_The Doctor__ Posted July 7, 2019 Share Posted July 7, 2019 works just fine on the Black Box, sector copied the atr to it's own 720 sector partition and loaded up, played just fine. Quote Link to comment Share on other sites More sharing options...
bjonte Posted July 7, 2019 Share Posted July 7, 2019 I happily stumbled upon this thread. It is very interesting to see the progress so far with recompilation and modding. Since there is talk about porting BL2 in the process I get curious about how you plan to solve that with the sprite hardware. Is the plan to have max 2 enemies or reduce colors, use some flickering technique or even software sprites to get at least two colors for three or more enemies? Quote Link to comment Share on other sites More sharing options...
Ute Posted July 9, 2019 Share Posted July 9, 2019 Initially there won't be a direct conversion. One day(I hope) we will do a %100 conversion. This will probably either need a hard refactor of the game engine, or start a new one from scratch. I was thinking soft sprites myself, but open to suggestions. Anyone is welcome to help. 1 Quote Link to comment Share on other sites More sharing options...
fantômas Posted July 10, 2019 Share Posted July 10, 2019 Teaser I. Pal. Press start to restart. Teaser I-pal.XEX 12 6 Quote Link to comment Share on other sites More sharing options...
twh/f2 Posted July 10, 2019 Share Posted July 10, 2019 27 minutes ago, fantômas said: Teaser I. Pal. Press start to restart. Teaser I-pal.XEX 19.45 kB · 6 downloads Oustanding!!! 1 Quote Link to comment Share on other sites More sharing options...
www.atarimania.com Posted July 10, 2019 Share Posted July 10, 2019 So great to see something like this! Quote Link to comment Share on other sites More sharing options...
+CharlieChaplin Posted July 10, 2019 Share Posted July 10, 2019 (edited) Great work! But I do hope that the end version will not start loading from $0400-xxxx, Run $0405 (like the Teaser does). Otherwise it will not work on real Atari (e.g. with standard Atari OS and standard A8 floppy drive, before someone comes along again and says, but I have the hardware xyz and there it works)... Edited July 10, 2019 by CharlieChaplin Quote Link to comment Share on other sites More sharing options...
+Philsan Posted July 10, 2019 Author Share Posted July 10, 2019 Awesome! Quote Link to comment Share on other sites More sharing options...
tjlazer Posted July 11, 2019 Share Posted July 11, 2019 Excellent!!!!!!!!!!! Quote Link to comment Share on other sites More sharing options...
TheNameOfTheGame Posted July 12, 2019 Share Posted July 12, 2019 Nice! Seems to work ok in NTSC mode...just a little faster speed. Hope any finished version if done supports this. Quote Link to comment Share on other sites More sharing options...
adam242 Posted July 12, 2019 Share Posted July 12, 2019 Ho Lee Fu*! This looks AMAZING. Quote Link to comment Share on other sites More sharing options...
_The Doctor__ Posted July 12, 2019 Share Posted July 12, 2019 On 7/10/2019 at 4:03 PM, CharlieChaplin said: Great work! But I do hope that the end version will not start loading from $0400-xxxx, Run $0405 (like the Teaser does). Otherwise it will not work on real Atari (e.g. with standard Atari OS and standard A8 floppy drive, before someone comes along again and says, but I have the hardware xyz and there it works)... What? The EEL ECURB works from Real Hardware... Be it a Disk drive or APE, and on MIO and Black Box... what are you talking about? Quote Link to comment Share on other sites More sharing options...
Mclaneinc Posted July 12, 2019 Share Posted July 12, 2019 I'm getting chills from that teaser.....Thank you Fantomas and Ute...... Quote Link to comment Share on other sites More sharing options...
+CharlieChaplin Posted July 12, 2019 Share Posted July 12, 2019 (edited) 6 hours ago, _The Doctor__ said: What? The EEL ECURB works from Real Hardware... Be it a Disk drive or APE, and on MIO and Black Box... what are you talking about? I am not saying that it does not work at all from real hardware - but it does not work from standard Atari (with standard/original Atari OS) and standard floppy drive (e.g. 810, 1050, XF551, Rana, Indus, etc.). If you get it working with standard Atari OS and real floppy drive, show me how! A standard Atari with real floppy drive does not have any Comfile/XEX-loader built-in, so you have to use some kind of ML-loader, be it a DOS, a gamedos, a bootloader, etc. I tested several of them and none can load files that begin at $0700 (like Eeel Ecurb) or $0400 (like the Teaser1.COM above)... [Most DOS 2.x can load ML files from approx. $1C00/1D00/1E00, depending on the config., i.e. number of drives and buffers; LiteDOS can load ML files from $1000; most gamedos versions can load ML files from $0A00/0B00/0C00 and several bootloaders I tested can load from $0800 - still $0700 or $0400 is too low; besides isn't $0400 the "boot adress" in the Atari OS for floppy drives and tapes ?!?] It is possible that both files Teaser1/Eel Ecurb do work fine from MIO or Black Box (or maybe U1MB, Rapidus, VBXE, SIO2xyz, any kind of flashcart., etc.), but not everyone in the Atari 8Bit scene owns such hardware, whereas almost everyone that owns a real Atari also has a disk drive available. If someone asks me to test, if a program works on real Atari (and it was asked here, afaik), then I always test it on real Atari with standard OS and real floppy drive with standard OS/firmware. I don't do such a test on a heavily upgraded Atari or with non-standard and/or third party hardware that only a few Atarians have... nor on emulators or floppy-emulators (APE, SIO2PC, etc.)... Edited July 12, 2019 by CharlieChaplin Quote Link to comment Share on other sites More sharing options...
ilmenit Posted July 12, 2019 Share Posted July 12, 2019 Wow, just wow! Quote Link to comment Share on other sites More sharing options...
