Leto27 Posted February 24, 2019 Share Posted February 24, 2019 Arcade/MAME HSC 2018 Round 1: Time Pilot '84 Round 2: Toki / Moon Patrol Round 3: Sunset Riders ( 2 player version) Round 4: Golden Axe/Hippodrome Round 5: Gravitar/Xybots Round 6: Time Tunnel / Super Pac- Man Round 7: Ghould’n Ghosts / Mystic Riders Round 8: Into the sea Round 9: Prehistoric Isle in 1930 / Cadillacs and Dinosaurs Round 10 Tetris Plus / Puyo Puyo Round 11: X-Men / Captain Commando Round 12: UN squadron / Galaga 88 Round 13: Bad Dudes vs Dragonninja / Mario Bros Round 14: Nibbler / Ninja Baseball Bat Man Round 15: Mr Do / Popeye / Blacktiger Round 16: Taito Arcade Round Round 17: SHMUPS 2 Round 18: Polish your armor 2 Standings after: : UN squadron / Galaga 88 Round 15 Mr. Do mrdo.zip Mr. Do by Universal, 1982 MAME ROMset: mrdoDip Switches: Default: (Special: Easy / Extra: Easy /Lives: 3) ) Number of credits: 1 credits Remember to play with the recommended settings, and do not use cheats or any kind of enhancements to take advantage Round ends March 10th @ midnight MDT Mr. Do Scoring will be as follows: 10 Points for 1st 9 for 2nd 8 for 3rd and so forth Round 15 Popeye ( Revision D ) popeye.zip Popeye by nintendo, 1982 MAME ROMset: popeyeDip Switches: Default (Lives: 3 /Difficulty: Easy / Bonus life: 40000 ) Number of credits: 1 credits Remember to play with the recommended settings, and do not use cheats or any kind of enhancements to take advantage Round ends March 10th @ midnight MDT Popeye Scoring will be as follows: 10 Points for 1st 9 for 2nd 8 for 3rd and so forth 1 Quote Link to comment Share on other sites More sharing options...
AtariWarlord Posted February 24, 2019 Share Posted February 24, 2019 Good picks! 1 Quote Link to comment Share on other sites More sharing options...
AtariWarlord Posted February 24, 2019 Share Posted February 24, 2019 (edited) Popeye 29,380. Mr. Do 43,450. Edited February 25, 2019 by AtariWarlord Quote Link to comment Share on other sites More sharing options...
Ramses Posted February 25, 2019 Share Posted February 25, 2019 Good picks! Indeed! Fun games. Quote Link to comment Share on other sites More sharing options...
jblenkle Posted February 25, 2019 Share Posted February 25, 2019 Mr. Do - 75,050 Popeye - 27,040 Quote Link to comment Share on other sites More sharing options...
AtariWarlord Posted February 26, 2019 Share Posted February 26, 2019 (edited) Popeye 33,760. Mr. Do 47,900. Edited February 26, 2019 by AtariWarlord Quote Link to comment Share on other sites More sharing options...
jblenkle Posted February 26, 2019 Share Posted February 26, 2019 Mr. Do - 86,950 Quote Link to comment Share on other sites More sharing options...
AtariWarlord Posted February 27, 2019 Share Posted February 27, 2019 Mr. Do 51,100. Popeye 34,720. Quote Link to comment Share on other sites More sharing options...
jblenkle Posted February 27, 2019 Share Posted February 27, 2019 Mr. Do - 106,150 Popeye - 30,200 Quote Link to comment Share on other sites More sharing options...
Cynicaster Posted February 27, 2019 Share Posted February 27, 2019 Popeye - 80,060 Quote Link to comment Share on other sites More sharing options...
jblenkle Posted February 27, 2019 Share Posted February 27, 2019 Mr. Do - 106,750 Quote Link to comment Share on other sites More sharing options...
AtariWarlord Posted March 1, 2019 Share Posted March 1, 2019 Popeye 46,640. Mr. Do 54,750. Quote Link to comment Share on other sites More sharing options...
youxia Posted March 1, 2019 Share Posted March 1, 2019 These 2 are a huge nostalgia blast. First time I've played them in, like, 3 decades Even back then didn't couldn't afford to play much but I do rememeber watching others at it a lot, especially Popeye. Mr.Do! is pure genius, wish I could spend more time learning its intricacies. 1 Quote Link to comment Share on other sites More sharing options...
jblenkle Posted March 1, 2019 Share Posted March 1, 2019 Mr. Do - 136,750 Quote Link to comment Share on other sites More sharing options...
