negative1 Posted May 10, 2019 Share Posted May 10, 2019 (edited) Has anyone tried to debug games in MAME and fix the code. I've looked at Don Hodges fixes for : Pac-Man, Ms. Pac-Man, Galaga, etc http://www.donhodges.com/how_high_can_you_get2.htm [i've contacted him also, but no one has worked on this] I'll document my findings here in case anyone can assist. =============================================== Dig Dug 2 ---------------------------- Issue - Dig Dug score works until 999,990 then goes to 1,000,000 which shows properly. At that point game score stops incrementing, but gameplay continues properly. Scoring checks ---------------------------- If Current Score > High Score, then High Score = Current Score; Default = 20000 ================================== When game is over, score is checked against high score table. 5 scores in table compared. Initials entered. Game scoring checks ------------------------------------ Score is checked in 2 locations. Comparison is made to High Score. Example: ---------------- 26 60 0 - 26600 Writing high score ================================== 0x1000 - 0 A B C D E F 00 00 26 60 00 00 Player 1 score =================================== 1700 1701 1702 1703 0x1700- 0 1 2 3 00 26 60 00 ========================================== At 999,990 the internal high score does not change: A B C D E F 0x1000 - 01 09 99 90 00 00 However, Player 1 is stuck at 1,000,000 0 1 2 3 0x1700 - 10 00 00 01 0x1703 - 2nd digit is men 0x1704 - 2nd digit is round number The highscore shows 1,000,000 points correctly. Next game: 1,000,000 is at 0x1004 - 01 00 00 00 Player 2 score is temporarily stored at 0x1700, and then swapped to 0x1740 - 1 2 3 4 10 00 00 00 1 mil,hundred thousands 2 ten thousands, thousands 3 hundreds, tens Player 2 =================================== When player 2 scores 1,000,000 the same behavior happens. Score does not track anymore, and stays at 1,000,000. You can poke scores over 1,000,000 but the game does not track either, although the high scores changes to reflect 1.1 million, etc. Poked scores over a million show up in the high score table, like 7.1 million, and also show up as the high score or player score once the game is over. Post 1,000,000 ================== After getting to the 1 million point mark, resetting the score to 0, does not fix the code. The score stays at 1,000,000 and nothing gets reset, although the registers show 0. Videos of gameplay to 1 million: At this point I'm trying to debug the assembly code for the Motorola 6809. [it was used in Mappy, and Super Pac-Man also] The reference manual is here : https://www.maddes.net/m6809pm/sections.htm later -1 Edited May 10, 2019 by negative1 Quote Link to comment Share on other sites More sharing options...
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