Blackgear Posted July 3, 2018 Share Posted July 3, 2018 (edited) I'm a little scared to try to use a QuicksShot QS128 on my 2600 after a RIOT fault happened just when I've try to use a QS joystick I've try to repair. The QS I've used has the 9Pin cable cutted out and I've tried to replace it (without a wiring scheme, cannot find anything on internet, trying to deduce the pins with a multimeter). I'm quite sure I've wired right the pins of the replacement cable... but after that RIOT failure I'm not so sure. Maybe is wired right and the QS ask too much current on the 5v pin? or it have a short circuit.. It can be. I've found another used QS (untested but with original cable) but I'm not sure to buy it to play with the 2600. There's someone who use Autofire Joysticks without trouble? Edited July 3, 2018 by Blackgear Quote Link to comment Share on other sites More sharing options...
Flojomojo Posted July 3, 2018 Share Posted July 3, 2018 I have no idea -- but my autofote plug from the 80s still works, for what that's worth. Like http://atariage.com/forums/topic/267248-autofire-adapters/ Quote Link to comment Share on other sites More sharing options...
SoundGammon Posted July 3, 2018 Share Posted July 3, 2018 I have a couple of StarPlex controllers that have an auto-fire option. But it uses an AA battery inside to power it! I was thinking about adding a joystick port to one and then I can plug in any Atari 2600 compatible joystick and get auto-fire through it! Quote Link to comment Share on other sites More sharing options...
Torr Posted July 3, 2018 Share Posted July 3, 2018 Here's a solution for giving ANY atari joystick autofire. Quote Link to comment Share on other sites More sharing options...
fluxit Posted July 3, 2018 Share Posted July 3, 2018 My Archer Quickshot stick worked fine with auto-fire on my 7800. I disabled the autofire circuit when converting it to a 2 button 7800 compatible stick, as I don't really care for auto-fire anyway. Quote Link to comment Share on other sites More sharing options...
Blackgear Posted July 4, 2018 Author Share Posted July 4, 2018 Here's a solution for giving ANY atari joystick autofire. You ever tested it on a 2600? Quote Link to comment Share on other sites More sharing options...
Arenafoot Posted July 5, 2018 Share Posted July 5, 2018 These were designed (back in the day) for autofire on an Atari 2600 joystick...... 2 Quote Link to comment Share on other sites More sharing options...
Torr Posted July 5, 2018 Share Posted July 5, 2018 (edited) You ever tested it on a 2600? No, but I've never seen a Sega product that that WASN'T compatible with Atari/C64/whatever else uses that connector. And vice versa. IE you once you press START on a Sega Controller to start Sonic the Hhedgehog, you can swap the pad for a CX-40 and play Sonic since it only needs one button to jump, and Atari's red button correlates to the B button on Sega Genesis (or the 1 button on SMS meaning you can play that version of Sonic straight up with a CX-40) I've always found it funny that the Sega 6-Button pad has troubles with a select few SMS titles, but NO issues with any VCS games that I know of! AND if you modify a 6-Button button controller to work all SMS games (cut the grey wire) it WILL now have issues with VCS games!!! Side note, the C button on a Sega Genesis pad acts as a digital version of the Paddle controller! I've often wondered if, with a fast enough turbo function, could you have that paddle whipping left and right so fast that would games like Kaboom! and Breakout become impossible to lose? Edited July 5, 2018 by Torr Quote Link to comment Share on other sites More sharing options...
Nukey Shay Posted July 5, 2018 Share Posted July 5, 2018 No. The paddles are polled thoughout a frame. The faster you move the knob, the more pixels are skipped before drawing the sprite's next position. If you are able to turn it fast enough, the player-controlled sprite is all the way on one border for a frame, then all the way on the opposite corner on the next. All those bombs in the center of the screen are still falling. 1 Quote Link to comment Share on other sites More sharing options...
+RichG1972 Posted July 16, 2018 Share Posted July 16, 2018 I used to have a QuickShot II that had autofire and I used it with the Empire Strikes Back game because it was the ONLY way I could actually BEAT it Quote Link to comment Share on other sites More sharing options...
fluxit Posted July 17, 2018 Share Posted July 17, 2018 2600 ESB is beatable? I thought the AT-ATs just got faster and faster as you destroyed successive waves until they overwhelmed you. Quote Link to comment Share on other sites More sharing options...
GeekDragon Posted July 17, 2018 Share Posted July 17, 2018 I had(and still have it)a Pointmaster back in the day with the autofire adaptor. Never had a problem. I now have 2 Pointmasters and a few adaptors. Haven't used them in like 30 years though. May have to dust them off. Like I said, they worked great back in the day. Quote Link to comment Share on other sites More sharing options...
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