vhzc #1 Posted March 23, 2019 (edited) Hi Guys ###############UPDATE A roach in Space RC2 AroachInSpaceRC2.bin I think I polished the mechanics and corrected all the bug, but I have only tested it in Stella and Flashback portable so: ###############UPDATE A roach in Space (release candidate) AroachInSpace-RC1.bin The game is finished and if not bugs are found after testing this will be the final version, so I would appreciate any testing. ###############UPDATE I wanted to keep the game in 16k, but I ran out of space for a feature that I really wanted to add, so I moved to 32k, that means that I have a lot of extra space now and it would be a shame leave it unused. So I know I said that this would be the final version, but now I changed my plans and I will more waves/patterns and features. But in the meantime there is a new beta: aroachinspace-0.6.bin A week or so ago I started to program a space shooter for the 2600 and today I am releasing the first beta. Its name is "A ROACH IN SPACE" and you control a stranded roach trying to come back to the earth. I have tested it in Stella an Z26, but I have no means to test it in actual hardware, so it would be really cool if somebody could test it in Harmony o similar. I am open to critics and suggestions. aroachinspace-0.5.bin <- ALMOST FINAL! More waves, different sprites for each boss, POWER UPS! Two modes: Normal and Hard. Please test it and comment. aroachinspace-0.4.bin <- Big Update, lot of tweak and new content. Aroachinspace-0.3.bin <- Big Update, lot of tweak and new content. aroachinspace-0.2.1.bin <-- LIttle update aroachinspace-0.2.bin NEW BETA More enemy waves/patterns and more sprites. aroachinspace-0.1.2.bin <--Corrects "top row bug" (Thanks Random Terrain for the advice) and tweaks some patterns. aroachinspace-0.1.1.bin ******** I updated the download link. This version (0.1.1) should correct a couple of bugs that were reported aroachinspace-0.1.bin https://www.youtube.com/watch?v=GlXBoYW0dJE Edited July 14, 2019 by vhzc Update, added new files. 7 Quote Share this post Link to post Share on other sites
+Karl G #2 Posted March 23, 2019 It's cute and fun - good graphics and sound effects. I'm personally not fond of the background color change flash when you destroy an enemy. It's a minimal color change, but still distracting to me. Otherwise, great work! Quote Share this post Link to post Share on other sites
+TrekMD #3 Posted March 23, 2019 Cool, will be checking it out! Thanks! Quote Share this post Link to post Share on other sites
+Random Terrain #4 Posted March 23, 2019 If this is a batari Basic game, there is a top row bug fix: randomterrain.com/atari-2600-memories-batari-basic-commands.html#kernop_pfcolors 1 Quote Share this post Link to post Share on other sites
vhzc #5 Posted March 23, 2019 (edited) If this is a batari Basic game, there is a top row bug fix: randomterrain.com/atari-2600-memories-batari-basic-commands.html#kernop_pfcolors Thanks for the advice! I added a new version that corrects the issue. Edited March 23, 2019 by vhzc 1 Quote Share this post Link to post Share on other sites
+iesposta #7 Posted March 23, 2019 Very nice animations and difficulty progression. Quickly got to the point I cannot use “phone touch screen control” Already uses different sizes and copies (triple) of enemy Player objects. Suggestions? Use lots of colors because the 2600 has them. 1 Quote Share this post Link to post Share on other sites
Brian O #8 Posted March 23, 2019 Would it be possible to break the game into stages and have a boss at the end of every stage? Even if it were the same boss it would still break things up. Also, possibly having a way to replenish your health? Again, I have not progressed too far so some of these things may already be in the game. If they are please disregard. Just my two cents. -Brian 1 Quote Share this post Link to post Share on other sites
vhzc #9 Posted March 23, 2019 Would it be possible to break the game into stages and have a boss at the end of every stage? Even if it were the same boss it would still break things up. Also, possibly having a way to replenish your health? Again, I have not progressed too far so some of these things may already be in the game. If they are please disregard. Just my two cents. -Brian Hi. That is in fact the structure of the game: some patterns and then a boss. Being a first beta for now there is only one boss, I will adding patterns/bosses after all the basic functionalities are tested. Quote Share this post Link to post Share on other sites
vhzc #10 Posted March 23, 2019 (edited) Edited March 23, 2019 by vhzc 4 Quote Share this post Link to post Share on other sites
+iesposta #11 Posted March 24, 2019 Brown bug in artwork, green in game? 1 Quote Share this post Link to post Share on other sites
+Random Terrain #12 Posted March 24, 2019 Brown bug in artwork, green in game? E.T. brown in movie, green in game. Coincidence or conspiracy? 5 Quote Share this post Link to post Share on other sites
vhzc #13 Posted March 24, 2019 E.T. brown in movie, green in game. Coincidence or conspiracy? Yeah, I pulled the maneuver known as a "reverse E.T" 1 Quote Share this post Link to post Share on other sites
CrazyChris #14 Posted March 25, 2019 I think it looks like a frog. 1 Quote Share this post Link to post Share on other sites
vhzc #15 Posted March 26, 2019 Added a video. Quote Share this post Link to post Share on other sites
Sapicco #16 Posted March 29, 2019 Ill take a cib copy please when ready Quote Share this post Link to post Share on other sites
vhzc #17 Posted March 30, 2019 Added a New Beta. Quote Share this post Link to post Share on other sites
vhzc #18 Posted March 30, 2019 Added a New Beta. Quote Share this post Link to post Share on other sites
atariUCLA24 #19 Posted March 30, 2019 Awesome. Keep up the good work. Quote Share this post Link to post Share on other sites
vhzc #20 Posted March 30, 2019 I Posted a minor update of the last beta. Link in first post. 1 Quote Share this post Link to post Share on other sites
ZeroPage Homebrew #21 Posted April 2, 2019 (edited) We'll be featuring A Roach in Space LIVE on tomorrow's (Wednesday) ZeroPage Homebrew stream on Twitch at 11AM PT | 2PM ET | 7PM GMT! Hope everyone can watch!Twitch Stream: http://twitch.tv/zeropagehomebrew/Games: - Tower of Rubble (2019 WIP Update) by Dion Olsthoorn aka Dionoid- Penult (2019 WIP) by Karl Garrison aka Karl G- One on One (2019 WIP) by Edward Smith aka easmith- A Roach In Space (2019 WIP) by John Von Neumann aka Vhzc [EDIT] UPDATED WITH ARCHIVED SHOW: Edited April 4, 2019 by ZeroPage Homebrew 1 Quote Share this post Link to post Share on other sites
cessnaace #22 Posted April 7, 2019 I want a CIB copy too! Will this be for sale through Atari Age? Quote Share this post Link to post Share on other sites
vhzc #23 Posted April 10, 2019 Posted a new update of the last beta. Link in first post. 1 Quote Share this post Link to post Share on other sites
CrazyChris #24 Posted April 11, 2019 Can you just call the game "SPACE ROACH"? Quote Share this post Link to post Share on other sites
+Karl G #25 Posted April 11, 2019 Can you just call the game "SPACE ROACH"? I kinda like the name as is. It reminds me of "Pigs in Spaaaace!". 1 Quote Share this post Link to post Share on other sites