Cynicaster Posted March 1, 2019 Share Posted March 1, 2019 There must be something I'm just not "getting" about Mr. Do. I've played it here and there over the years and just can't get anything going at all. If I took the average of 3 of my scores today, it would maybe be 10% higher than the average of my first ever 3 scores. The enemies' ability to move so much faster than Mr. Do even in the earliest stages and the inability to quickly turn back and throw the ball at a closely pursuing enemy makes it very maddening. I love almost all classic arcade games, and I know this one has lots of enthusiastic fans, but I guess Mr. Do is just one of those games that doesn't click with me for some reason. Oddly, I really enjoy Mr. Do!'s Castle and Do! Run Run. Mr. Do! - 42,000 Quote Link to comment Share on other sites More sharing options...
Ramses Posted March 3, 2019 Share Posted March 3, 2019 There must be something I'm just not "getting" about Mr. Do. I've played it here and there over the years and just can't get anything going at all. If I took the average of 3 of my scores today, it would maybe be 10% higher than the average of my first ever 3 scores. The enemies' ability to move so much faster than Mr. Do even in the earliest stages and the inability to quickly turn back and throw the ball at a closely pursuing enemy makes it very maddening. I love almost all classic arcade games, and I know this one has lots of enthusiastic fans, but I guess Mr. Do is just one of those games that doesn't click with me for some reason. Oddly, I really enjoy Mr. Do!'s Castle and Do! Run Run. Mr. Do! - 42,000 FF212749-3F30-415C-AD4E-3046C56E8CCC.jpeg Mr. Do! is definitely tricky. It takes a while to get a feel for it. Though it's in my top 5 favorite arcade games, I'm not that good at it. My problem is that I take too many risks going after the letters for the extra lives and I end up dying before I can even spell out EXTRA. 1 Quote Link to comment Share on other sites More sharing options...
Ramses Posted March 3, 2019 Share Posted March 3, 2019 (edited) Popeye: 34,980 Mr. Do!: 54,700 I really need a 4-way joystick for Mr. Do! The 8-way with a circular restrictor isn't cutting it. Edited March 3, 2019 by Ramses Quote Link to comment Share on other sites More sharing options...
roadrunner Posted March 3, 2019 Share Posted March 3, 2019 mr do 16,450popeye 17,580 Quote Link to comment Share on other sites More sharing options...
jblenkle Posted March 3, 2019 Share Posted March 3, 2019 Mr. Do - 144,350 Quote Link to comment Share on other sites More sharing options...
jblenkle Posted March 4, 2019 Share Posted March 4, 2019 Mr. Do - 148,400 Quote Link to comment Share on other sites More sharing options...
AtariWarlord Posted March 4, 2019 Share Posted March 4, 2019 Mr. Do 66,600. 1 Quote Link to comment Share on other sites More sharing options...
AtariWarlord Posted March 4, 2019 Share Posted March 4, 2019 Mr. Do! is definitely tricky. It takes a while to get a feel for it. Though it's in my top 5 favorite arcade games, I'm not that good at it. My problem is that I take too many risks going after the letters for the extra lives and I end up dying before I can even spell out EXTRA. Those Universal games always make you work really hard for extra lives. I like it because it reminds me of pinball, but I also hate it because it's so hard to do. 1 Quote Link to comment Share on other sites More sharing options...
jblenkle Posted March 5, 2019 Share Posted March 5, 2019 Mr. Do - 150,150 1 Quote Link to comment Share on other sites More sharing options...
Ramses Posted March 5, 2019 Share Posted March 5, 2019 (edited) Those Universal games always make you work really hard for extra lives. I like it because it reminds me of pinball, but I also hate it because it's so hard to do. I like it because it increases the gameplay dynamics and just makes the game more interesting by giving the player more strategic choices. My favorite aspect of the game is the bonus food/muncher mechanic. Most games would just allow you to just freeze the enemies for a few seconds, which is very helpful, but this game also adds the munchers along with a letter monster. The difficulty of dealing with the munchers depends on how you dug your tunnels. And if you're good you can time the kill of the letter monster to turn the munchers into apples in the right spot to kill the remaining red monsters. Whenever I'm successful in doing that it's usually by accident, but it's still very satisfying. The munchers and extra life mechanic are what pushes this game above Dig Dug in my eyes. Edited March 5, 2019 by Ramses Quote Link to comment Share on other sites More sharing options...
youxia Posted March 5, 2019 Share Posted March 5, 2019 Popeye ~20K Mr.Do: 66,300 Mr.Do is equally infuriating and amazing = supremely addictive. I'm amazed by the amount of things that can, and will, go wrong in this game. It's almost a roguelike in this respect Various manners of death plus unpredictable enemy patters keep things fresh. Wish there was more time in this round. And yeah, this season made it painfully aware for me that joystick is absolutely crucial for some of these games. My DS4 just does not cut it. If I get stuck on the stairs on Popeye one more time (or fail to turn and blast a chasing monster in Do!) I might just lose it. 2 Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.