goofyblocks Posted July 26, 2018 Author Share Posted July 26, 2018 robot-x atari vcs 2600 videogame.bas.bin has 2 player battle if you press select! 2 Quote Link to comment Share on other sites More sharing options...
JeremiahK Posted July 28, 2018 Share Posted July 28, 2018 This game is coming along quickly! My high score so far is 900. Not sure how it happened, but I got stuck behind the left wall. I couldn't get out, and after dying, I respawned in the same place. Also, I noticed that after you die, the enemy tank moves down a row, but after you shoot it, it moves back up to the top. Is that supposed to happen? Quote Link to comment Share on other sites More sharing options...
goofyblocks Posted July 29, 2018 Author Share Posted July 29, 2018 yeah the tank is supposed to move i little Quote Link to comment Share on other sites More sharing options...
goofyblocks Posted July 29, 2018 Author Share Posted July 29, 2018 default.bas.bin here is another game i worked on its about my pet goat booper and he needs to get to the safety of the barn without touching soccer balls of doom (goats dont like soccer balls) there are 4 levels so far when you beat 4 it says game over but you win. no score works. Quote Link to comment Share on other sites More sharing options...
goofyblocks Posted August 5, 2018 Author Share Posted August 5, 2018 My laptop charger broke so sorry no new game updates have arrived I am using my old I phone 3 to send this Quote Link to comment Share on other sites More sharing options...
goofyblocks Posted September 5, 2018 Author Share Posted September 5, 2018 hi sorry its been so long i just moved and now i have school, but i am working on a robot x game that gets progressively harder 1 Quote Link to comment Share on other sites More sharing options...
goofyblocks Posted September 11, 2018 Author Share Posted September 11, 2018 i made the game harder but i cant figure out how to make it progressively harder and the animation is like 100% better i will upload it asap probably tomorrow i will release more info when it is online 1 Quote Link to comment Share on other sites More sharing options...
JeremiahK Posted September 11, 2018 Share Posted September 11, 2018 (edited) You can use a byte of RAM to control the "level difficulty". When you set aspects of the game, say the speed of the enemy, speed/size of enemy missile, etc. you can use the "level difficulty" byte to pick values from tables. This way you can customize each and every level. At least, that's one way you could do it. You could also use this to make each level use a different color scheme, for instance. Edited September 11, 2018 by JeremiahK Quote Link to comment Share on other sites More sharing options...
goofyblocks Posted September 12, 2018 Author Share Posted September 12, 2018 i will probably do that but for now here is the current version Robot_X.bin if you go off screen on the bottom, the tank cant hurt you and you can't hurt it so it's like a rest spot for hard core gamers or if you need a break and you don't want to reset score. 1 Quote Link to comment Share on other sites More sharing options...
JeremiahK Posted September 12, 2018 Share Posted September 12, 2018 Nice improvements! I like how the enemy tank doesn't move at a constant speed, making it much less predictable and more challenging. Quote Link to comment Share on other sites More sharing options...
goofyblocks Posted September 13, 2018 Author Share Posted September 13, 2018 Robot-X_Title.bas.bin this should be the newest version it displays lives (very flickery) and plays music and shooting sound fx Quote Link to comment Share on other sites More sharing options...
goofyblocks Posted September 14, 2018 Author Share Posted September 14, 2018 Quote Link to comment Share on other sites More sharing options...
goofyblocks Posted September 18, 2018 Author Share Posted September 18, 2018 is there any way to get a higher play field resolution Quote Link to comment Share on other sites More sharing options...
+Gemintronic Posted September 18, 2018 Share Posted September 18, 2018 is there any way to get a higher play field resolution You could use the multi sprite kernel and fake scrolling by using the extra virtual sprites. Or, you could try Superchip RAM and see if the pfscroll commands work for your engine. http://www.randomterrain.com/atari-2600-memories-batari-basic-commands.html#superchipram UPDATE: Oops.. nevermind about scrolling. Got confused as to what you wanted. Karl Gs suggestion sounds good Quote Link to comment Share on other sites More sharing options...
+Karl G Posted September 18, 2018 Share Posted September 18, 2018 If you make use of pfscore bars, you could display lives by the score and eliminate flicker. If you use the no_blank_lines kernel option, you could eliminate the lines between the playfield blocks. You would lose one of the missiles, but you could use the ball object to replace it. 1 Quote Link to comment Share on other sites More sharing options...
goofyblocks Posted September 27, 2018 Author Share Posted September 27, 2018 here is an image for my next game it will have a story and levels when done i do not have enough levels to post a worthwhile demo. 1 Quote Link to comment Share on other sites More sharing options...
goofyblocks Posted October 5, 2018 Author Share Posted October 5, 2018 once i finish level 3 i will send a demo with level 1,2,3 so far so good it was some trouble programming this i hope you enjoy when it is out Quote Link to comment Share on other sites More sharing options...
goofyblocks Posted October 5, 2018 Author Share Posted October 5, 2018 the story of the game: the evil morph man was born in a lab accident and he found that no matter what he had (lab equipment he stole after the indecent mostly) he wanted more, and he could have it, because of his ability to morph into any thing, he became a bank guard and stole the money. robot-x notices him one day and follows him to his layer. inside morph man spots him and hides in his lab room and sends out the tanks. now you control robot-x you must stop the evil morph man before it is to late and he steals all of the money in the world. Quote Link to comment Share on other sites More sharing options...
goofyblocks Posted October 5, 2018 Author Share Posted October 5, 2018 also i read in the cartridge area of the store that you cant buy a game without owner permission if it is a home brew so as long as it says made by Isaac kasdorf on the cart and it uses a pic like my profile pic you can buy my game 1 Quote Link to comment Share on other sites More sharing options...
goofyblocks Posted February 21, 2019 Author Share Posted February 21, 2019 (edited) Robot-X_Title.bas - Copy (3).bin use difficulty switch to play hard or easy and there is 2 player mode Edited February 21, 2019 by goofyblocks Quote Link to comment Share on other sites More sharing options...
goofyblocks Posted February 21, 2019 Author Share Posted February 21, 2019 (edited) i you want to you can use this forum to verify that it is ok to buy this homebrew Edited February 21, 2019 by goofyblocks Quote Link to comment Share on other sites More sharing options...
goofyblocks Posted September 28, 2020 Author Share Posted September 28, 2020 Well, its been a while since I've been here, I just want to thank everyone here for being so supportive, without all of you I probably would have never found my love of game development, so thank you. 3 Quote Link to comment Share on other sites More sharing options...
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