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Batari Basic and the Standard Kernel Sprite Bank


EvoMikeUK

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Hi EvoMikeUk,

 

This might be of assistance to you:

http://atariage.com/forums/topic/229564-demonstration-of-reusing-sprite-data-inside-larger-sprite

 

I've used a similar process for my Tower of Rubble conversion (though for DPC+ which is slightly different in how you access the player pointers) - I've got 60 frames for the player.

Edited by mksmith
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