Greg2600 Posted December 25, 2019 Share Posted December 25, 2019 This game looks amazing! I particularly love that you've made it for Intellivision and Master System, as the Genesis (which you also hit) gets quite enough homebrew. 1 1 Quote Link to comment Share on other sites More sharing options...
Vetea Posted December 27, 2019 Author Share Posted December 27, 2019 Hey all, I've done a new weapon : the Commando Knive ! And begin to integrate an ennemy, like the Robot Mine. As you can see in this little video. Cheers, Vetea 2019-12-27_23-27-58.mp4 6 Quote Link to comment Share on other sites More sharing options...
Vetea Posted December 30, 2019 Author Share Posted December 30, 2019 (edited) Hi all, Try some crazy things with 3 IA and a Pathfinding Prototype Engine ... Various IA will be done, with different Skin, agressive or less, can shoot, etc ... Some crazy challenge with this console, with real time in a various Area ... Oo Cheers, Vetea Edited December 30, 2019 by Vetea 3 Quote Link to comment Share on other sites More sharing options...
Vetea Posted December 30, 2019 Author Share Posted December 30, 2019 Some action here !! IA can be fight with Gun, Knive and Bazooka ... For now, it a passive IA ... Cheers, Vetea 6 Quote Link to comment Share on other sites More sharing options...
IMBerzerk Posted December 30, 2019 Share Posted December 30, 2019 Nice work! This looks like a lot of fun to play. I'm looking forward to where it goes 1 Quote Link to comment Share on other sites More sharing options...
Vetea Posted December 30, 2019 Author Share Posted December 30, 2019 Thanks ! For now I work on the main engine ( IA, Pathfinding, Sprite gestion, etc ... ) 2 Quote Link to comment Share on other sites More sharing options...
wolfy62 Posted December 31, 2019 Share Posted December 31, 2019 Keep up the great work Vetea. Thanks!? 1 Quote Link to comment Share on other sites More sharing options...
IMBerzerk Posted December 31, 2019 Share Posted December 31, 2019 Is this like a Who Dares Wins, or Commando type game? Quote Link to comment Share on other sites More sharing options...
Vetea Posted December 31, 2019 Author Share Posted December 31, 2019 7 hours ago, IMBerzerk said: Is this like a Who Dares Wins, or Commando type game? Both ... The player choose different missions type to gain money and get weapons, stuff, etc ... And a Versus Arena/Battle Mode too ! 2 Quote Link to comment Share on other sites More sharing options...
Emanuele Posted December 31, 2019 Share Posted December 31, 2019 1 hour ago, Vetea said: Both ... The player choose different missions type to gain money and get weapons, stuff, etc ... And a Versus Arena/Battle Mode too ! Keep going!? 1 Quote Link to comment Share on other sites More sharing options...
Vetea Posted December 31, 2019 Author Share Posted December 31, 2019 Last lines of code before 2020 and this, on #Intellivision, and a Longplay video ! Lots of new things and of course, lots of bugs to solve ... Happy new years all ! Vetea 2019-12-31 14-46-31.mp4 5 Quote Link to comment Share on other sites More sharing options...
IntelliMission Posted December 31, 2019 Share Posted December 31, 2019 When you finish with the Intellivision version, I suggest you try an Amstrad CPC port of said version. The CPC's mode 0 is very similar to the Intellivision graphics, but the machine has 4x the processor speed and 8x the RAM. Quote Link to comment Share on other sites More sharing options...
Vetea Posted January 1, 2020 Author Share Posted January 1, 2020 Hi all, First, I wish you a Happy New Year 2020 ! The Best ... and the Best !! Tonight, I fix a major bug with Sniper/Shooter in Bunker. And Now, I can add some of them in a house or another place ! Cheers, Vetea 2020-01-02 00-47-49.mp4 8 Quote Link to comment Share on other sites More sharing options...
Vetea Posted January 3, 2020 Author Share Posted January 3, 2020 Hi all, Some news with a new Entity ! Cheers, Vetea Quote Link to comment Share on other sites More sharing options...
Vetea Posted January 3, 2020 Author Share Posted January 3, 2020 Hi all, Huge work last days with the main Engine ... A lot of bugs fixed, and many new stuff done ! Now, I try to add the shoot of the soldier ... Only one shoot by unit ( plus Shooter/Bunker/Sniper ) ! Sound good !! Cheers, Vetea 5 Quote Link to comment Share on other sites More sharing options...
