Jump to content
IGNORED

Dragon's Lair is sold out!


Tursi

Recommended Posts

I will now say this whenever Tursi puts out another game. "Lion up, people!"

Nobody's going to care about anything else I release, people only care about classics from the past being ported. ;)

 

 

 

Maybe SpaceACE next? Woot woot!! jk Tursi, I know you're done with licensed IP's

To this point, beyond the hassle of licensing (which wasn't /that/ bad in this case, just slow to get started), there's a lot less documentation on Space Ace than Dragon's Lair. The game engine certainly supports branching paths, and I like it a little more (more because it was the first one I saw in a home port). But without the beautiful documentation Dragon's Lair project put together I just can't see even bothering to attempt it.

 

Or someone else could do it. As I usually do, I did release all the tools necessary for someone else to do all the work. I'd be happy to license the engine for a reasonable fee. ;)

 

What I'd actually like to port is Time Gal, but that's got even less info available ;)

Edited by Tursi
  • Like 1
Link to comment
Share on other sites

What I'd actually like to port is Time Gal, but that's got even less info available ;)

I'd actually buy that. I mean, it is still an awkward and unfair laserdisk game, but I've got a soft spot for anime girls with green hair.
  • Like 1
Link to comment
Share on other sites

Frankly, I don't give a rip about Dragon's Lair the game. I care about the author and the packaging. :)

 

I'd love to see a hardware/software project which incorporates a large fish bowl, a CRT, a curved mirror, and a port of Hologram Time Traveler to run on it. :)

 

For only $1,999, you too can play this on your TI!!! (By the way, that's about how much money I spent pumping quarters into that machine back in the day at FunPlex in Littleton, CO)

Edited by Opry99er
  • Like 1
Link to comment
Share on other sites

Glen did a super job demonstrating this product! Everyone's involvement shows what can be done to give life to a 40 year machine. Of course, like most products, we expect bugs, it's life! I just can't express how wonderful it is too see such talented work go on!! Thanks you Mr. T ...oh I can't wait for my F18.. lol

  • Like 4
Link to comment
Share on other sites

Frankly, I don't give a rip about Dragon's Lair the game. I care about the author and the packaging. :)

 

I'd love to see a hardware/software project which incorporates a large fish bowl, a CRT, a curved mirror, and a port of Hologram Time Traveler to run on it. :)

 

For only $1,999, you too can play this on your TI!!! (By the way, that's about how much money I spent pumping quarters into that machine back in the day at FunPlex in Littleton, CO)

 

I have a Time Traveler DVD, complete with red/blue glasses, lol

 

 

As I said before, I don't even have a TI, but I'd support any project like this.. great, great job.

Link to comment
Share on other sites

The 128 MB cart would be interesting for other games. With that much memory you could pre-render almost anything. Imagine a 3D racing game where the road images are pre-rendered, or a space shooter where rotated 3D models are pre-rendered. That's just two ideas, but it's often possible to gain speed at the expense of memory use.

  • Like 5
Link to comment
Share on other sites

It is stock sound, too. No special hardware in the cart for sound.

I have many times wanted to add audio co-processing in the cart (not for DL, for other things), but there's no way to feed audio in through that port. Side port, sure. :)

  • Like 2
Link to comment
Share on other sites

The 128 MB cart would be interesting for other games. With that much memory you could pre-render almost anything. Imagine a 3D racing game where the road images are pre-rendered, or a space shooter where rotated 3D models are pre-rendered. That's just two ideas, but it's often possible to gain speed at the expense of memory use.

 

Myst was just pre-rendered stuff, with a point and click interface

Link to comment
Share on other sites

I am hoping for a good turn-out at VCF. Acadiel told me he will be running his copy on an F18A-equipped console. Mine will be on both a TI monitor and projector, both running from the native composite 9918. I am brimming with excitement over this.

  • Like 4
Link to comment
Share on other sites

@Tursi For those of us who were just getting back into TI as this project and your licensing window were winding down... If enough of us pre-comitted or even pre-paid, could you buy enough licensing to do one more run? So bummed I missed this one.

No, sorry, I have other things I would rather put my time into. I don't care for the business side of things, and I am grateful to no longer be getting up an hour early every day to go to the post office before work. ;)

 

If someone else wanted to buy the blank PCBs and could show me they had a license to manufacture, I'd help them set up. But it's not a trivial task and it would involve not only licensing and up-front cash to Digital Leisure, but hardware modification of a TI console, acquisition of a CF7 drive, and a couple hundred hours of cartridge programming. (You'd also need to order your own packaging as, except for the postcards, I'm out. ;) )

  • Like 1
Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...