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bradhig1

c64 ghostbusters question

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I heard somewhere that the C64 version of Ghostbusters was being developed as a different game when it got converted into Ghostbusters. Something about driving cars around and fighting other cars I think? Did that version ever get released?

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I've read that too, a series of prototype minigames which were stringed together into one game. I doubt those routines were released in an earlier state.

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here's the link I found when I was intrigued by the story. :)

 

https://www.retrogamer.net/retro_games80/the-making-of-ghostbusters/

 

“When Tom Lopez determined that the Ghostbusters licence was available and that he could get it for a reasonable price, he came to the game design group,” continues Crane. “He told us, ‘this licence is available. To make financial sense we will have to make a game in six weeks (as opposed to the normal nine months). What can we do?’ We all agreed that if we had to start a game from scratch we could not do a quality game in the necessary timeframe.” Luckily for Lopez, Crane had already been toying with a game called Car Wars that featured a resource-allocation segment where players could buy different armaments for their cars from the money they had earned on levels. Car Wars was also due to feature a top-view racing segment that would combine both racing and shooting. Needless to say, the seeds of an idea were quickly formulating in Crane’s mind."

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Yes, that pretty much matches what Crane told me when I asked him about Ghostbusters at CGE 2003 over dinner...

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You know what I really love about our communities? We all not only have the chance to meet our heroes, but we find out they are just cool guys (or gals) like the rest of us, they love to tell their stories, and happy to spend time.

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