Arenafoot Posted January 19, 2019 Share Posted January 19, 2019 New beta. Rom in the original post. Still working on this one John??? Quote Link to comment Share on other sites More sharing options...
vhzc Posted January 19, 2019 Author Share Posted January 19, 2019 Still working on this one John??? The 16k/23 screens version is basically completed, I will not add more levels, only I will polish and debug if needed. But when the things goes more relaxed at work I plan to extend Peril to a 32k version with ,hopefully , 36 screens. Same thing with Knight Guy. 1 Quote Link to comment Share on other sites More sharing options...
vhzc Posted January 19, 2019 Author Share Posted January 19, 2019 Still working on this one John??? The 16k/23 screens version is basically completed, I will not add more levels, only I will polish and debug if needed. But when the things goes more relaxed at work I plan to extend Peril to a 32k version with ,hopefully , 36 screens. Same thing with Knight Guy. 2 Quote Link to comment Share on other sites More sharing options...
YANDMAN Posted January 23, 2019 Share Posted January 23, 2019 This looks really cool, great job 1 Quote Link to comment Share on other sites More sharing options...
Arenafoot Posted January 23, 2019 Share Posted January 23, 2019 This looks really cool, great job i second that! The 16k/23 screens version is basically completed, I will not add more levels, only I will polish and debug if needed. But when the things goes more relaxed at work I plan to extend Peril to a 32k version with ,hopefully , 36 screens. Same thing with Knight Guy. Quote Link to comment Share on other sites More sharing options...
+ZeroPage Homebrew Posted August 6, 2019 Share Posted August 6, 2019 (edited) We'll be revisiting Peril LIVE on tomorrow's (Wednesday) ZeroPage Homebrew stream on Twitch at 11AM PT | 2PM ET | 6PM GMT! Hope everyone can watch! We checked out Peril a long time ago when when it first came out but haven't played the newest version of it on the show. Let's see how far we can get! Twitch Stream: https://www.twitch.tv/zeropagehomebrew/ Games: - Midspace (2019 WIP) by Chris Read aka atari2600land - Laser Keyboard (2019 WIP) by Jesus Jimenez aka Jesús98 - Peril (2018 WIP Update) by Vladimir Zuñiga aka John Von Neumann aka Vhzc EDIT: Updated with Archive Video (SET VIDEO TO 1080P60 FOR FULL QUALITY) Edited August 9, 2019 by ZeroPage Homebrew 1 Quote Link to comment Share on other sites More sharing options...
+ZeroPage Homebrew Posted January 8, 2020 Share Posted January 8, 2020 (edited) We'll be playing an UNRELEASED EXCLUSIVE WIP UPDATE to Peril LIVE on TOMORROW's (Wednesday) ZeroPage Homebrew stream on Twitch at 11AM PT | 2PM ET | 7PM GMT! Hope everyone can watch! Twitch Stream: https://www.twitch.tv/zeropagehomebrew/ Games: - Peril (2019 WIP Exclusive Update) by Vladimir Zuñiga aka John Von Neumann aka Vhzc - Penult (2019 WIP Update) by Karl Garrison aka Karl G EDIT: Archive Video of Stream (SET VIDEO TO 1080P60 FOR FULL QUALITY) Edited January 9, 2020 by ZeroPage Homebrew Quote Link to comment Share on other sites More sharing options...
vhzc Posted January 10, 2020 Author Share Posted January 10, 2020 On 10/20/2018 at 12:54 AM, vhzc said: Hi guys. I was never totally satisfied with the previous version of PERIL, so a couple of months ago I decided to remade it from scratch as a 32k game, keeping the same concept, but with new sprites, playfields and some new mechanics too. So here is the first public beta: NewPeril20200110.bin 32 kB · 0 downloads Testing and feedback will be appreciated. James from the excellent twitch and youtube channel ZEROPAGE homebrew featured it in his show, so you could check it: ****** PREVIOUS VERSION ******** peril2018-11-09b.bin <= CORRECTS BUG IN SCREEN 10 A littlle promotional art https://www.youtube.com/watch?v=Cc3DJOABjHI 1 Quote Link to comment Share on other sites More sharing options...
NostAlgae37 Posted January 11, 2020 Share Posted January 11, 2020 This new version is awesome (much better than the earlier versions, which were still good but maybe a tiny bit too difficult). It seems to have just the right amount of challenge and even better graphics than before. I love it, it is so much fun to play. Quote Link to comment Share on other sites More sharing options...
vhzc Posted February 7, 2020 Author Share Posted February 7, 2020 New Beta: NewPeril20200207.bin 1 Quote Link to comment Share on other sites More sharing options...
vhzc Posted February 7, 2020 Author Share Posted February 7, 2020 Current Version (Feb 07) Corrects a bug that avoided restart with the button after lose all the lives. Corrects a bug in Pause. NewPeril20200207b.bin 2 Quote Link to comment Share on other sites More sharing options...
vhzc Posted February 12, 2020 Author Share Posted February 12, 2020 (edited) Enhancing the sprites Edited February 12, 2020 by vhzc 1 Quote Link to comment Share on other sites More sharing options...
