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JPC531

Calculating time

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I always hated the sprite stutter.

 

What concerns me is the counter example having crazy values every 25 second or so.

 

Does anyone else get this result?

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If the counter example was to be used for real, the ISR code should be moved out of scratchpad, where it's currently located in the data stack area. That's perhaps what's causing the crazy values.

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