_The Doctor__ Posted July 12, 2019 Share Posted July 12, 2019 130XE NTSC factory standard xf551 factory standard ProSystem to copy the ATR from the PC to the real Atari Floppy Disk uncheck all boxes and then set format check box in ape prosystem (this will write the sectors sequentially and won't touch an empty sector) write to a brand new blank disk.. Disconnect SIO2PC cord Boot the game holding option down, it plays, no devices attached, nothing modified works perfect. I used SCOPY as well with the ATR in the APE image slot with sio2pc and it works fine same results. 4 Quote Link to comment Share on other sites More sharing options...
+CharlieChaplin Posted July 12, 2019 Share Posted July 12, 2019 Okay, what kind of loader is on the ATR image then ?!? I used the XEX (not the ATR) and it did not work with any of the loaders I tried... On the other hand in "emergency, calling Dr. Beat" (Miami Sound Machine), ermm no, calling Homesoft always works. He already created an XEX that even works fine from DOS... So should the final XEX version of the Bruce Lee sequel have the same problem, one call to Homesoft will solve it. Quote Link to comment Share on other sites More sharing options...
_The Doctor__ Posted July 12, 2019 Share Posted July 12, 2019 23 minutes ago, CharlieChaplin said: Okay, what kind of loader is on the ATR image then ?!? I used the XEX (not the ATR) and it did not work with any of the loaders I tried... On the other hand in "emergency, calling Dr. Beat" (Miami Sound Machine), ermm no, calling Homesoft always works. He already created an XEX that even works fine from DOS... So should the final XEX version of the Bruce Lee sequel have the same problem, one call to Homesoft will solve it. Good to know, I got to read it a little late though, I hooked up a bone stock 800XL and the ATR worked... I will be downloading the fixed XEX, better behaved is always a good thing! Quote Link to comment Share on other sites More sharing options...
tjlazer Posted July 12, 2019 Share Posted July 12, 2019 That explains why the XEX file does not want to work on my ultimate cartridge and side/2 Quote Link to comment Share on other sites More sharing options...
Ute Posted July 14, 2019 Share Posted July 14, 2019 On 7/12/2019 at 11:12 AM, CharlieChaplin said: Okay, what kind of loader is on the ATR image then ?!? I used the XEX (not the ATR) and it did not work with any of the loaders I tried... On the other hand in "emergency, calling Dr. Beat" (Miami Sound Machine), ermm no, calling Homesoft always works. He already created an XEX that even works fine from DOS... So should the final XEX version of the Bruce Lee sequel have the same problem, one call to Homesoft will solve it. In post #217 I already stated the XEX was NOT intended to run on real hardware. Please use the ATR if you want to run on real standard hardware. As far as future versions releases, there may be more demo/teasers released as an XEX, but we cannot guarantee any final versions will be an executable. More than likely they be a disk image(ATR) because of size constraints from such things as loading screens, music, more levels, etc. However, if you are hell bent on using an XEX on real hardware with a standard load configuration, then there are other efforts that could be done, like releasing a 130XE/Entended Memory version - But that is also a lot of extra effort, so there would have to be a lot of demand. 2 Quote Link to comment Share on other sites More sharing options...
tjlazer Posted July 19, 2019 Share Posted July 19, 2019 Yes when the game is done, a single file XEX would be great as there are a lot of people who use flash devices and we like to run executables from (side/2, Ultimate cart, etc) 1 Quote Link to comment Share on other sites More sharing options...
AW127 Posted December 19, 2019 Share Posted December 19, 2019 (edited) On 2/19/2019 at 9:07 AM, Philsan said: In 2013 a spiritual successor, Bruce Lee II, was released for PC. In 2015 it was converted for C64. Very nice game. https://youtu.be/jg-1qgKv_bw Indeed a good game. One great thing about it is, that also some of the enemies fight against each other, when one of them hit the other one time. This can be seen in the video from minute 5:21 on for example and also from 13:09 on. A great and funny detail. Best group fight can be seen from 14:20 on, with four persons involved. Also the third part of the series is great and there is also a new version of this part for the C64, in which you can choose between different sprite graphics and colors. On the same disk is also a version of the first part with a new included three-player-simultan function. This is superb. Everybody really should have a look. It`s this version here: https://csdb.dk/release/?id=183661 I have not read the whole thread now, therefore, if this link was posted before somewhere, then sorry for doublepost. Edited December 19, 2019 by AW127 Quote Link to comment Share on other sites More sharing options...
tajvdz Posted December 19, 2019 Share Posted December 19, 2019 On 7/10/2019 at 8:21 PM, fantômas said: Teaser I. Pal. Press start to restart. Teaser I-pal.XEX 19.45 kB · 113 downloads Does this work on an original Atari 800 XL with Sdrive-Max? Quote Link to comment Share on other sites More sharing options...
fantômas Posted December 20, 2019 Share Posted December 20, 2019 17 hours ago, tajvdz said: Does this work on an original Atari 800 XL with Sdrive-Max? The xex works on a real atari. But i t is not very DOS friendly (load at $400). The attached version may be the right one for you to try... teaser I-packed.XEX Quote Link to comment Share on other sites More sharing options...
tajvdz Posted December 20, 2019 Share Posted December 20, 2019 (edited) 6 hours ago, fantômas said: The xex works on a real atari. But i t is not very DOS friendly (load at $400). The attached version may be the right one for you to try... teaser I-packed.XEX 12.49 kB · 10 downloads ok, thank you! This one worked.. I hope the full version will come soon! Edited December 20, 2019 by tajvdz Quote Link to comment Share on other sites More sharing options...
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