Ranger03 #126 Posted July 26, 2018 The genesis port of T2 is kinda bad. you run out of ammo way too quickly and the truck stage is harder 1 Quote Share this post Link to post Share on other sites
Black_Tiger #127 Posted July 26, 2018 The genesis port of T2 is kinda bad. you run out of ammo way too quickly and the truck stage is harder It's also much weaker hardware. 1 Quote Share this post Link to post Share on other sites
NE146 #128 Posted July 26, 2018 Oh I got one.. Nectaris/Military Madness. The new ones on modern consoles changed the tunes, gave it boring "3d" animations (which could be turned off but still), made it all gray and ugly, etc. It was a total non-joy to play unlike the standard old Hucard version with it's fast play and bouncy music. vs. For that matter a lot of the Square RPGs got a lot shittier to play too on more powerful hardware like the PSX with load times for each battle 4 Quote Share this post Link to post Share on other sites
Ranger03 #129 Posted July 27, 2018 Sega Arcade classics was a horrid horrid collection of badly emulated arcade games. Centipede in particular was just...bad Quote Share this post Link to post Share on other sites
derFunkenstein #130 Posted July 27, 2018 Many people say Virtua Racing on the 32X is better than the Saturn version. The music on the Saturn version is kind of weird, but to me the Saturn version plays better. Much higher framerate. The 32X version is by no means bad, though. Quote Share this post Link to post Share on other sites
derFunkenstein #131 Posted July 27, 2018 For that matter a lot of the Square RPGs got a lot shittier to play too on more powerful hardware like the PSX with load times for each battle Final Fantasy VI was the worst offender, and you're right - it was horrid. Quote Share this post Link to post Share on other sites
Black_Tiger #132 Posted July 28, 2018 Playstation RPGs in general suffered much more from long save times, which were usually instant on Saturn. Combined with the longer load times, the same game on Playstation requires extra hours to play through. 3 Quote Share this post Link to post Share on other sites
Tanooki #133 Posted July 29, 2018 I got one, though I think probably if there are fanboys of it, some could disagree. Anyone here familiar with Konami's late 90s RPG (more of a rogue like) Azure Dreams? It first hit the PS1 mid/later 90s, and then at the very end of the 90s it hit the GBC (hybrid cart.) The PS1 game was fairly decently liked, and it was a mix of a tower based rogue/RPG style game but it had a lot of time pulled away dinking around with relationship building with anime chicks and town building with that while having a more basic combat area. GBC came along, retained but minimized the town and relationship building. The GBC release streamlined play, added a 100 floor basement to the 30 floor tower, a lot more monsters to the roster, and other updates too so seemingly Konami took some critiques and rolled with it. The GBC title if you care less about foofoo patty cake with anime 2D sprite girls and more about combat and variety is the real winner. 1 Quote Share this post Link to post Share on other sites
digdugnate #134 Posted October 14, 2018 necro-ing a tiny bit, but only because i noticed it had been mentioned on this post. I have been playing Mighty Final Fight on my 'NES' time this week, and it's flipping awesome! I wish I had played it more when it originally came out because I think honestly it's a better game than Final Fight SNES. The action is quick (i prefer Guy), the graphics are great for an NES title, and the music is super catchy. Overall, probably one of the most fun games I've played on the NES. Quote Share this post Link to post Share on other sites
BackInTimeSime #135 Posted October 14, 2018 Wizball on the Amiga, just feels so wrong compared to the Commodore 64 version.. 3 Quote Share this post Link to post Share on other sites
deepthaw #136 Posted October 14, 2018 Mighty Final Fight was easily one of the best entries in the series. Shame it came so late in the NES's lifecycle and got overlooked. necro-ing a tiny bit, but only because i noticed it had been mentioned on this post. I have been playing Mighty Final Fight on my 'NES' time this week, and it's flipping awesome! I wish I had played it more when it originally came out because I think honestly it's a better game than Final Fight SNES. The action is quick (i prefer Guy), the graphics are great for an NES title, and the music is super catchy. Overall, probably one of the most fun games I've played on the NES. 2 Quote Share this post Link to post Share on other sites
Tanooki #137 Posted October 15, 2018 Couldn't agree more, still to me the best side scrolling brawler on the NES. I'd say River City was really but it's got those RPG elements, it's not a straight brawler. I was so happy when I found it on a flea market table for like 5 bucks or something right about the time NES stuff just started creeping around 2010. I still pull that one out and go to down playing it as it's really fun and almost relaxing in a way. Shame and amusing how it has all 3 people in it and the stages too, and the SNES was cut short for a rushed christmas launch window (boo.) Capcom knows its good, when they had lots of things to pick, doing that wonky 3 NES game emulated GBA package it made it along with Strider and Bionic Commando I think it was. 1 Quote Share this post Link to post Share on other sites
Nebulon #138 Posted October 15, 2018 Q*Bert and Gyruss were both better on the ColecoVision than on the NES. However, I have to hand it to the NES for its version of Donkey Kong Jr. Pretty impressive! 1 Quote Share this post Link to post Share on other sites
mbd30 #139 Posted October 15, 2018 Q*Bert and Gyruss were both better on the ColecoVision than on the NES. However, I have to hand it to the NES for its version of Donkey Kong Jr. Pretty impressive! The Colecovision versions are closer to the arcade. The NES ports are different but still good, especially Gyruss. NES Q*Bert would be the best if your score didn't disappear upon game over. Q*Bert is an arcade game where score is important. 1 Quote Share this post Link to post Share on other sites
Lost Dragon #140 Posted October 16, 2018 International Karate. I loved it on the 8 bit Atari and C64..but what they did with the GBA version..shudder: Quote Share this post Link to post Share on other sites
Great Hierophant #141 Posted November 5, 2018 Balloon Kid for the Game Boy was ported to the Famicom as Hello Kitty World. The two player mode in Balloon Kid allows for simultaneous play, but the two player mode in Hello Kitty World only supports alternating play. The Famicom game is missing the third game mode. Additionally, Kwirk (Puzzle Boy in Japan) originated on the Game Boy. It was followed by a PC Engine release, also called Puzzle Boy, with different puzzles. The PC Engine's puzzles were ported to the Famicom Disk System as Puzzle Boys, but compared to the Game Boy game, the FDS game is a chore to play because it has to load every level from the disk. While technically this does not meet the criteria, it's close enough in my opinion. Quote Share this post Link to post Share on other sites