nanochess #1 Posted November 17, 2018 Hi all. It's my pleasure to announce that I've completed the development of Steamroller for Intellivision, with permission from original author David Rolfe and thanks to William Moeller for introducing me to this project. This game will be available from Elektronite and naberhood.com games in December 2018. Here is a video of the game in action it has been enhanced for Intellivoice if available. Enjoy it! https://youtu.be/QzmQJWbe12c 19 Quote Share this post Link to post Share on other sites
+cmart604 #2 Posted November 17, 2018 Excellent! I enjoyed playing the CV version 1 Quote Share this post Link to post Share on other sites
timdu #3 Posted November 17, 2018 Oscar - WOW! This will be a wonderful addition to the Intellivision library! Congratulations! I am amazed how you can program these fantastic games. Was this coded in IntyBASIC as well? 1 Quote Share this post Link to post Share on other sites
nanochess #4 Posted November 17, 2018 Oscar - WOW! This will be a wonderful addition to the Intellivision library! Congratulations! I am amazed how you can program these fantastic games. Was this coded in IntyBASIC as well? Thanks! indeed it's written in IntyBASIC. 1 Quote Share this post Link to post Share on other sites
Bamse #5 Posted November 17, 2018 Looks really good. Does this have a high score page? 1 Quote Share this post Link to post Share on other sites
+save2600 #6 Posted November 17, 2018 Best speech I've ever heard out of the Intellivoice! Will have to watch a video of the original game or read its instructions though. Can't tell exactly just what is going on. How you defeat enemies (seems you just roll over them without any damage) or how the level is eventually cleared. 1 Quote Share this post Link to post Share on other sites
nanochess #7 Posted November 17, 2018 Looks really good. Does this have a high score page? Yes, it saves scores to Flash memory courtesy of intvnut's LTO-Flash tech. The high-score table is shown in the video after the 1st time of title screen. Quote Share this post Link to post Share on other sites
nanochess #8 Posted November 17, 2018 Best speech I've ever heard out of the Intellivoice! Will have to watch a video of the original game or read its instructions though. Can't tell exactly just what is going on. How you defeat enemies (seems you just roll over them without any damage) or how the level is eventually cleared. The first player gets in charge of the blue steamroller and you must pursue the blue ball (your leader ball) once all beach balls disappear or turn into bombs you can exit the level. Also you try to seal manholes before them open fully and also try to don't get lost because the two-levels road. Of course everything gets frantic pretty fast! I'm pretty proud that all levels translated to Intellivision and of the effect of sprites disappearing below bridges. 3 Quote Share this post Link to post Share on other sites
Bamse #9 Posted November 17, 2018 Yes, it saves scores to Flash memory courtesy of intvnut's LTO-Flash tech. The high-score table is shown in the video after the 1st time of title screen. Oh yes, I see. So is this a ROM or a full cartridge release? Sorry for my ignorance. Quote Share this post Link to post Share on other sites
+intellivotion #10 Posted November 17, 2018 Oh yes, I see. So is this a ROM or a full cartridge release? Sorry for my ignorance.its box was shown at PRGE hence I assume we will have a physical release Quote Share this post Link to post Share on other sites
Bamse #11 Posted November 17, 2018 (edited) Thanks. I know obviously the lto flash carts have (by their very nature) got flash memory but I didn't know you could get standard carts with flash memory now Edited November 17, 2018 by Bamse Quote Share this post Link to post Share on other sites
ZillaRUSH #12 Posted November 17, 2018 Looks awesome! 1 Quote Share this post Link to post Share on other sites
mr_intv #13 Posted November 18, 2018 I often wondered why Intellivision Productions did not release a intellivision version, did they not design the CV version? Quote Share this post Link to post Share on other sites
+grips03 #14 Posted November 18, 2018 Is it a co-op two player game? Quote Share this post Link to post Share on other sites
mr_me #15 Posted November 18, 2018 (edited) I often wondered why Intellivision Productions did not release a intellivision version, did they not design the CV version?The game was created for Activision back in 1984. By that time third party developers had switched to colecovision, even changing in progress intellivision projects to colecovision or c64. Edited November 18, 2018 by mr_me Quote Share this post Link to post Share on other sites
nanochess #16 Posted November 18, 2018 Is a co-op two player game? Yes, the two-players game is cooperative as it finishes as soon as one of the players is out of lives. Quote Share this post Link to post Share on other sites
Intymike #17 Posted November 18, 2018 Thanks. I know obviously the lto flash carts have (by their very nature) got flash memory but I didn't know you could get standard carts with flash memory now Match 5 was the first game that uses flash memory for saving high scores. 1 Quote Share this post Link to post Share on other sites
+Tarzilla #18 Posted November 18, 2018 Match 5 was the first game that uses flash memory for saving high scores. I don't know if there is a definative list, but Super Pro Gosub and Secret Government Waffle Project also use the Save to Flash feature of the JLP board for high scores and/or progress saving. 1 Quote Share this post Link to post Share on other sites
SiLic0ne t0aD #19 Posted November 18, 2018 Cool! The CV version was fun but this looks great too. The voice is impressive! 1 Quote Share this post Link to post Share on other sites
AtariBrian #20 Posted November 18, 2018 And Oscar knocks it out of the park once again ! Great job 1 Quote Share this post Link to post Share on other sites
+cmart604 #21 Posted November 19, 2018 And Oscar knocks it out of the park once again ! Great job Little known fact: Rev and I actually do all the programming but we really like Oscar so we let him take all the credit cause he's a good guy. 😂😂😂 Quote Share this post Link to post Share on other sites
AtariBrian #22 Posted November 19, 2018 Little known fact: Rev and I actually do all the programming but we really like Oscar so we let him take all the credit cause he's a good guy. Lol well as many games as he cranks out I would not doubt it . Not sure how he does it . Quote Share this post Link to post Share on other sites
Rev #23 Posted November 19, 2018 Little known fact: Rev and I actually do all the programming but we really like Oscar so we let him take all the credit cause he's a good guy. 😂😂😂 Why did you spill the beans. Quote Share this post Link to post Share on other sites
m-crew #24 Posted November 19, 2018 Cool! The CV version was fun but this looks great too. The voice is impressive! Oscar is a lean mean programming machine !!!!!! Rocks out another impressive game... ...... yes I luv the voice in this game as well.. 1 Quote Share this post Link to post Share on other sites
Byte Knight #25 Posted November 19, 2018 It's my pleasure to announce that I've completed the development of Steamroller for Intellivision, with permission from original author David Rolfe and thanks to William Moeller for introducing me to this project. What took you so long? Quote Share this post Link to post Share on other sites