+FarmerPotato Posted April 1, 2019 Share Posted April 1, 2019 Some people know that TI experimented with porting its best-known games to Intellivision. Well, much later, Namco planned to roll up the market for retro-gaming by producing software for the TI-99/4A. A Namco intern told their boss to build on the nostalgia for "Munk-Man" and this is what happened. I found the binary on an MSX forum earlier this year: (k2.dsk or download here) contains a single E/A 3 object file "K2" without Namco markings. The program name is K2. Watch the video here: https://youtu.be/writJ0I5fHg 11 Quote Link to comment Share on other sites More sharing options...
+eebuckeye Posted April 1, 2019 Share Posted April 1, 2019 Wow.. that is wild! 1 Quote Link to comment Share on other sites More sharing options...
PeteE Posted April 1, 2019 Share Posted April 1, 2019 Yes, this is amazing! Quote Link to comment Share on other sites More sharing options...
+Steve Jones Posted April 1, 2019 Share Posted April 1, 2019 What games were TI porting to Intellivision? Quote Link to comment Share on other sites More sharing options...
etownandy Posted April 1, 2019 Share Posted April 1, 2019 Haha! I loved seeing the non-MunchMan sprites. I definitely saw Chisholm Trail, A-Maze-Ing, and Microsurgeon in the mix. Quote Link to comment Share on other sites More sharing options...
+acadiel Posted April 1, 2019 Share Posted April 1, 2019 Haha! I loved seeing the non-MunchMan sprites. I definitely saw Chisholm Trail, A-Maze-Ing, and Microsurgeon in the mix. And Tombstone City, The Attack... and more Quote Link to comment Share on other sites More sharing options...
ti99iuc Posted April 1, 2019 Share Posted April 1, 2019 Lol, fantastic ! Quote Link to comment Share on other sites More sharing options...
+Ksarul Posted April 1, 2019 Share Posted April 1, 2019 (edited) There were so many delicious sprites hiding in there. I even saw my favorite vampire bats. . . Edited April 1, 2019 by Ksarul Quote Link to comment Share on other sites More sharing options...
digdugnate Posted April 2, 2019 Share Posted April 2, 2019 this totally needs to be a full game! i'd actually get my wife on the TI. Quote Link to comment Share on other sites More sharing options...
Tursi Posted April 2, 2019 Share Posted April 2, 2019 It's actually a rather nice solution to the issue of 'rolling' on the 2D screen Quote Link to comment Share on other sites More sharing options...
+FarmerPotato Posted April 3, 2019 Author Share Posted April 3, 2019 Thank you for the good words. I'm happy that y'all were entertained. There are still some sprites nobody named. My kids are demanding that this become a playable game, so it must be. My sprite table is full at 247 sprites, so there will be a lot of code rewritten to page in the chardefs. Besides I want 16x16 sprites too. For background: this is a tribute to the 2004 Katamari Damacy for Playstation 2. (Lately for Nintendo Switch.) https://en.wikipedia.org/wiki/Katamari_Damacy https://www.amazon.com/Speaking-Library-Adventures-Wordbook-Included/dp/0895120666 1 Quote Link to comment Share on other sites More sharing options...
digdugnate Posted April 3, 2019 Share Posted April 3, 2019 the funny thing is that i actually got PCSX2 installed on my wife's computer so she could play her copy of Katamari Damacy before we got her Switch. I imagine she'll be getting the Switch version very soon! 1 Quote Link to comment Share on other sites More sharing options...
Opry99er Posted April 3, 2019 Share Posted April 3, 2019 That's actually really bizarre and really cool. Dig it! Quote Link to comment Share on other sites More sharing options...
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