+Mr Robot #101 Posted February 11, 2019 P.S. Star Raiders ¯\_(ツ)_/¯ 2 Quote Share this post Link to post Share on other sites
Magic Knight #102 Posted February 18, 2019 I remember someone patching Dropzone so you can play it with the two buttons on the Atari 7800 joystick. Regular control using space bar for smart bombs is odd. Is there a link to a 2 or 3 button dropzone mod anywhere? Quote Share this post Link to post Share on other sites
+Mr Robot #103 Posted February 22, 2019 Boards turned up from OSHPark but a manufacturing problem meant they didn't silkscreen them. They have already emailed to apologise and say they are reprinting so I'll have 6 of these boards (3 without silks)! They look pretty good but I've not had time to test one yet. 2 Quote Share this post Link to post Share on other sites
Zonie #104 Posted February 23, 2019 You know, that's funny. I had some show up w/o ss from PCB express. Wonder if they use the same house. Quote Share this post Link to post Share on other sites
_The Doctor__ #105 Posted February 23, 2019 makes you wonder if you find the house if we can cut out the middle men... Quote Share this post Link to post Share on other sites
ascrnet #106 Posted February 23, 2019 Boards turned up from OSHPark but a manufacturing problem meant they didn't silkscreen them. They have already emailed to apologise and say they are reprinting so I'll have 6 of these boards (3 without silks)! They look pretty good but I've not had time to test one yet. the plates are beautiful, I would mark with a white pencil to make tests jajaajajaj I am working on more adapted games, I hope to have some of those that propose here soon regards 2 Quote Share this post Link to post Share on other sites
TheMontezuma #107 Posted February 24, 2019 I am working on more adapted games, I hope to have some of those that propose here soon How do you check (in the code) that the second (or the third button) is pressed? Quote Share this post Link to post Share on other sites
+Mr Robot #108 Posted February 24, 2019 In BASIC http://atariage.com/forums/topic/278884-2-button-joystick/?do=findComment&comment=4029882 Quote Share this post Link to post Share on other sites
TheMontezuma #109 Posted February 24, 2019 (edited) I asked, because, I used different resistors (4k7) to reduce the current flow and the games patched by ascrnet still work well.I printed the paddle values in BASIC and what I get is:3 - idle 228 - button pressed In BASIC http://atariage.com/forums/topic/278884-2-button-joystick/?do=findComment&comment=4029882 Edited February 24, 2019 by TheMontezuma Quote Share this post Link to post Share on other sites
TheMontezuma #110 Posted February 24, 2019 (edited) By the way, I can recommend the following cable: https://www.ebay.de/itm/Controller-Verlängerungskabel-für-Sega-Megadrive-Genesis-Amiga-Atari-Commodore/153252978262 All 9 wires are present, so you can easily build your own joystick with 3 fire buttons and still be able to connect it to the XE series. Edited February 24, 2019 by TheMontezuma 2 Quote Share this post Link to post Share on other sites
ascrnet #111 Posted February 26, 2019 How do you check (in the code) that the second (or the third button) is pressed? asking if PADDL0 or PADDL1 is equal to 228, check the example https://github.com/ascrnet/TestJoy2B/blob/master/TestJ2b.asm regards 1 Quote Share this post Link to post Share on other sites
TheMontezuma #112 Posted February 26, 2019 Nice Looking forward for new patched games Quote Share this post Link to post Share on other sites
ascrnet #113 Posted March 2, 2019 Hi All, add 3 more games : Raid Over Moscow Gigablast Star Maze this was a contribution from a friend who supports the project.regards 2 Quote Share this post Link to post Share on other sites
+Mr Robot #114 Posted March 2, 2019 Still waiting on my corrected boards from OSHPark and cases from Aliexpress Quote Share this post Link to post Share on other sites
+Mr Robot #115 Posted March 4, 2019 It's my birthday. My wife got me a decent soldering iron and OSHPark delivered the boards. Perfect! 5 Quote Share this post Link to post Share on other sites
+Stephen #116 Posted March 4, 2019 I absolutely LOVE the look of purple solder mask and gold plating! 2 Quote Share this post Link to post Share on other sites
+Mr Robot #117 Posted March 7, 2019 One thing has become clear, putting the dsub on the end was a mistake, the board sticks straight into any enclosure you may want to use almost certainly getting in the way. UDLRF + SANWA + Flippers all work OK. I need to write a tester to check everything else. Note: You will only need the SANWA plug or the UDLR plugs, you wont need both. Something like this https://ebay.us/G6JmHL will be pretty much plug and play for the stick and all the buttons. 3 Quote Share this post Link to post Share on other sites
+Mr Robot #118 Posted March 8, 2019 Anybody got any idea how to read the driving controller in basic? Quote Share this post Link to post Share on other sites
MrFish #119 Posted March 8, 2019 (edited) This will test driving controllers -- and a bunch of other such devices. Peripheral Test.xex Edited March 8, 2019 by MrFish 3 Quote Share this post Link to post Share on other sites
+Mr Robot #120 Posted March 8, 2019 Thank you! Quote Share this post Link to post Share on other sites
+Mr Robot #121 Posted March 8, 2019 Updated version 2 ordered today. 4 Quote Share this post Link to post Share on other sites
Mathy #122 Posted March 8, 2019 Hello Mr. Robot 100 A=STICK(0)-11 110 B1=(A/2>1) 120 B0=(A-(2*B1)>1) 130 ? B0,B1 140 GOTO 100 Sincerely Mathy 2 Quote Share this post Link to post Share on other sites
ascrnet #123 Posted March 9, 2019 (edited) RenderedImage.jpg The pcb is very beautiful, congratulations Mr. Robot Continuing with the mission, contributions continue to arrive, this time: Defender Hardball Last Starfighter https://github.com/ascrnet/TestJoy2B/tree/master/games regards Edited March 9, 2019 by ascrnet 3 Quote Share this post Link to post Share on other sites
+Mr Robot #124 Posted March 22, 2019 Arrived today, testing ASAP 2 Quote Share this post Link to post Share on other sites
+Mr Robot #125 Posted March 22, 2019 It appears to "almost" work perfectly. I'm having an issue with the paddles, when enabled they read 0 all the way to the end of their travel and then 1...2...128 I don't understand why, I think it's the 1M pots I'm using, more investigation is needed. All the buttons, joystick (using sanwa and UDLR connectors), the driving controller and the switches all work perfectly It's really cool to see the driving controller 3 Quote Share this post Link to post Share on other sites