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Arcade/MAME HSC 2018 Round 6: Time Tunnel / Super Pac-Man


Leto27

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Arcade/MAME HSC 2018

Round 1: Time Pilot '84

Round 2: Toki / Moon Patrol

Round 3: Sunset Riders ( 2 player version)

Round 4: Golden Axe/Hippodrome

Round 5: Gravitar/Xybots

Round 6: Time Tunnel / Super Pac- Man

Round 7: Halloween Special

Round 8: Into the sea

Round 9: Train your brain

Round 10: Street brawler

Round 11: SHMUPS

Round 12: Request round

Round 13:

Round 14: Moderator favorite

Round 15: Taito Arcade Round

Round 16: SHMUPS 2

Round 17: Polish your armor 2

Standings after Gravitar / Xybots

1 Leto 72

2 Youxia 64

3 SBAZ 57

4 Ramses 53

5 Cynicaster 52

6 Hero2billions 29

7 asponge 21

8 Atari Warlord 23

9 Zoyous 19

10 jblenkle 13

11 NIKON 15

 

Round 6

Time Tunnel

post-62867-0-71339000-1539496474.png

timetunl.zip

 

Time Tunnel by Taito. 1982

MAME ROMset: timetunl
Dip Switches: Default: (3 lives / Invulnerability: off )

Number of credits: 1 credit

Remember to play with the recommended settings, and do not use cheats or any kind of enhancements to take advantage

Round ends October 28th @ midnight MDT

 

Time Tunnel

 

 

Scoring will be as follows:

10 Points for 1st

9 for 2nd

8 for 3rd and so forth

 

Round 6

Super Pac-Man

post-62867-0-65652000-1539496492.png

superpac.zip

 

Super Pac-Man by Namco, 1982

MAME ROMset: superpac
Dip Switches: Default: ( Difficulty: Rank 0-Normal / Bonus life 30k & 100k only / Lives 3 )

Number of credits: 1 credit

Remember to play with the recommended settings, and do not use cheats or any kind of enhancements to take advantage

Round ends October 28th @ midnight MDT

 

Super Pac-Man

 

 

Scoring will be as follows:

10 Points for 1st

9 for 2nd

8 for 3rd and so forth

Edited by Leto27
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Now I need to learn how to play Time Tunnel because I have no idea whatsoever.

 

Yeah it took me a while to figure out what you're supposed to do when I first played it. First level, you back into the railroad cars. The next one, you pick up people at the train stations and you drop them off in the level after that. It was tricky to get used to controlling the track switches and avoiding the other train and enemies, but it grew on me after a while.

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S.Baz I have to humbly take my hat off to you. Achieving a six-figure score in Super Pac-Man has got to be a pretty rare thing. It's difficult in categories Pac-Man and Ms. Pac-Man never were: it's non-intuitive, Pac-Man moves slow as balls when he's not in super mode (and too fast and out of control at super-speed), grouping monsters is difficult, and there are more objectives than in the originals. So congratulations! You may want to take a look at Twin Galaxies to see if you could get on the books there (SPM was never that popular so you might have a chance).

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Thanks Warlord!

My scores took a boost when I found you can extend Super Pac-mode by eating power pellets (which also allows you to eat the ghosts much more easily).

yes it is an odd game to get good at. I've gotten into it 3 or 4 different times now & this is the best I've done (on either system).

 

---also, many thanks to me playing Super Pac-Man on 7800 in the past, and also to me watching oyamafamily's videos of 7800 SPM.

 

[edit]

Super Pac: 134,780

post-34560-0-34948800-1540710365.png

Edited by S.BAZ
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