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Best WIP Homebrew: 2018 Atari Awards

Best WIP Homebrew: 2018 Atari Awards  

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  1. 1. Best WIP Homebrew: 2018 Atari Awards

    • Aardvark by Oscar Toledo Gutiérrez aka nanochess, Thomas Jentzsch (coding), Nathan Strum (graphics)
      32
    • Amoeba Jump by Dion Olsthoom aka Dionoid
      7
    • Black Jack Theta VIII by Edward Gilmour aka azure
      2
    • ChaoticGrill (port of Burgertime) by splendidnut, NostAlgae37 (graphics)
      7
    • Dare Devil (bB) by Lewis Hill aka Muddyfunster
      2
    • Dragon?s Descent (bB) by Revontuli
      2
    • Pac-Man 2600 8K by DINTAR816
      17
    • Railslider (bB) by Lillapojkenpåön
      0
    • Robo-Ninja Climb by Nathan Tolbert aka gauauu
      2
    • RoboMechanik by Krzysztof Kluczek aka KK/Altair
      16
    • Spies in the Night 2 (bB) by Jared Gray West aka graywest
      5
    • Wizard of Wor Arcade by John W. Champeau aka johnnywc of Champ Games, Mike Haas (sound), Nathan Strum (graphics)
      23


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2018 Atari Awards

Celebrating the best in Atari 2600 Homebrew

BEST WIP HOMEBREW

 

Best WIP Homebrew:

 

Any WIP game that has public available video of its game play or had a digital download available and is to be judged on the newest qualifying version released during the year. A WIP that has only been announced or only has screenshots is not enough to qualify for a nomination. Any WIP game that has made it to the selected list for Best WIP Homebrew in a previous year is not eligible to be nominated again in the WIP Homebrew category even if the WIP has been updated. Hacks and Demos are not eligible for this category and are only eligible in their specific category.

 

Voting:

 

Please select one of the choices for this category. The winner and runners up will be revealed LIVE during the 2018 Atari Awards Presentation Ceremony on ZeroPage Homebrew's Twitch channel on February 23rd, 2019 at 12PM PT | 3PM ET | 8PM GMT!

 

Nominees:

 

Aardvark by Oscar Toledo Gutiérrez aka nanochess, Thomas Jentzsch (coding), Nathan Strum (graphics)

Amoeba Jump by Dion Olsthoom aka Dionoid

Black Jack Theta VIII by Edward Gilmour aka azure

ChaoticGrill (port of Burgertime) by splendidnut, NostAlgae37 (graphics)

Dare Devil (bB) by Lewis Hill aka Muddyfunster

Dragon’s Descent (bB) by Revontuli

Pac-Man 2600 8K by DINTAR816

Railslider (bB) by Lillapojkenpåön

Robo-Ninja Climb by Nathan Tolbert aka gauauu

RoboMechanik by Krzysztof Kluczek aka KK/Altair

Spies in the Night 2 (bB) by Jared Gray West aka graywest

Wizard of Wor Arcade by John W. Champeau aka johnnywc of Champ Games, Mike Haas (sound), Nathan Strum (graphics)

 

Download (Binaries/Instructions/Packaging): https://onedrive.live.com/?authkey=%21AG3wc7MKI7gPQis&id=EBF48A1964E7EEB5%21528&cid=EBF48A1964E7EEB5

 

post-37205-0-68468900-1548284186_thumb.jpg

Edited by cimmerian

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A lot of very promising nominees. This was a very close call for me.

  • Like 2

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This was 100% the hardest category to narrow down for me, such a huge crop of amazing games in the works!

 

A lot of very promising nominees. This was a very close call for me.

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Hard too get one... I choose now, but... Still bad, that I can't choose two or three titles...

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There were a lot of great titles, but for me it was easy to choose one that stood out. The best part of this category is getting a cohesive look at what games are coming in the next year (or so).

  • Like 3

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Great games! Can't decide yet...

 

The other categories didn't specify so why written in BASIC just for the WIP entries?

 

Not sure what is being distinguished/why.

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Great games! Can't decide yet...

 

The other categories didn't specify so why written in BASIC just for the WIP entries?

 

Not sure what is being distinguished/why.

It's not only bB games in the WIP category - there's 8 assm games and 4 bB games (labeled) above.

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It's not only bB games in the WIP category - there's 8 assm games and 4 bB games (labeled) above.

 

That leads me to another question -
Relatively few games are written in pure Assembly, which of the 8 asm games qualify?

Writing games in pure assembly is harder than using a high level language like macro script or BASIC (another macro language) to generate some of the assembly code.

And many BASIC games are hybrid BASIC and asm to get more power - these are no different to me than Assembly games written using macro script.
Assembly and BASIC (or macro script) go together like peanut butter and chocolate so unless the respective authors indicate I think it's likely all of these games are hybrids.

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There were a lot of great titles, but for me it was easy to choose one that stood out. The best part of this category is getting a cohesive look at what games are coming in the next year (or so).

  • Like 1

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THE POLLS ARE CLOSED!!!

 

Thank you so much to everyone in the AtariAge community for participating in the 2018 Atari Awards! The final voting totals have been recorded as of 12:00:00AM PT February 19, 2019.

 

See everyone this Saturday, February 23, 2019, at 12PM PT | 3PM ET | 8PM GMT for the LIVE award presentations on ZeroPage Homebrew's Twitch channel!

 

ZeroPage Homebrew Twitch: https://www.twitch.tv/zeropagehomebrew/

 

Note: Although it appears you are still able to vote, due to polling software in place, no more votes past the cutoff date will be counted.

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