; I think the arcade version has this as well.

 

btw - I am loving this port, great addition to the Lynx library!

Edited by mckafka99
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