Sinjinhawke Posted January 3, 2020 Share Posted January 3, 2020 It’s like a merging of Tron Deadly Discs and Maze-a-tron. Looking good. 1 Quote Link to comment Share on other sites More sharing options...
Vetea Posted January 5, 2020 Author Share Posted January 5, 2020 (edited) Hi all, Here is the WIP of the week-end ! 2020-01-05 17-43-17.mp4 * Shooter/Sniper only appear and attack when Player are near. * Die Unit project in the air. * Optimisation Code. * Some Sprite corruption fixing while scrolling. * etc ... ( GOD Mode is ON in this Video ! ) Cheers, Vetea Edited January 5, 2020 by Vetea 2 Quote Link to comment Share on other sites More sharing options...
Vetea Posted January 5, 2020 Author Share Posted January 5, 2020 Last WIP before the Job tomorrow ... More action, the Soldier can shoot ! Cheers, Vetea 6 Quote Link to comment Share on other sites More sharing options...
+Black_Tiger Posted January 6, 2020 Share Posted January 6, 2020 2 hours ago, Vetea said: Last WIP before the Job tomorrow ... More action, the Soldier can shoot ! Cheers, Vetea Looks and feels like a legit Commando style game, only filtered through Intellivision's color/resolution. If you can add music that compliments the pacing it will be a complete package. Looking forward to playing the finished product and hopefully it won't be your last Intellivision game. 1 1 Quote Link to comment Share on other sites More sharing options...
m-crew Posted January 6, 2020 Share Posted January 6, 2020 What is the goal of papi? to achieve or mission.. Maybe have him have to collect pieces of a puzzle or some sort of supplies dropped down from a plane or helicopter.. to get to the boss or move on to the next level? Quote Link to comment Share on other sites More sharing options...
Kiwi Posted January 7, 2020 Share Posted January 7, 2020 Some thoughts. You could turn off the enemies' interactive bit once you hit the robot off the screen at 2:12 from the above video. Not sure if this been put in yet. Add keymaping to the number keys to select weapon. This also give a reason to release the game with an awesome overlay. I noticed there's 3 hearts. I'm thinking those can be hit-points instead of lives. I noticed the water/grass animation. I'm not sure how you have your GRAM organized, if they are separated. You can update them seperately by adding a variable like animationtime. if animationtime=0 then define 0,1,waterani00 if animationtime=1 then define 2,1,grassani00 .. Or use the ON animationtime goto fr0,fr1.. to generate a jump list instead of lots of if branch which takes up CPU cycles. Also you have define alternate to load another list of tile to load on the same frame, but both define and define alternate together load up to 16 GRAM card a frame(depending what's in "on frame" procedure like sound fx etc. ). The game looking really awesome. 1 Quote Link to comment Share on other sites More sharing options...
Vetea Posted January 7, 2020 Author Share Posted January 7, 2020 Hey, Thanks for you support ! The game will be a succession on Missions to gain money a get Stuff/Weapon, and a special Battle Mode Player vs Player. Thanks for the tips with animation Kiwi. That's right, Water/Grass is loaded with a AnimationTime variable. IA/Player all frame is on GRAM. On xx Goto ... thanks for the tip too !! More videos to come ... Cheers, Vetea 5 Quote Link to comment Share on other sites More sharing options...
Vetea Posted January 7, 2020 Author Share Posted January 7, 2020 I tried to make a "Bomberman effect" on grenade explosion ... Wait & see ... 1 Quote Link to comment Share on other sites More sharing options...
Vetea Posted January 7, 2020 Author Share Posted January 7, 2020 Hey all ! Well, job done ! Here is 3 differents power of Explosion. 2020-01-08 00-03-12.mp4 2020-01-08 00-04-03.mp4 2020-01-08 00-05-30.mp4 I have to fix some little problem, but the engine is ok. Ahah ... I've done a Bomber man engine now ... Oo There will be fun with the Versus mode. Cheers, Vetea 6 Quote Link to comment Share on other sites More sharing options...
wolfy62 Posted January 8, 2020 Share Posted January 8, 2020 Thank you for the updates,Vetea! I love that it truly sounds like you enjoy making the game,so awesome!!!?? 2 1 Quote Link to comment Share on other sites More sharing options...
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