+ZeroPage Homebrew Posted February 18, 2020 Share Posted February 18, 2020 (edited) We'll be featuring Peril LIVE on tomorrow's (Wednesday) ZeroPage Homebrew stream on Twitch at 11AM PT | 2PM ET | 7PM GMT! Hope everyone can watch! Twitch Stream: https://www.twitch.tv/zeropagehomebrew/ Games: - Peril (2020 WIP Update) by Vladimir Zuñiga aka Vhzc - Evil Magician Returns (2010) by Todd Holcomb aka Byte Knight - Evil Magician Returns II (2019) by Todd Holcomb aka Byte Knight (SET VIDEO TO 1080P60 FOR FULL QUALITY) Edited February 20, 2020 by ZeroPage Homebrew 1 Quote Link to comment Share on other sites More sharing options...
vhzc Posted February 18, 2020 Author Share Posted February 18, 2020 New beta added NewPeril20200217.bin 2 Quote Link to comment Share on other sites More sharing options...
+bhall408 Posted February 24, 2020 Share Posted February 24, 2020 Wow - this is pretty hot - love it! Quote Link to comment Share on other sites More sharing options...
MrBeefy Posted April 4, 2020 Share Posted April 4, 2020 This looks great! Going to give it a try today! Quote Link to comment Share on other sites More sharing options...
MrBeefy Posted April 4, 2020 Share Posted April 4, 2020 Tried it out! Got 2922. Keep up the great work! 1 Quote Link to comment Share on other sites More sharing options...
vhzc Posted April 4, 2020 Author Share Posted April 4, 2020 (edited) 3 minutes ago, MrBeefy said: Tried it out! Got 2922. Keep up the great work! Thanks for testing! Nice score. Edited April 4, 2020 by vhzc 1 Quote Link to comment Share on other sites More sharing options...
+Pat Brady Posted May 28, 2020 Share Posted May 28, 2020 Sorry for the mild necrobump. Is this game pure ROM or does it use extra hardware? Have you considered using inertia? I haven’t completed it but I already think it is one of the very, very best 2600 games. The lightning effect just blows me away. Quote Link to comment Share on other sites More sharing options...
vhzc Posted May 28, 2020 Author Share Posted May 28, 2020 40 minutes ago, bizarrostormy said: Sorry for the mild necrobump. Is this game pure ROM or does it use extra hardware? Have you considered using inertia? I haven’t completed it but I already think it is one of the very, very best 2600 games. The lightning effect just blows me away. Hi! No necrobump, still working on it. No extra hardware, just a bankswitching rom. I have considered inertia, but is hard to implement it without make the game too hard. 1 Quote Link to comment Share on other sites More sharing options...
+Karl G Posted May 28, 2020 Share Posted May 28, 2020 I think adding inertia would change the style of the game too much, personally. I think it works well as it is now. 2 Quote Link to comment Share on other sites More sharing options...
+Pat Brady Posted May 28, 2020 Share Posted May 28, 2020 I was mostly just curious. At first, my muscle memory expected a bit of inertia when stopping (like Mario games or Defender where you release the control slightly before you want to stop, but not to the extent of having to reverse-thrust like Asteroids). On the other hand the immediate acceleration is definitely nice here, and maybe it wouldn’t make sense to combine inertial deceleration with immediate acceleration. If difficulty is the only issue then it could be an interesting use for the difficulty switch. I do think this is a flat-out masterpiece as it is, I can see how changing the control might make it too much of a different game, I have already somewhat adapted to the immediacy, and I will continue to adapt as I play it more. I am super-impressed that you did this with ROM only. 1 Quote Link to comment Share on other sites More sharing options...
reinheitsrobot Posted June 1, 2020 Share Posted June 1, 2020 Playing this WIP religiously. Shaking my fist at this wonderfully annoying fun game! Looking fwd to final release. Do you have a donate site? I've played enough that I feel guilty and would like to chip in. Thanks. 1 Quote Link to comment Share on other sites More sharing options...
vhzc Posted June 1, 2020 Author Share Posted June 1, 2020 1 hour ago, reinheitsrobot said: Playing this WIP religiously. Shaking my fist at this wonderfully annoying fun game! Looking fwd to final release. Do you have a donate site? I've played enough that I feel guilty and would like to chip in. Thanks. Hi. Thanks for testing, "annoying fun games" is like my signature ? I am planning new screens and hopefully I will complete this game soon, I want to reach 50 screens If you have paypal you can donate through this link: https://www.paypal.me/vhzcgames Also you can support the development of my games buying something from my Teepublic store: https://www.teepublic.com/user/vhzc 1 Quote Link to comment Share on other sites More sharing options...
reinheitsrobot Posted June 2, 2020 Share Posted June 2, 2020 Done! Ordered a Peril T. Good luck and looking fwd to the final release. 1 Quote Link to comment Share on other sites More sharing options...
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